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  1. FreeTheSlaves

    D&D 5E Tier 2 treasure troves - Not enough gold!

    Omg, there's not enough gold in tier 2. Got a 10th level PC going stronghold route, 21 armed retainers and 15k stronghold... Forget tier 2 quests, they drop like only 5-6k, which gets split 4 ways to peanuts. End up spending downtime trying to pawn adamantine war hammers and like. Costs: -...
  2. FreeTheSlaves

    D&D 5E Anti Frost Giant defences?

    Okay, so there's a small 10th level party fortifying a motte and bailey fortress against a winter attack of Frost Giants. They've got all Autumn to prepare, a local servant population of about 100, and collectively about 10k gold to spend. Not possible to preemptive attack for whole heap of...
  3. FreeTheSlaves

    D&D 5E Control water and sea battles

    Okay, this 4th level wizard/cleric spell seems super-powerful in sea battle at first glance. The 'Flood' option in particular can wash vessels up to 300' in a direction of your choosing with a 25% capsize chance. But I personally don't want it to be an 'I win' move which inevitably results in 2...
  4. FreeTheSlaves

    D&D 5E Wight's Life drain v Polymorph

    Does the wight's 'Life drain' maximum hit point reduction carry over from 'Polymorph' form's max hp to the original form's max hp? I ruled no simply on grounds of book-keeping, you have a statistics sheet for your polymorph form, and you have your regular character sheet, and never the twain...
  5. FreeTheSlaves

    D&D 5E Why so few magic polearms in the DMG?

    Background situation: We play with core 3 books. Players are making magic item wishlists (by rarity) to be included in future treasure troves. So far, so good. 3 item attunement is making this very interesting. Now one player has a character with Polearm Mastery (PAM) and it's noted there are...
  6. FreeTheSlaves

    D&D 5E Flying creatures standing up from prone

    Narrative: The Blue Dragon plummeted down from its globe of darkness, broke its fall with a spread of the wings, and unleashed a continuous stroke of lightning - smoking the Fighter, Bard and Paladin. Mechanics: Natural flier dropped prone (free downward vertical movement), stood up at altitude...
  7. FreeTheSlaves

    D&D 5E Speed buffs and Fly

    Here's a simple question. Barbarian fast movement (BFM) increases speed by 10' while not heavily encumbered. Wizard casts Fly on Barbarian, giving him a 60' fly speed. Does BFM boost it to 70'?
  8. FreeTheSlaves

    D&D 5E Customizing a Deep Gnome (Svirfneblin) Druid

    Hi all, One of my players wants to play a Deep Gnome (Svirfneblin) Druid - either Circle of the Moon or Land. For Circle of the Moon the player would like his character to be able to wild shape into fungi and underdark creatures, rather than snakes and bears. Has anyone come across this? He'd...
  9. FreeTheSlaves

    D&D 5E Characters using traps - issues?

    Hi all. I ran a game the other day and the players used a bunch of traps - to good effect I thought. They set hunters traps and a line of unlit oil in a breach in a wall and later, their 2nd level PCs fought off a trio of bugbears there, taking minimal damage. Two bugbears were caught in the...
  10. FreeTheSlaves

    D&D 5E How good is the default Paladin at mounted combat?

    I see the noble background doesn't give animal handling nor is it included in the Paladin skills. So what gives? Is the default Paladin going to have to buy a military saddle, strap in and otherwise bounce around the battlefield all Don Quixote?
  11. FreeTheSlaves

    D&D 5E Humans ability increase and level ability increases

    With the character sheet preview I have been thinking about the Human racial trait, the default ability score array, and level boosts, specifically how they all interact. First the default array. It has been bumped down slightly to 15, 14, 13, 12, 10, 8 and as such using this and picking Human...
  12. FreeTheSlaves

    D&D 5E Flat math ability scores vs roleplay considerations

    One of the consequences of the new flat math / emphasis on ability scores is that in D&DN the scores are an amalgamation of raw talent and developed skill. Fine so far? Good. Well now I've got a wee problem, stats go up by level and naturally the prime stat is going to approach the 20 ceiling...
  13. FreeTheSlaves

    Mental saves

    Ok I'm still a bit at a loss on what's going on with int/wis/cha saves. There seems to a be a bit of a mish/mash on what saves against what and that's coupled with wisdom seemingly the stat that really matters. I am aware of the pitfalls of enforced symmetry, but how about splitting the saves...
  14. FreeTheSlaves

    Useful aspects of Alignment in D&DN

    I'd like to explore the areas where alignment is most useful in a practical sense. Sure I've got my own ideas but, yeah, just want to know what other people think. Disclaimer - I'm taking it as a given that alignment is an option that can be removed by players that don't want to use it. The...
  15. FreeTheSlaves

    Stat bumps from level increase

    I've been toying with an idea that stat bumps could be the player 'rolling it' instead of a set +1 per X levels to however many stats. Something along the lines of rolling 4d6dl for a stat and if you beat it, it increases. Anybody thought of a developed system along these lines?
  16. FreeTheSlaves

    If 4d6dl is the baseline, what's the PB/Array?

    As the title, if 4d6dl is the D&D Next baseline, what's the equivalent Point buy & Array? Point Buy is customizable so I'd imagine the flexibility would create a slight discount compared to a default array. I'm aware this wasn't the case in 3E/4E, so maybe I'm off with the fairies with this one?
  17. FreeTheSlaves

    Where's the lance?

    I don't own so many supplementary books nor subscribe, so is it out there officially? Cheers :)
  18. FreeTheSlaves

    Shield spec. & imp defences

    Quick question folks, Looking specifically at the ref bonus from shield spec, that hasn't been changed from a feat bonus has it? The books I've got show it doesn't stack with imp defences.
  19. FreeTheSlaves

    Move 6 then move 2 and hide without penalty?

    As the title say. Got a player pull this doozy ;) His character used a move action to move 6, then another move action to move 2, and hid as part of the second move. Does he suffer the -5 penalty to stealth or not?
  20. FreeTheSlaves

    Essentials Paladin/Cavalier??

    Hi all, The one big thing I want to hear is all about the upcoming Paladin/Cavalier. What do we know (or guess) about this?? My hope is a str/cha build with the bad case of MAD finally cured. Seriously, the Paladin has been needing stats stretched everywhere since go. Beats me how they're...