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  1. UngainlyTitan

    D&D 5E (2014) Solasta 2 Announced!!!

    I really doubt that the licence would be exclusive, I suspect that any AAA type game will be set in the Realms and there will be some kind of BG3 successor, but I really cannot see Tactical Adventures Franchise doing a AAA type game, much less a BG3 successor. So, maybe they can get a licence...
  2. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    Arguably the least sucky version of Save and Suck D&D spells was the 4e versions where if memory serves one had progressing effects, up to 3 save before the really bad thing happened. People did not like it and it does add a lot of die rolls.
  3. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    I am referring more to the save or suck spells. They have been overhauled over the years, and I am ok with them to be honest. I really do not have your issues with it. I also do not have an issue the low-level spell slots. Predictability, as to close fights is not a thing D&D does. Arguably...
  4. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    That is all very well but at that point is the game still D&D?
  5. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    Totally if you do not enjoy the system by all means run a different one. However, I have never run a modern version of D&D where the "tension" from the DM's perspective can be dialled up on demand. One can make hard or deadly encounters and some of them can be very clutch for the players, and...
  6. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    I agree if the DM is unhappy it is an issue but, I have also found that the DM has too much information (expecially in D&D ) to have a good perspective on how the players find the fights. It is my experience that players find fight more scary and tense than DM, even DMs that are players. The...
  7. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    So principally it was you as DM that felt that this lacked tension and was unfun?
  8. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    First off, apologies I got this wrong and am obviously more tired than I though and fixated on it. Did the players find this underwhelming? or was it just you?
  9. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    Then perhaps play such a game. I know, you think this is trite advice but you are fighting the system in using 5e (any variant of 5e) for this purpose. I am not sure what those games are, depending on the system crunch required. In 5e the PCs are big damn heroes. They are very hard to kill and...
  10. UngainlyTitan

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    I find that the players love these kinds of spells. If you really find it a problem, then talk it out with the players and agree not to use them. As a DM I do not see my job to kill pcs it is to make them feel threatened (even if the threat level is actually quite low). If you really want...
  11. UngainlyTitan

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    Dunno, I like Solasta, I find BG3 more fiddly but that is just in passing, not why I responded to this post. I tried project Sigil and got my players to try it. It did not go well. It was really not ready. However, I partly agree with you D&D rules are difficult to automate but I also think...
  12. UngainlyTitan

    Do You Care About Cosmology?

    For a game like D&D no, as lore to rob or for your specific campaign possibly. Cool lore can be very cool, depends on execution.
  13. UngainlyTitan

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    Agree to differ, I still think it is too early to say (not that you are wrong as such, you could be right) but I think that some one like a "Product Game Designer" as describe is needed. The total lack of ability of different parts of WoTC to coordinate has been noted here many times in the...
  14. UngainlyTitan

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    I think that you are correct in that the "Head of Game Ecosystem" is the real lead designer and I agree that there are big plans I am not convinced that this means 6e. The "Principal Game Designer" looks to me like managing multiple products in different niches. This could be video game, media...
  15. UngainlyTitan

    VTT Recommendations?

    Just to add to this, if you want to dabble in FantasyGrounds an Ultimate subscription licence can be a good way to dabble. The Ultimate licence, allows the player to join a game with the free unlicenced demo version of the application. All you really need to know to get started is how the Combat...
  16. UngainlyTitan

    VTT Recommendations?

    I still like FantasyGrounds and it has been improving a lot over the last years. Still has a steep learning curve, but the documentation and how to video support has improved a lot.
  17. UngainlyTitan

    The Legend of Vox Machina Renewed for Fourth Season

    On the topic of the Mighty Nein, yes, it is different character wise and thematically but the style is similar.
  18. UngainlyTitan

    D&D 5E (2014) Dragon Age lead says Baldur’s Gate 3 and Clair Obscur prove publishers wrong as games can crush market trends is they’re “given time to cook”

    I dunno, I find woke incredibly useful, If I see woke on a headline or thumbnail, it will be culture war rubbish not worth my time.
  19. UngainlyTitan

    eBook Prices - Is it just me…

    I am pretty much the same but I very much doubt that it will happen organically. If it ever happens it will be like government mandate. Like device chargers in the EU.
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