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  1. DrJawaPhD

    D&D 5E (2024) DMs what do you think of the new PHB?

    Which is a problem how? If damage doubles and HP doubles, this impacts nothing. Well ok that's fine you just don't particularly like 5e and prefer previous editions / other games. That's totally fair but has nothing to do with the 2014 book vs 2024 book.
  2. DrJawaPhD

    D&D 5E (2024) DMs what do you think of the new PHB?

    I both play and DM (hopefully moving towards Forever DM though), and I think the new book looks awesome. I can agree with complaints that it isn't enough of a change to warrant spending money on a new book, but to me there's no question that it's definitely a better book if you ignore the...
  3. DrJawaPhD

    D&D 5E (2024) Best fix for conjure minor elemental?

    Interesting interpretation, I think you are wrong but I am not certain. Facts: Page 15 (and Page 361) defines Attack Action (does not include spells). Page 361 defines Attack Roll, which DOES include spells. Conjure Minor Elementals refers to "any attack". Open to interpretation: Does...
  4. DrJawaPhD

    D&D 5E (2024) Reworked…revised…redone….but

    I really don't see how customer confusion helps WotC in any way whatsoever. When people want to buy your product, you want them to know what product to go buy, not be helplessly confused about what they're supposed to buy. There is nothing strategically malicious at play here, they're just...
  5. DrJawaPhD

    WotC How much does Hasbro / WotC impact your feelings towards D&D?

    Holy exaggeration much? WotC loves money, and hates not making money. That's the entire list of what they love/hate.
  6. DrJawaPhD

    D&D 5E (2024) Pact of the Chain broken at low levels?

    But it IS defined by RAW that the Magic Action takes more than one turn if you use the Magic Action to cast a spell with a cast time of 1 minute or longer. It literally says so right there on Page 371. Everyone who is confused is just stuck in the assumption that "Action" means 6 seconds, and...
  7. DrJawaPhD

    D&D 5E (2024) Pact of the Chain broken at low levels?

    Pact of the Chain and Divine Intervention both say that you take a Magic Action to cast a spell. Ok so now what the hell is a Magic Action, turn to page 371. Magic Action specifically says that if you cast a spell with a cast time longer than 1 minute, you have to continue taking the Magic...
  8. DrJawaPhD

    D&D 5E (2024) Pact of the Chain broken at low levels?

    How do you figure that you automatically complete a Magic Action in 1 turn? Neither Pact of the Chain nor Divine Intervention state this. They only say that you take the Magic Action. Now go read Magic Action: the definition of Magic Action specifically says that if you cast a spell with a...
  9. DrJawaPhD

    WotC How much does Hasbro / WotC impact your feelings towards D&D?

    You're missing out on the best part of traveling to new locations. It's not hard to figure out the hidden gem restaurants, use Yelp
  10. DrJawaPhD

    D&D 5E (2024) Pact of the Chain broken at low levels?

    What is there to debate? It takes a single Magic Action to cast Find Familiar, and that Magic Action requires you to maintain concentration while continuing to take the Magic Action for 60 minutes.
  11. DrJawaPhD

    D&D 5E (2024) 2024 PHB - A much too early review

    I hate that they are not in the PHB. This is my second largest complaint about the new book (number one is conjure minor elementals being gamebreaking).
  12. DrJawaPhD

    D&D General Surprise, Initiative and What will you do?

    I don't see how this is a new problem when this exact scenario already came into play with the 2014 rules from Barbarian Feral Instinct, the Alert feat, or if any allies have a Weapon of Warning. In your scenario, Sir Speedy was able to sense danger and prepare for it before the actual attacks...
  13. DrJawaPhD

    D&D General Surprise, Initiative and What will you do?

    If you win initiative but don't see anyone then you can try searching, cast a buff spell, cast an AOE in a random location, take the dodge action, take the ready action to line up an attack when they appear, etc. It's not any different than if you're in combat against some opponents who...
  14. DrJawaPhD

    WotC How much does Hasbro / WotC impact your feelings towards D&D?

    WotC especially gets criticized for every single thing they do because there are so many people who are mad that they want to play something other than DnD 5e (which is totally fine) but they can't find other players to play with since DnD 5e dominates the TTRPG player base. Normally when...
  15. DrJawaPhD

    D&D General Surprise, Initiative and What will you do?

    The new surprise rules are so much better than the old ones. Giving one side an entire free round is insanely overpowered
  16. DrJawaPhD

    Dungeons & Dragons 2024 Player's Handbook Is Already Getting Errata

    Too late! Thread is off the rails
  17. DrJawaPhD

    D&D 5E (2024) Agonizing Blast and Green Flame Blade

    I don't see any reasoning for why it wouldn't add your charisma modifier to both creatures. It adds charisma modifier to the spell's damage rolls, and you roll damage against each creature (assuming level 5+). Similarly, Booming Blade ought to let you add the charisma modifier on both...
  18. DrJawaPhD

    WotC How much does Hasbro / WotC impact your feelings towards D&D?

    Yeah I don't buy it that any deficiencies in 5.5e are due to it being rushed. They could've had an infinite amount of time and it would've turned out approximately the same.
  19. DrJawaPhD

    D&D 5E (2024) Ways to attack with advantage by level (with all the fine print)

    In the Equipment section, Rope has a specific Utilize Action that you can bind an unwilling creature if they are Grappled, Incapacitated, or Restrained. Binding them requires a DC10 sleight of hand check, and then they can break out with either a DC20 Athletics or DC15 Acrobatics check. While...
  20. DrJawaPhD

    D&D 5E (2014) Rant about Forced Movement

    Rules as Written, your players are correct. The distinction is very confusing so it might change in 5.5e (I have no idea) For Sickening Radiance I would suspect it is an intentional design decision to prevent PCs from pinballing the boss into and out of the area to quickly generate 6 stacks of...
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