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  1. Ajar

    You're a villain. How would you change the world? Contest with prizes. (Spoilers for ZEITGEIST)

    Thanks! I spent a long time thinking about what a sweeping compromise proposal would look like. I made a spreadsheet of planes and aspects and went through everything with the information I had at the time (since obviously act 3 hadn't been written yet!) to try and make it as internally...
  2. Ajar

    ZEITGEIST ZEITGEIST in legacy character builder

    I could also really use the link to this. With 4E DDI going away, I'm working on migrating my stuff and my players' stuff, and having even a subset of the Zeitgeist content would be a big help.
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    That's cool. Pemberton is one of the reasons they're dead - the lethal damage to both of them was dealt by his duplicant exploding during the battle, although Viveen had been using her minors to sustain a buff zone rather than healing either herself or Murdok, and that would have kept them both...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    OK, no willy nilly resurrection, but it does seem like they almost have the pieces. - The bodies were retrieved and stored in the absurdist web before shifting back to the material plane by removing Ob amulets. - Reginald is a spirit medium so he can communicate with and thereby locate their...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    They took down Vicemi, with Macbannin sacrificing himself to prevent the rez, but Viveen and Murdok both died. Time to figure out if resurrection is a thing.
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    I'm back! No recap quite yet, but we're on our annual 1 week drinking / D&D / boardgaming vacation and doing the final sequence in Schism. They recruited Macbannin and he gave them intel on Vicemi, so when everyone convened for the "preliminary" vote they dropped in and kicked the party off...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    All of them. It's the same group and all of the same characters. Rock and Murdok are even still married!
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    I knew I'd abandoned this thread, but I didn't realize I never even posted an account of Rock Rackus and the Ruby Rod of R'lyeh! Dang. I'm pretty sure I wrote one, so I'll dig it up and add it to this thread. We're still going, although we had a few major slowdowns over the years with people...
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    ZEITGEIST BSI: Bosum Strand Irregulars

    Your group has passed mine! Yet another thread I can mine for nefarious purposes. :D Very interesting reading. My group is about to do the Pardwight scene - my thread is a little behind. We'll see how it goes!
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    ZEITGEIST Brainstorming for ZEITGEIST 5th edition

    Using the MM3 Lolth who automatically dominates everyone who hits her? I'm surprised it was such a cakewalk -- MM3 and newer, even tougher solos are what I was thinking of in terms of creating set piece "boss battles" in 4E epic tier. Sadly Quinn Murphy's At-Will blog has disappeared from the...
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    ZEITGEIST Brainstorming for ZEITGEIST 5th edition

    I'll say this as well: I think from a monster/encounter design perspective, 4E at epic tier offers a lot of, well, epicness. Most published adventures don't take advantage of it, but RangerWickett and all of the adventure authors so far have shown a willingness to design crazy setpiece battles...
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    ZEITGEIST Brainstorming for ZEITGEIST 5th edition

    Personally, I'd much rather finish the campaign with a mature system than do an edition switch to a very new system partway through. Even a new system that was playtested as extensively as 5E has been. That said, I'll probably be asking my players if they want a switch by the time we get to...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    So my players and I backed the Act One compilation Kickstarter at the @RangerWickett runs a game for you at GenCon" level. That was actually the reason we went to GenCon, although since we were there we did do some other stuff (True Dungeon, and I played in the Netrunner US national...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    Okay, so a LOT has happened since I last posted. We did finish Always on Time before GenCon, and RangerWickett ran an awesome adventure for us that I'll cover in my next post, along with pictures! We left off as our erstwhile constables -- Viveen, Reginald, Murdok, Bela, and Vesta -- were...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    Most of the party had the presence of mind to look out the window and see the purple glow up ahead. Vesta quickly deduced that they had been translocated to the plane of ruin, Nem. He and Bela were in second class cabins shared with others, so they quickly talked to their cabinmates about what...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    So in talking to my players, they were very, very close to intervening at the arena. If I'd had Andrei beg them for help while hanging from their balcony, instead of being busy batting at the flames, it probably would have pushed them over. But I didn't, and they didn't! So here we are. Vesta...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    Damata took the opportunity to hack at the unconscious Sylvester with his axe, saving the party the need to decide whether to kill him or not. After a quick survey of the cave and the dead Family goons, they made an exit. Viveen asked Damata how it felt to swing an axe, and he replied that this...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    The entire party went along with Damata, and even attempted to negotiate with Sylvester, but to no avail. They put the Family goons in the dirt pretty quickly, though. We'll be continuing on Thursday with Sylvester unconscious and potentially available for interrogation.
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    I've been remiss in my updates! Viveen revived Bela, and the group quickly got Rodinn restrained to await the arrival of train guards. Since he was helpless, Bela took the opportunity to interrogate him with Rending Fear of Khirad, a power that compels truthful answers from helpless enemies...
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    ZEITGEIST Campaign Notes: MapTool and Google+ Hangouts

    Well, that was interesting. Viveen, Murdok, Vesta, and Reginald engaged the screaming malice and malice spawn, with Cardiff and guards supporting. Meanwhile, Bela closed the door to car 6 as the bandits battled Mr Mapple inside, and used his carbine to jam it shut. That left him alone with the...
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