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  1. Satyrn

    5E Telegraphing Attacks

    Oh, that reminds me of the other suggestion I had, @Xeviat. In this case, you could have "winding up a tree-trunk to swing" be a bonus action that the ogre takes at the end of his turn. This would let the act of take a normal weaker attack on round 1 and begin his wind up. On round 2, he can...
  2. Satyrn

    5E Telegraphing Attacks

    It's an excellent idea. You can also have spells that activate immediately (so they can't be disrupted) but they don't have any negative effects until a round or two pass. Like, a spell called Satyrn's Gathering Storm could immediately fill a 20 foot radius with a roiling wind and light fog...
  3. Satyrn

    5E Lighting Effects

    I just consider the lightning conditions the "target" is in. No matter what lighting condition you're standing in, if you're looking at something in dim light, the dim light rule applies. If you're looking at something in bright light, the bright light rules apply.
  4. Satyrn

    5E What Does Your Magic Look Like

    I don't have an answer. I'm at a point in the cycle of my gaming where the default flavor of the game is good enough and I just don't care to flesh it out, even if the default favor is non-existent. But still, your Bladesong description is awesome!
  5. Satyrn

    General Turgenev's Friday Freebie Maps

    Another excellent map I can readily slot into a corner of my megadungeon! I always like the mix of natural caverns and constructed rooms, and a river is always welcome. I'm also looking forward to seeing how the Eye of Shum'Morak turns out.
  6. Satyrn

    5E Consensus about two-weapon fighting?

    I don't even agree that it needs fixing. I've played a fighter who did it, and it was fine. And then there's a ranger in my megadungeon campaign dual-wielding pistols and he's loving it. And that's despite the fact that he also has a rifle that gives him an extra attack as a bonus action.
  7. Satyrn

    5E Attacking defenseless NPCs

    I'm under the impression that Bawylie was picturing a scenario where the opponent has been pinned down or is otherwise rendered defenseless before the stinger-removal or limb-chopping could take place. That would be my requirement, anyway. I'm not worried about that being the go-to move...
  8. Satyrn

    5E Attacking defenseless NPCs

    I bet 5 XP this ain't over.
  9. Satyrn

    General If you could put D&D into any other non middle ages genre, what would it be?

    :hmm: "Cthulhu's in the next room. Go on, open the door." :uhoh: :erm:
  10. Satyrn

    General If you could put D&D into any other non middle ages genre, what would it be?

    I'd still totally give computers the mental ability scores. Like, at its most basic, its Intelligence would measure it's actual computing power, how well or quickly it does the stuff is supposed to do. This would be the computer's attack stat if it's in control of any turrets, or whatever...
  11. Satyrn

    General If you could put D&D into any other non middle ages genre, what would it be?

    Edit: Oops. I didn't mean to quote you Matthia. I like how that mirrors the recent rules that give vehicles the physical ability scores, and it gives a natural way to create KITT.
  12. Satyrn

    General If you could put D&D into any other non middle ages genre, what would it be?

    Yeah, what genre is Fallout: New Vegas? That's my second choice for an answer to the OP.
  13. Satyrn

    5E Attacking defenseless NPCs

    To answer the OP: I'd ask the ranger's player to make an attack roll and damage if necessary, then give the other players a chance to do something if the orc survived. If the orc is still alive at the point, he'd behave according a roll on the guard personality table, which might have him...
  14. Satyrn

    5E Abilities....Which check would you use?

    Oh, yeah, um . . . *scrambles for a justification to get the DM on board* . . . it's, uh, very well organized by environment (being a compendium written by rangers on their favored terrains) and then further sub-categorized by number of toes, size of print and CR. And yeah, it's huuuge. The...
  15. Satyrn

    5E Abilities....Which check would you use?

    But do you still have your sanity? I mean, if your guide's come in handy . . .
  16. Satyrn

    General If you could put D&D into any other non middle ages genre, what would it be?

    That was one of the first examples that came to my mind. The other example that came to mind: A wrestling ring is 15 or 20 feet square. Add in the 10 or so feet around ringside and that's 8 D&D squares by 8 for the wrestlers to move around in. Plus the vertical if we're talking a cage match. Or...
  17. Satyrn

    5E Abilities....Which check would you use?

    While the Fool pulls out the Big Book of Wilde Beasts from his bag of holding and leafs through the pages until he finds an illustration that matches the tracks - automatic success.
  18. Satyrn

    General If you could put D&D into any other non middle ages genre, what would it be?

    Danggit, Tony Vargas! You weren't supposed to go respond to the thread. Now I can't whine so loudly about being ignored. :uhoh:
  19. Satyrn

    General If you could put D&D into any other non middle ages genre, what would it be?

    Hey, at least your thread got replies! Nobody replies to mine :.-(
  20. Satyrn

    5E Acquisitions, Inc.: First Impressions

    Replace Turmish with Lopango, and that's me! I really don't know why I chose one of the most out of the way places in one of the least supported continents as the base of my FR campaign. It might have had something to do with Boy Meets World. Or just because Volcanoes are cool.
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