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  1. TaranTheWanderer

    (IC) DND 3.5 The Flames of War

    Realizing that one of the little varmints has run off to get help, Byron moves in next to the three, swinging at the furthest away with his guisarm. He easily sweeps under the critter but the execution attempt is sloppy
  2. TaranTheWanderer

    (IC) DND 3.5 Enter Planescape

    Mr. Black looks at the huge gems. Worth a fortune. He sees words inscribed there: freedom "Yeah. Gimme a moment to finish counting this." As his counterpart turns his back, Mr. Black double-checks the book he'd slipped in his bag. Satisfied nobody had seen him put it there earlier, he...
  3. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    I was more thinking whether we could have two rogues. In the end, I'm going to be primarily a wizard. My sheet is up on the RG
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    1764777169735.png

  5. TaranTheWanderer

    (RG) DND 3.5 Enter Planescape

    Mr. Black Through a good amount of poor decisions, bad luck and useful talent, found himself more entrenched in local thief guild politics than he'd ever wanted to be. Unable to extricate himself from the tangled web he'd gotten himself tied up in, he decided that after one last heist, he'd...
  6. TaranTheWanderer

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Bump? Everything seems to have stalled.
  7. TaranTheWanderer

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Merrick waits, wondering what the enemy is planning.
  8. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    @OneCrappy DM @Neurotic I think two rogues might be too much? That said, I may start rogue but immediately multi-class to wizard. Will your rogue starting story work if I play a bard? My backstory was going to be something like, “He was in a thieves guild. They were called in a large...
  9. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    Okay. I’m not sure if @Steve Gorak is going Druid or Wizard. I’ll make a character once I know.
  10. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    What class are you playing?
  11. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    https://www.d20srd.org/index.htm
  12. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    Depends on your class. Take the starting kit or average gold for your class Class Funds Barbarian2d4 × 10 gp Bard 5d4 × 10 gp Cleric 5d4 × 10 gp Druid 2d4 × 10 gp Fighter 5d4 × 10 gp Monk 5d4 gp Paladin 5d4 × 10 gp Ranger 5d4 × 10 gp Rogue 4d4 × 10 gp Sorcerer 3d4 × 10 gp Warlock...
  13. TaranTheWanderer

    D&D General + Homebrew Brainstorm to bring back prepared Vancian Casting +

    Why not a hybrid way. Use the 5e method but allow a caster to “lock” spells into slots. Those specific slots can’t be changed but, instead, come with some kind of boon. Automatically upcast one level, for example. Which is nice because you can lock Haste into a higher slot and it...
  14. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    I’m easy. If you want to play the rogue, I’ll play something else. I see Steve is waffling between a wizard and a Druid. I can always take the opposite of what he chooses. Or a bard, actually. Just let me know. Yeah, it seems so. @OneCrappy DM what is the rate of levelling? With the...
  15. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    I’ll roll up a rogue
  16. TaranTheWanderer

    (OOC) DND 3.5 The Flames of War

    I’ll have to reread the whole IC thread
  17. TaranTheWanderer

    (OOC) DND 3.5 Enter Planescape

    Hey! Is this a reboot from the last game? I noticed this is 3.5 and we were doing 5e before? I don’t remember. Edit: wait, never mind, I was thinking about something else. I’d be interested in playing if you need another player
  18. TaranTheWanderer

    D&D General [+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]

    What if every species had a list of Quirks and Counter-quirks. or weaknesses and strengths -whatever you want to call it. I'd include human in this. So, when you choose your race, you can take 1 or more strength and, for each strength, take a weakness. (halflings are quick and agile: quirk...
  19. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    @Knightfall Vitus has boots of stride by and springing so he could jump the first 10 feet of the ladder probably, instead of climbing. His jump check is +10. Id have to look up the rules for jumping. In any case, he has no reason to go back down.
  20. TaranTheWanderer

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Good idea! I think, in the end, it’s probably better to wait. Then everyone will have time to move out of the way and we can close the doors behind you. As it stands, there’s really no place for you to retreat to.
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