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  1. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Tym is hardly hurt and has vitality on him as well as other protections. And there’s that new combatant. We need to block line of sight or dispel Kellum’s control on Imminion. Did Akos retreat up the ladder? If not, you can ready a dispel magic to counterspell the next spell that gets cast...
  2. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    To be honest, I’m not comfortable leaving him behind either. There is, literally, nothing I can do to help him. I think the reason he didn’t go through the storm to retreat was because he was too wounded and drinking a potion would have provoked an attack of opportunity so his only option was...
  3. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I'm kind of worried about @Snarf Zagyg
  4. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    @Knightfall Not that I like going back in time but Vitus would not let her move through his square. They are supposed to be retreating.
  5. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    [/td] [/TR] Fort:+9 Will: +12 Refl: +6Initiative: +3 Range:+9/+4 Melee: +7/+2 (+1) XP: 28,000/36000 [/TABLE] [/spoiler] Buffs from others: Courage +1vs fear Vitus gets annoyed when the guard pushes past him. Why isn't she listening to anyone? There is now no place for Tim to retreat to...
  6. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Benediction 55 mins, 8 rounds @MetaVoid Rockhorn Protection From Fire 599 Rounds 96 fire protection Lesser Vigor 13 rounds @Aust Thale Big Tim Gets 1 HP NOW!!! Invisibility Purge 598 rounds Avoid Planar Effects 60 Rounds Entropic Shield 7min, 4rndsVitas Mass Lesser Vigor: 10...
  7. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Desperate times call for desperate measures
  8. TaranTheWanderer

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    [/td] [/TR] [/TABLE] [/spoiler] Merrick is almost as surprised as the rest of the group when the spiders appear. But knowing Urgan's tricks, he takes advantage and launches a javelin at Sioben and it goes wide. strikes true, getting it stuck in her leg for a moment. Within the spider webs he...
  9. TaranTheWanderer

    Friday Nonsense: Funniest Gaming Fails

    Story 2 1e “My cleric is only 12xp from levelling! I go to the public park and kill some swans.” 5 minutes later “Oh, the horror! Run away!” Lesson learned: low level PCs should NOT mess with swans.
  10. TaranTheWanderer

    Friday Nonsense: Funniest Gaming Fails

    We go to investigate Owlbears that are ONLY attacking caravans going North. Bryan: “why are we investigating? Owlbears attack people” Other players: “Yeah, but they are only attacking caravans going North” Bryan: puzzled look **** We find out an ice wizard is charming Owlbears. We fight...
  11. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    double post: I just had a realization: If Khargon cast Blasphemy, it means he's at least an 11th level cleric. As a vampire, he gets +4 turn resistance making him the equivalent to a 15HD undead. It's impossible for Vitus to turn him
  12. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Gattas and Vitas need to move out of the way to let Tim through. I’ll move him to the top of the ladder. That wizard is going to round the corner so we need to NOT be bunched up
  13. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    So is the plan to fight or am I running away? If I run, I’m worried they won’t know which way I’m going because of the spiders and then they’ll find everyone else. We could fight with this cover though
  14. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    No it doesn’t damage the undead. (I did roll but it was so low I didn’t post the roll) I rolled a 1+4=level-2 Then a 1+2 on a 2d6+10 (13) ) The d20 tells you the highest HD undead you can turn The 2d6 tells you the total amount of HD you can turn. So with Custodio’s roll of 17 he can turn...
  15. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    AC 29 seems pretty high. Are you sure you’re calculating it without his shield that we took from him?
  16. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Not that it will matter but Merrick has 1 HD left over. Also, I think I will run with the goal of separating the enemies. I should be faster than everyone. Is the party assuming to be hiding? How long do I need to delay things to give them a chance to hide?
  17. TaranTheWanderer

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    [/td] [/TR] [/TABLE] [/spoiler] Merrick looks at everyone looking at him, then he looks over his shoulder, confused, "What? What are you looking at? Me? Are you looking at me? Nothing wrong here.... ...So, uh... Pretty crazy, those guys with the hydra, Amirite?" deception 2
  18. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    We can keep them hemmed in. If we just run and let them all out, we will get surrounded. I like the trap idea if we start losing. Or I can just run away and let them follow me. When they leave, you guys attack whoever is left. Or you guys wait and sneak past after they leave Or I delay...
  19. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I’m confused. A Ticin was teleported in and also something alien came through the gate? Like, it’s two separate things?
  20. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Well, that was unexpected. I’d kind of thought they’d have done that an hour ago. I’m just going to surrender and try to distract them away from the rest of the party. Maybe lead them toward the kobolds if you guys hide. The other option is to fight them at the intersection. I only have...
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