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  1. Jeff Carlsen

    D&D General Retrieving Arrows after a Combat

    I don't think my method is an accurate reflection of reality. Arrows are fairly sturdy. But it's simple and generally believable, which is enough. I've even considered reversing the rule, allowing you to recover all arrows that miss, but you lose all that hit. While I find it less believable...
  2. Jeff Carlsen

    D&D General Retrieving Arrows after a Combat

    This is how I do it as well. If you miss, your arrow flies off into the forest and is lost, or breaks against the dungeon wall. Otherwise, you can collect it. It keeps the bookkeeping to the same moment as the attack.
  3. Jeff Carlsen

    D&D 5E What might the "increase in product" look like?

    I wouldn't assume that they'll keep releasing settings at the recent rate. Demand for settings might be fairly sated by the recent releases, though I still think a Planescape book would be a good idea, and there's still no quality book on the Forgotten Realms. Instead, the release schedule will...
  4. Jeff Carlsen

    D&D 5E Why do so few 5E monsters have save proficiencies?

    I suspect monsters don't get save proficiency very often to ensure that monsters fail saves more often than players. Exceptions are made only when that extra high defense is a significant part of the monster. Personally, I'm content with that, as it's one fewer thing to check when running monsters.
  5. Jeff Carlsen

    Worlds of Design: What the Future Holds for RPGS - Part 2

    With streaming and podcasts being an ever-growing part of the community, I think we'll see a trend toward games designed to play well to an audience. Streamlined rules, easy adjudication, flavorful key abilities, etc. Basically, rules that only show themselves on stream when they're doing...
  6. Jeff Carlsen

    D&D 5E To boxed text or not to boxed text

    I do not favor boxed text in the form of a verbose description intended to be read to the players verbatim, set apart from the room description through typography. I tend to skip over it when I run a publish adventure, then find trouble when important details are in the boxed text and not...
  7. Jeff Carlsen

    D&D 5E Are components (V,S,M) and schools in spell writeups really necessary for spells anymore?

    Spell components are important to me, and I would like to have material components revisited to be a more tangible resource again, but one that isn't too laborious to track. But I'd be happy to be rid of the schools of magic as they currently exist. Instead of 8 broad and vague schools, I'd...
  8. Jeff Carlsen

    Level Up (A5E) What is the vision of the high level fighter?

    I think answering this question effectively requires defining what high level D&D is supposed to look like, something I don't think has ever been done effectively. Each group is left to kind of define it for themselves, but the one thing that's consistant is that none of it's mundane. Whether...
  9. Jeff Carlsen

    D&D 5E Options past 3rd level

    I think the Paragon Path and Epic Destiny of 4e was a broadly good idea. When you enter a new major tier of play, you make a choice that defines your character for that tier. For 5e, having such a decision to make around 10th or 11th level would be good. At that point the game becomes much...
  10. Jeff Carlsen

    D&D 5E Dungeon room description

    Agreed. I would likely only do "all rolls" if it were intended for me alone. Though, to be fair, advantage is only ever applied to attacks, saves, and ability checks. But your core point stands. Taken too far can harm clarity or end up omitting valuable details. It's a difficult skill to...
  11. Jeff Carlsen

    D&D 5E Dungeon room description

    I've been doing a lot of thinking about this sort of thing myself, especially after spending some time with the Mothership RPG and The Hole in the Oak which focus a lot of terse, evoctive writing and thoughtful formatting. In the example below, in which I've taken some liberties, I focused on a...
  12. Jeff Carlsen

    D&D 5E Hypothetical 50th Anniversary Core Rulebooks

    I'd like to see a PHB as a minor, backward compatible revision that pulls in some of the better ideas from Xanathar's and the like. For the Monster Manual and DMG, I'm open to more substantial revision, as these are toolkits for adventure building and can always be improved.
  13. Jeff Carlsen

    D&D General Why are spells grouped into "levels"?

    For spells, we use Order when referring to levels in character. But I agree with the premise of reducing the number of levels, since the difference between levels is pretty arbitrary except when it comes to damage output. I'd go with four spell levels, one for each tier of play. That seems like...
  14. Jeff Carlsen

    D&D 5E What official 5E content do you want to see more of?

    Yes, and I like them very much. I'm imagining something similar, but with a larger scope, more adventures, and over a larger range of levels.
  15. Jeff Carlsen

    D&D 5E What official 5E content do you want to see more of?

    I'd love to see a collection of well-written small adventures centered around and branching from a single town. Something that lays a solid foundation for sandbox play without too much of an overarching plot (though a little is welcome).
  16. Jeff Carlsen

    D&D 5E I've ranked every official 5E DM Screen — which is the best?

    I've used and made a number of GM screens over the years, and there's no such thing as a perfect screen. It's always a series of trade-offs. Attractive art takes space, but a lack of art isn't as nice to have in front of you. Too much density makes it uncomfortable to reference, but a lack of...
  17. Jeff Carlsen

    D&D 5E Compare Spell Jammer to Starfinder

    Spelljammer is fantasy adventure in space, roughly based on a medieval understanding of space as opposed to a modern one. The sun is not a star. Each solar system is literally surrounded by a crystal sphere to which the stars are attached. Fantastical locations and beings of all sorts exist in...
  18. Jeff Carlsen

    Unearthed Arcana WotC's Mearls Presents A New XP System For 5E In August's Unearthed Arcana

    I like it quite a lot. It dramatically improves the XP and leveling interface in D&D. You only have to track your current level and the percentage to your next level. If you wanted, you could even have an XP bar on your character sheet that slowly fills up to 100%. What I'm not so keen on is...
  19. Jeff Carlsen

    Unearthed Arcana Unearthed Arcana: "Greyhawk" Initiative

    A lot of people are saying that ranged should be slower than melee, but I think that the article gets this right. A melee attack is not the amount of time it takes to swing your weapon. It has always been described as a complex series of swings, thrusts, and parries attempting to land a hit...
  20. Jeff Carlsen

    Unearthed Arcana Unearthed Arcana: Feats for Races

    I am all for racial feats, so I'm keen on this. Also, Blink Elves are back! I assume this line: "These feats don’t assume that multiclassing is used in a campaign.", means that the two playtest documents were developed separately and haven't been checked for compatibility. Without feedback from...