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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    Well if we do not care about balance, then we can also just let the ranger kill an enemy they are tracking with 1 attack? Also feels flavourfull. Most 5E class features etc. are meaningless for certain adventuring days: Some tables dont take short rests because the GMs dont like it / feel...
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    D&D General Ranger Identity Patch (+)

    The later 4E ranger from essentials (Hunter as a Ranged Controller, and Scout as a Melee Dual Wielding Striker) did improve on the non combat flavour quite a bit. (I know the simplified classes are not for everyone, but the Ranger ones are well done in my oppinion especially because the non...
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    I think this is a really good summary. Maybe to add: The reason why people dont want to change hunters mark is to make sure the "fix" does not empower other classes which can somehow grab hunters mark. Especially full casters which have higher spell slots. Additionally, many people do not like...
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    What is "railroading" to you (as a player)?

    If the puzzle is necessary to proceed, then its railroading yes. Even puzzles and ridles can have several solutions. Putting mandatory "puzzles" on players, like having to guess how they can get out of the current situation, definitly is railroading. As long as players can just skip puzzles...
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    This one is also whats used by PF2, world of warcraft, 13th age to some degree (and 4th edition). The bad thing is a bit that hex is just the same.
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    I mean the original ranger, especially dualwield (especially beastmaster) was quite awefull. Thats why he got sooo many improvements in Tashas and even more in 2024. I know several people who played rangers originally who were completly frustrated about playing ranger and felt like just a...
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    Again no. At least if we ignore the capstone (there I agree its bad). Level 13 and 17 the class would be given nothing normally. So these features are literally free. So only the level 1 feature takes budget of the class. And thats a minor feature like paladins lay on hands. Also it must be...
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    No it is not forcing anything, it just makes the free low level spells relevant, compared to the new high level spell slots you gain. Why should rangers need a power up? Some subclasses sure they are uneven in powerlevel, but the 2024 ranger is a lot stronger overall than the 2014 one with tashas.
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    Again spellcasters do NOT need a class feature on the levels they get higher spell slots. Level 20 feature sure why not, but level 13 and 17 and even 1 feature is not needed. The level 1 feature makes sure rangers always have some more or less useful combat spell prepared. Good for beginners...
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    What is "railroading" to you (as a player)?

    Yes things are bad because they are old most of the time. Time does not stand still. Gameplay evolves as does everything. We come a long way from Gygaxian GMing. At that time it was good, because nothing else was known. But we now have learned that GMs do not have to be so adversial to...
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    The high level feature at level 13 and 17 is "higher level spell slot". The same ranger had before (and nothing else!) At levels 13 and 17. And the same the paladin, the other half caster, gets at these levels. (Yes paladin in 2024 does not get a class feature on top of higher level spells at...
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    Level 13 and 17 class features are bonus class features on levels where you did not get a class feature before because you get higher level spells. And even the low level class feature with bonus uses just makes that you can use it (and lose concentration on it/ use another spell over it) with...
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    D&D 5E (2024) The Problem with Treantmonk's Hunter's Mark

    Yes exactly. The "problem" is that the damage increase is in the subclass, and tgus harder to see, and well the subclass must be done well. So if you have a weak subclass like hunter you miss out a lot. The only thing about the new ranger which I think is bad is the capstone. The 24 hunter...
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    What is "railroading" to you (as a player)?

    Yeah but thats a good sign its most likely bad. Gamedesign evolved, and learned from the errors of the past. If one does still the same thing as 40 years ago, than it can with verry good chance be done better.
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    What is "railroading" to you (as a player)?

    The GM literally are god in many RPGs. If something happens to a player character its on the GM. If a GM can randomly steal players spell components, they can also randomly steal enemies weapons. There are rare cases when its on the player, like when they decide to jump a cliff or something as...
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    What is "railroading" to you (as a player)?

    No its not on them, its on the GM, and thats why they hate the GM for it and not themselves. Some people like certain things, and thats something to accept and not be irrated about it and try to change. Its quite normal players like their characters. Its not like GMs like it if their...
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    D&D 5E (2024) Asterion feats can be pretty strong

    How did the fighter deal necrotic damage to start with? Also how did the fighter cast a spell roll?
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    Pathfinder 2E Do you think 1st or 2nd edition is more complicated?

    I would say PF1 is a bit more streamlined than 3.5 in general. Especially it has a quite good online srd: d20PFSRD When you look at that and at classes like a fighter: Fighter – d20PFSRD then the base classes are normally easy to understand (not truenamer strange things), but it also has many...
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    D&D General When Was it Decided Fighters Should Suck at Everything but Combat?

    Well the decision that everyone should be useful in a fight was a good decision. Just that they forgot to also make everyone useful outside of combat. 4E later added martial practices and fighter with high healing surges were useful for rituals, but thats not enough. 5.24 did cleverly reause...
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    D&D General When Was it Decided Fighters Should Suck at Everything but Combat?

    education in medieval is pretty much equal to really stupid in D&D fantasy world, being able to read and doing some basic math. Also most fighters in wars in medieval or rome etc. (and in those movies) are not the elite leader. For each 1 person with charisma etc there are 100s who cant...
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