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  1. Grayn

    [LPF] The Curse of the Brown Auroch

    Samad's blade flashes through the air, over Lightfeather's head as she tumbles out of the ever thickening cloud of bats. Paskell turns and heads downstairs at full speed until he hits the bar. The startled barkeep looks at him with wide eyes. Pirvinia stands towards the top of the stairway...
  2. Grayn

    [LPF] The Curse of the Brown Auroch

    Privinia takes another swing at the disorganized swarm and then turns to run away. Samad's blade passes through the bat's, as he swings it through the air and then backs down the hallway. Lightfeather steps into the re-forming swarm, desperately batting away the bats and tries to close the door...
  3. Grayn

    [LPF] The Curse of the Brown Auroch

    Lightfeather steps through the carpet of twitching bats and into the room. Shadows dance along the walls from the magical lights. It takes little knowledge of the healing arts for Lightfeather to see that body has been drained of blood. ROUND 3 Gold still has a turn. Initiative Order: Bats 12...
  4. Grayn

    [LPF] The Curse of the Brown Auroch

    Gah, just realized I posted the wrong map. Here's the correct one:
  5. Grayn

    [LPF] The Curse of the Brown Auroch

    Samad pushes the door open and the light from his sword shines into the darkness. The features of the room are hard to make out. There appears to be a thick cloud of swirling wings fluttering in the air making it difficult to see into the room. It quickly becomes obvious to the group that the...
  6. Grayn

    [LPF] The Curse of the Brown Auroch

    You will need to open the door to see anything and Lightfeather still needs to move.
  7. Grayn

    [LPF] The Curse of the Brown Auroch

    As the party makes their way up the stairs, the noises from the rooms become noticeably and eerily quieter. As you stand at the top of the stairs, the entire building seems unsettling still.
  8. Grayn

    [LPF] The Curse of the Brown Auroch

    Lightfeather's arrow lands with a sickly thud into the side of the beast. It growls deeply at the arrow sticking from it's side while sliding to its right and then returns its attention back to Privinia. Desperately flailing her arms, Privinia is able to just barely fight off the second attack...
  9. Grayn

    [LPF] The Curse of the Brown Auroch

    As the group talks to the barmaid, a small, thin elf enters the tavern and quickly approaches the bar. He steps in between Paskell and Samad to place a folded parchment on the bar top. The elf then turns and runs out of the establishment before anyone can engage him. On the folded parchment, an...
  10. Grayn

    [LPF] The Curse of the Brown Auroch

    Paskell opens a door and starts to head out of the Inn, only to find he walked into a broom closet. Luckily, he's able to follow the other members of the party, which find their way to the town the square and the west gate without much trouble. If you wish to buy any thing, you will be passing...
  11. Grayn

    [LPF] The Curse of the Brown Auroch

    Adventurers are sent to check out happenings at the Brown Auroch Tavern. Heroes: Pirvinia von Lichenstein Samad Salili Lightfeather Paskell Adventure start date: 8/28/13 Paskell=3556 Pirvinia von Lichenstein=3900 Samad Salil=3556 Lightfeather=3573 We will be using a modified...
  12. Grayn

    Pathfinder 1E [LPF] Rodents of Unusual Size

    Dame Morrogrim departs the cavern via the lift and heads straight for her room in the Inn without talking to anyone. She spends the night making herself presentable and cleaning her gear before retiring to her bed. In the morning, she wakes rejuvenated and with renewed stubborn determination...
  13. Grayn

    Raging Rogue Conundrum

    I have a rogue that's performance has been lackluster. I admittedly went heavy dexterity, so overall damage has been weak due to a low strength modifier. I had an idea to get an animal companion to serve as a flanking buddy and started to look at the Mad Dog Barbarian archtype. This allows one...
  14. Grayn

    Rodents of Unusual Size - Pathfinder - OOC

    Scott DeWar: I would like to regularly cast Guidance on the party prior to entering a new space or engaging a new target. It is a standard action that lasts a minute (or at discharge), so with four in the party, it should take me 24sec. That should give everyone enough time to engage and...
  15. Grayn

    [Tavern Thread] The Dunn Wright Inn

    Dame Morrogrim peers deeply into the eyes of the dwarf. She quickly moves the various cups, plates and assorted items that have been collected by the newly arrived individuals to the edge of the table. Once again, she smooths the deep purple table cloth and picks up the candle stick, moving it...
  16. Grayn

    [Tavern Thread] The Dunn Wright Inn

    Dame Morrogrim sets her glass down, snatches up her deck of cards and brushes the crumbs off the table while smoothing out the purple table cloth. She drops her gaze at Heinrich and begins to skillfully shuffle the cards. She places three cards face up in front of her, pausing at each to...
  17. Grayn

    [Tavern Thread] The Dunn Wright Inn

    Dame Morrogrim pauses and looks expressionlessly at the Paladin halfling. She then picks up the stack of cards, quickly shuffles them and sets them back on the table. Lifting one card from the stack, she turns it over and sets it on the table. Briefly looking at the card, her lips purse...
  18. Grayn

    Charisma and Intimidate

    I am making a character with high Intimidate skill, but his Charisma is low. (He is a big half-orc with a nasty disposition.) Now, I am not sure I see the logic behind Charisma AB effecting the Intimidate skill. As I understand it, a cute hafling bard with and understandably high charisma...
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