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    Catchphrases for death cleric

    You can also make sure you aim "Dead Center'. You can express your commitments by being "Dead set" on your ideas. You might have a twin sibling who is a "Dead ringer" for you. When you want to express the seriousness of a statement you might say that you are "Deadly" serious. An unhelpful...
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    Catchphrases for death cleric

    'Perish the thought" "Dead end" "Don't kill the messenger" "That's so [adjective], I could just die" When playing cards you might note that someone is "drawing dead" Exciting events might be "heart-stopping" "See you on the other side" Things might "take your breath away"
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    General Naming the Barbarian? [added battlerager]

    +1 for Juggernaut. Tbh, I think many of the other options presented could also be construed as offensive under a certain lens. How many times have you come across Ravagers whose company you prefer? Some might even take offense at "Other"😜
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    5E Psionics in Tasha

    Worth noting that this puts you in the 'psionics can be the same as spells' camp. I don't believe you've indicated otherwise, but it's worth noting as there are several camps with differing opinions on what the relationship to spells should be. As it relates to the ability to implement other...
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    5E Psionics in Tasha

    So what are the schools of thought here regarding how psionics should manifest in the fiction for the game world? Is it 'always on subtle spell with no outward indication', which would, as some folks have mentioned, be pretty powerful as a core feature... or is it...'that fellow with the...
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    5E What's wrong with this psion?

    Orrrrr. Developers were not interested in investing page count and design space to something almost no one thinks about...like...ever, so they just threw some (occasionally literal) shit at the wall and called it a day. This, by the way, is a helluva lot better than if each spell had a...
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    5E New class options in Tasha

    Hmm. It's interesting that this is the go to feature for rogue specialness. I might be alone in this, but looking at the rogue class, sneak attack is barely a blip on the radar. Like it's necessary to prevent combat obsolescence, but 'the niche', to me at least, is tied up in skill...
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    Meet the Daughter of Hideous Laughter

    I mean... If we're going by named spells as an indication of alignment, Melf is a real monster.
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    5E Shadow Step & Whirlwind Attack synergy

    Where are you pulling your quote from? Not how it reads elsewhere (either SRD or roll 20 compendium, will check my hard copy PHB later). Was also addressed specifically in the 2015 errata (it's why you're not allowed to move between the attack rolls). Roll20 compendium link
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    5E Shadow Step & Whirlwind Attack synergy

    So recently I've been theory crafting trying to find some ways to power up a hunter ranger's whirlwind attack feature, because being a dervish is fun. This far, the challenge has been that many buffs either require the use of the Attack action (which whirlwind attack doesn't do) or they...
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    I think there are a couple different ways of looking at this. 1. A scenario where feats (that boost offense) are not allowed, and are not planned to be included in the revised rules. In which case, what you say here is true and resulting damage comparisons under these assumptions are meaningful...
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    I think it's possible to model an impact to offense from feats without modeling specific feats' impacts. I don't know about using different rates for different classes, but a bump in projected damage for the classes with more ASIs seems like a reasonable result of them having more ASIs to spend...
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    Think I might have neglected to make my point of comparison. Meant to point out as a distinction that there are plenty of feat-less fighters, whether as a result of DM rules preference, or PC build/leveling decisions. That and ASIs do not vary in functionality across classes. Giving the...
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    No I understood that fine..and disagree. There are no rage-less barbarians, and there are no smite-less paladins(past level 1). In addition, both paladins and barbarians can and do get access to feats. For the sake of symmetry in class analysis, it's best to just treat the ASIs as ASIs for all...
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    Agreed. There is room for more granularity in the analysis, as I've also posted. Just making sure we don't muddy the waters with a discussion of what damage classes 'should' do before we've finished with what they 'actually' do.
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    I disagree. The focus here isn't for any particular class to 'win' the damage contest. It is to try and better nail down what the core competencies provide for. Feats are options intended to be usable across classes, and so could be expected to get their own analyses for capabilities as...
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    I think these are sensible design considerations. That said, I think the goal with the initial analysis here is to quantify the current state to better determine current capabilities within the existing ruleset.
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    Exactly, and the reason I brought it up was as it relates to the paladin to hunter ranger comparison. Since many of the ranger class and hunter subclass's best features are AoE in nature, and some of these rather large AoEs, I think the assumption sells them a bit short. An additional (likely...
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    Blog (A5E) Class Balance In A5E: How Much Damage Should A Damage Dealer Deal?

    I'd question the AoE damage assumption. A 10 ft cube, and a 60 ft radius effect both only striking 2 targets will have significant impact on the expected damage output comparisons. Instead of that, perhaps it'd be possible to have an enemy population density variable applied to the Areas of...
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    5E Yes, I know what RAW says, but, Effects of allowing Sneak Attack on Monk attacks.

    A reasonable question here is still...'why?'. What is the most broken possible result here?
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