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  1. M

    D&D General How Was Your Last Session?

    Sometimes in Dungeon World, Sucking Bogs are more dangerous than Hags and Sorcery.
  2. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    But we’d feel so much better about ourselves in the short interval of complete tear down that it would make up for the onset of depraved inhumanity when pestilence and famine imposes impossible-to-live-with choices on families! On the bright side, life expectancy would plummet, so we wouldn’t...
  3. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    Wait, what? Let me get this straight. If we found out tomorrow that Jenner or Einstein committed heresies of x moral norm (you can put whatever value to that you wish) that Vaccines and Relativity should be binned (in the same place we put Geocentrism and Flat Earth Hypothesis)? 1633ish?
  4. M

    Jon Peterson: Does System Matter?

    There is for sure. My thoughts on this are thus: 1) Despite what some people think is “the soul” of D&D, it’s actually had multiple, distinct instantiations over it’s almost 50 years. * Though very kindred, OD&D and troupe based, pawn stance Wargaming is distinct from Moldvay Basic Dungeon...
  5. M

    Jon Peterson: Does System Matter?

    See the (b) embedded in the quoted text above :)
  6. M

    Jon Peterson: Does System Matter?

    Yup. I've said it before but I always love a chance to reiterate: The groking and acceptance/embrace of 4e would have been a different deal if (a) Mouse Guard was released several years before (rather than same year) or Blades/DW had been released before 4e and (b) the D&D cultural collective...
  7. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    I’m not sure anyone you’re conversing with would say that 5e wasn’t an extremely successful execution of intentful design, courting who they were trying to court, and a marketing coup. Successful execution of intentful design (“doing what it says on the tin”) is one of the most legitimate/best...
  8. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    And there is the other side of that which further complicates things. How many movie buffs and even actors who have never_actually_seen Citizen Kane will reflexively say it’s the best of all time merely for fear of social status loss if they either (a) admit their ignorance or (b) dispute the...
  9. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    Yeah. There are different subsets of people who answer the phone, who engage with solicitors live, who point and click, who actively engage in reviews, who physically go to the movies, and every other number of things possible. For that social data to have meaning at the population level is...
  10. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    Let me say that I don’t disagree with your hypothesis that 5e has captured an unprecedented market share and a huge number of people enjoy the game. What I disagree with is point and click Amazon “reviews” (a) are robust broadly and (b) in any way are a proxy for “this thing is the best.” It’s...
  11. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    There are so many 2nd and 3rd order (to the objective qualities of the product) factors that drive shallow (meaning lacking rigor and/or robust analysis) reviews and box office numbers that it’s difficult to not be incredulous to social data. Using it as a proxy for quality has to be...
  12. M

    Jon Peterson: Does System Matter?

    I think what is extremely illustrative of the point here is consider the implications on delves when you do but one thing: Sub out the Wandering Monster "Clock" (and all of the integrated machinery including tight time-tracking in Exploration Turns, Rest, Reaction, Morale) and sub in GM...
  13. M

    Jon Peterson: Does System Matter?

    Yup. This is a huge deal. We talk about authority distribution all the time (and, while certainly related, they aren't exactly the same), but the expectation of how the collective energy is distributed is equally important. Then (after expectation is established) we can talk about...
  14. M

    Jon Peterson: Does System Matter?

    Posted this in the wrong thread so reposting here. I don't see an embarrassed emoji...so...oops? Here is a quick anecdote from my last night's game that shows how "system matters" in a way where some might think "system doesn't matter there...the issue is the players!" I've got 3 games going...
  15. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    Here is a quick anecdote from my last night's game that shows how "system matters" in a way where some might think "system doesn't matter there...the issue is the players!" I've got 3 games going right now, but last night's game features two brand new TTRPGers (every now and again I try to...
  16. M

    D&D 5E 5e and the Cheesecake Factory: Explaining Good Enough

    The irony here is if you were a fan of 4e D&D a decade ago, the endless deluge of aggressive thread-crapping and edition warring you had to endure (and inevitably push back hard against) makes the comparatively innocuous and remote critiques of 5e borderline invisible. But back then, you...
  17. M

    Jon Peterson: Does System Matter?

    The below post addresses this: ...just a (a) core action resolution engine +(b) a set of play priorities + (c) GMing ethos = chassis or base game. Differing (d) through (f) with (a) - (c) fundamentally intact constitutes a hack (eg Dungeon World is a hack of Apocalypse World in in the family...
  18. M

    Jon Peterson: Does System Matter?

    I mentioned in the other thread what I see as the fault line for a "hack" (which is a new game despite being in the family of games of the original): So, I would say a 5e hack is when a game has (a) - (c) kindred with 5e but d - f are subtly (or more) different to create a new game. Obviously...
  19. M

    Jon Peterson: Does System Matter?

    This is a really good exchange by you and TwoSix. I’m enjoying it. But I figured enough is enough. Time to enlighten you guys. What you guys are missing is this. It’s more like eating tacos and shoveling snow. Everyone likes snow. But no one likes shoveling it. Everyone likes tacos. But no...
  20. M

    Jon Peterson: Does System Matter?

    With respect, if someone can’t help but smuggle in their own subjective preferences and is therefore incapable of evaluating an RPG based solely on the execution of its design imperatives, that doesn’t say anything about the game itself. That’s the reviewers problem (and it would be clear bo...
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