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  1. Distracted DM

    Kickstarter Traveller 5e powered by the DnD SRD in 2026 crowdfunding

    I couldn't tell you what they're doing to nail the Traveller vibe, but leaving proficiency bonus+feats+levels is scary enough to keep some folk with dnd5e-based systems. As long as there's some familiarity, there's the feeling that you can learn whatever else even if, realistically, there's just...
  2. Distracted DM

    Kickstarter Traveller 5e powered by the DnD SRD in 2026 crowdfunding

    You don't have to learn new rules. That's a big deal to some people, particularly folk that joined ttrpgs with DnD5e and haven't played anything else. I have some of them at my tables 😅
  3. Distracted DM

    Kickstarter Traveller 5e powered by the DnD SRD in 2026 crowdfunding

    That's a fair point, I think of 5e as high-powered because of the player characters' ability to punch well above their weight class... but while this uses 5e's engine, that doesn't mean it'll be "5e-compatible" where everything will be the same power level/backwards-compatible with 5e.
  4. Distracted DM

    The Secret of Weepstone

    Wow, good find! Here's its Steam page, there's a demo on there. Release date... some time in 2026 :)
  5. Distracted DM

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    Having less magic in the setting always seemed to lead to certain classes enjoying a lot more power, because there're fewer common counters to them. If fewer folk know about magic, there's less reason for enemies to know the counters to said magic. I wonder what could be done about that 🤔
  6. Distracted DM

    Kickstarter Traveller 5e powered by the DnD SRD in 2026 crowdfunding

    I get it, everyone wants a piece of the 5e pie. There are plenty of people that say "I already know how 5e works, why would I want to learn another ruleset when I can just play different stuff in 5e?"
  7. Distracted DM

    Community and Thankfulness

    Yeah, mods are super important to curating community.
  8. Distracted DM

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    Sure! You can play a game in a sword and sorcery setting where the players run a tavern. But I don't think it's harmful to define a genre, name inspirations for it, and suggest the kind of adventures that that genre lends itself to. Is that what you're responding to?
  9. Distracted DM

    D&D General Full Caster Artificer +

    Wow, I did not know that! I just looked it up! Player options: Spells & Magic. I'm pretty sure I have that book, but never made the connection.
  10. Distracted DM

    D&D 5E (2024) [Eberron, 5th Edition] A comparison of the 2020 Tasha's Artificer to the 2025 Forge of the Artificer

    What would y'all call the aesthetic style that they're going for with artificer? I imagine if I said "steampunk" that would cause some fits, 'cuz it's not using steam n' such, but the brassy color in both provided images really lends itself towards that vibe in my mind.
  11. Distracted DM

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    Tales of the Valiant's Game Masters Guide gives definitions for a bunch under the Adventures & Campaigns section (I like that they took the time and page count to detail such).. but not those 😅 But man, the ToV GMG is so good!
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  14. Distracted DM

    Level Up (A5E) A5E beasts and plants mostly don't have save proficiency

    AFAIK jackalope is the most powerful option pre-MoMe2, it was the go-to for one of my skinchanger players. As far as save proficiencies, yeah it's incredibly uncommon in the MM14 and MoMe in general. It was pointed out in another thread that they "stealth fixed" monster saves in MM24, I assume...
  15. Distracted DM

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    I thought that too, but would you want that for 5.5e? Would it fit? I guess it might include rules to fit it to S&S.
  16. Distracted DM

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I didn't say to increase HP, I don't think? 😅 We can agree on the 2014 monster saves being super bad. What did they do to 2024 saves to make them better? Did they give most monsters save proficiencies? In designing 5e14 I get why they'd want monsters to fail saves- it sucks if your hold monster...
  17. Distracted DM

    D&D General Mike Mearls says control spells are ruining 5th Edition

    That's the problem I have with just adding numbers to everything, adding power to both sides of the board, rather than paring them back. You're just bloating stuff up- whether it's time per combat, time per turn, time just calculating BS, etc.
  18. Distracted DM

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I don't know that I agree higher defenses is the answer, or rather the only answer. Mearls suggested a roughly 35% increase to damage and 35% decrease to HP for most if not all enemies, which makes things a lot more tense (I believe that's what he ended up doing for his home games). I've tried...
  19. Distracted DM

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Yes. Either the PCs are too powerful, or the monsters aren't powerful enough. I'd rather pare back PC power than up monster power, 'cuz I'd rather have things a little more "grounded" and avoid even more math via more numbers and more dice, but I guess either way you're rewriting a book.. either...
  20. Distracted DM

    D&D General Mike Mearls says control spells are ruining 5th Edition

    It's very very very doable. 5e PCs punch waaay above their weight class.
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