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  1. robus

    D&D 5E Relative Difficulties of Advancing in 5e

    This was quite a shocking revelation for me when I had it! Made me stop worrying and just let the bon temps roulez... :)
  2. robus

    D&D General What do I do with a Player who doesn't care about the actual game?

    This group definitely sounds like it’s on the younger side?
  3. robus

    D&D General What do I do with a Player who doesn't care about the actual game?

    I think you have your answer. The player would rather be doing something else. They’re at the table because that’s where their friends are. They like D&D, they just don’t like it enough to fully engage. Time to plan some other activities with this friend and let them leave your game in peace.
  4. robus

    D&D General How often do the adventures you run include a "dungeon" element?

    Sure there are dungeons in my adventures, but I generally plan on adventuring days where the action will be exciting and relentless medium/hard encounters (backing off if things get out of hand). When traveling, for example, I plan days where multiple challenges will occur over the course of a...
  5. robus

    D&D General Using dreams to plant adventure hooks or provide motivation

    I also think Matt oversteps with regard to describing reactions to the dreams (and other times). I just think the mechanism for planting a plot hook is cool.
  6. robus

    D&D General Using dreams to plant adventure hooks or provide motivation

    I think a reason this resonates with me is one of my favorite fantasy books, Lord Valentine’s Castle, has the protagonist plagued by troubling dreams that hint that things are not quite as they seem. What a fantastic world Robert Silverberg conjured for that series.
  7. robus

    D&D General Using dreams to plant adventure hooks or provide motivation

    I can see that it would perhaps require a table that was open to that type of suggestion. And I don’t think it’s necessarily pushing them toward something I want if it is dealing with elements of their backstory? It’s stuff they want in the story surely? It seems easier than a long lost...
  8. robus

    D&D General Using dreams to plant adventure hooks or provide motivation

    I follow Critical Role and Matt Mercer uses dreams very effectively to give adventure hooks to his players, or if not that then at least provide motivation to follow up on some part of their PCs backstory. It works very naturally (when he does it) and helps to keep the PCs goals and stories...
  9. robus

    D&D 5E [Updated with cover!] The D&D Book Is.... Van Richten's Guide to Ravenloft!

    Some maps for Innistrad would be nice though.
  10. robus

    D&D 5E [Updated with cover!] The D&D Book Is.... Van Richten's Guide to Ravenloft!

    I don’t, so perhaps it is. Just surprised that it’s still playing second fiddle given the investment they‘ve made (and the ongoing duplication of effort...)
  11. robus

    D&D 5E [Updated with cover!] The D&D Book Is.... Van Richten's Guide to Ravenloft!

    Quite surprised that they didn’t use this as a pivot to an Innistrad setting book.
  12. robus

    D&D 5E Perception, Passive Perception, and Investigation

    Yes an average cannot be a minimum by definition. Odd indeed.
  13. robus

    D&D 5E Perception, Passive Perception, and Investigation

    I guess we’re looking for different forms of entertainment :)
  14. robus

    D&D 5E Perception, Passive Perception, and Investigation

    I guess I don’t find that to be an interesting outcome in a game of make believe?
  15. robus

    D&D 5E Perception, Passive Perception, and Investigation

    Sure if there is some special key or pattern sequence that searching the rest of the dungeon would reveal and cause an “aha” moment, exploration-oriented players love that. But unable to open it based on a failed skill check when they have plenty of time...?
  16. robus

    D&D 5E Perception, Passive Perception, and Investigation

    First point I’d like to make is if the dice are giving you nonsensical answers then you’re asking them to answer nonsensical questions. They are a random number generator not a fortune telling device. Only have the players roll when there is good reason for the outcome of their declared action...
  17. robus

    D&D 5E Perception, Passive Perception, and Investigation

    The interesting part you’ve not addressed is, what was the possible consequence of failure in the investigation?
  18. robus

    D&D 5E Perception, Passive Perception, and Investigation

    I’m not sure that’s necessary. If we look at animal stat blocks we see they generally have high wisdom scores and low intelligence scores. With that in mind we can extrapolate that perception (a wisdom skill) correlates to examining the natural world and noticing things that are out of place: a...
  19. robus

    D&D 5E Perception, Passive Perception, and Investigation

    Once again I’ll protest the terrible word choice of “passive” The PC is not passive, the player is in that the player is not rolling checks for their character. Ongoing, continuous, steady, anything but bloody passive!
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