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  1. DrJawaPhD

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    Yes really. The most egregious Nova damage abilities were nerfed into the ground, the weakest classes and subclasses were all buffed to become closer to the most powerful ones, and damage is generally balanced more around consistent damage per round than just blowing all your resources in Turn...
  2. DrJawaPhD

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    5.5e is amazingly balanced, for now, until they start releasing more books with power creep...
  3. DrJawaPhD

    D&D 5E (2014) Thoughts on bonus action potions?

    I didn't even realize bonus action potions was a rule change in 2024, it is such a universal house rule that I thought that was always the actual rules.
  4. DrJawaPhD

    D&D General dnd character ability ... formula/power rating?

    The best attempt at this that I have seen was L'arsene's Ledger of Treasures and Trinkets (specifically Chapter 5). This was for Magic Items not character abilities, but presumably the hardest part would be implementing such a subjective rating system in general, not really the part of...
  5. DrJawaPhD

    D&D General Has 5e become noise?

    Same here but I'd call it more of a "bored with bland content that WotC publishes" versus "exhausted by overwhelming amount content WotC publishes"
  6. DrJawaPhD

    D&D General Has 5e become noise?

    You know actually now that I think about it, as far as adventure modules go I've used content from 2nd edition, 3rd edition, 4th edition, plus Pathfinder, and just converted the monsters, magic items, spells, etc, into 5e versions. Good story arcs are independent of game rules so really...
  7. DrJawaPhD

    D&D General Has 5e become noise?

    This totally makes sense if you aren't into 5e, but I think the direct opposite is much more common, people like me who would instantly ignore anything not 5e-compatible Another thing to remember too is that many 3PP products are mostly system-agnostic but are marked as "5e-compatible" for...
  8. DrJawaPhD

    D&D General Has 5e become noise?

    Are we talking about WotC official material only? Or also including 5e-compatible third party publisher (3PP) content? There really isn't that much WotC official content coming out to call it anywhere near a "constant barrage" so I'd assume you're lumping all 3PP content together as "5e"...
  9. DrJawaPhD

    D&D 5E (2024) The Great Wizard Extinction.

    I agree with Zard that Wizards are a dying class that I almost never see anyone play, but also agree with all the counter-arguments above that Wizards are extremely powerful. The only subclass I ever see is Bladesinger, which is a completely different theme than the standard Wizard. Some...
  10. DrJawaPhD

    D&D General What version of D&D are you playing?

    As a DM I'm a huge fan of 2024 rules since it nerfs all the most egregiously overpowered abilities, and buffs most of the weak/underpowered classes/subclasses to make them more playable. I would absolutely refuse to DM with the 2014 rules As a min/max player who loves optimizing everything, I...
  11. DrJawaPhD

    D&D General What version of D&D are you playing?

    Rules differences other than character options/spells that actually impact gameplay: Weapon Mastery exists Dual-wielding changed to actually be good Grappling is very different (attack roll instead of skillcheck) Spells dealing Emanation damage (e.g. Spirit Guardians) changed to once per turn...
  12. DrJawaPhD

    D&D General Weapons should break left and right

    This is very DM dependent and how they structure the story events. My campaigns would tend to be a year or two of in-game time to reach Level 12 (as an arbitrary example, not a max level) since individual adventure arcs often have weeks of downtime between them to give PCs time for crafting...
  13. DrJawaPhD

    D&D General Weapons should break left and right

    Most modern DnD never goes above about Level 12. Surely some people play up to 20th but unfortunately I have yet to experience it How would many encounters per day make you level faster? That would just slow down reaching the story milestones that level the party up
  14. DrJawaPhD

    D&D 5E (2024) How can I do a Charisma-Investigation (or a Strength/Dexterity-Investigation if I can't use Charisma) to find a secret door?

    That wouldn't really change anything. Some people are just going to yell at clouds no matter what you do
  15. DrJawaPhD

    D&D General Weapons should break left and right

    Come on man, Repeating Shot does much more than just give unlimited ammo, it also makes the weapon +1, makes the ammo ignore non-magical damage resistance, and lets you ignore loading without needing to take a Feat to do so. No one was ever taking that infusion because it saves you a few copper...
  16. DrJawaPhD

    D&D General Weapons should break left and right

    It is standard nowadays to not track non-magical ammunition but still track any magical ammunition. So endless quivers are still VERY powerful if you want unlimited magical ammo
  17. DrJawaPhD

    D&D General Weapons should break left and right

    Fighters having good reasons to use multiple weapons sounds great. If you proposed ways to accomplish that goal without punishing and screwing Fighters over (e.g. breaking their weapons), many people would likely support it. WotC attempted to achieve this with Weapon Mastery, with debatable...
  18. DrJawaPhD

    D&D General Weapons should break left and right

    You've lost me I'm not following what a list of feats has to do with either ammunition or weapons breaking
  19. DrJawaPhD

    D&D General Weapons should break left and right

    Exact same thing except that one can be tracked, predicted, and completely eliminated with proper planning versus the other is random and uncontrolled. So completely different. Only similarity is that both mechanics are annoying and I'd rather not use either one
  20. DrJawaPhD

    D&D General Weapons should break left and right

    How in the world is ammo the same thing as weapons breaking? Ammo is stupid too in DnD and I've never used it, but at least there it's a preparation thing where you can control making sure you purchase enough to not run out, and not something where all your ammo randomly disappears.
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