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  1. 6ENow!

    D&D General Never-before-seen video of Gary Gygax (must see!)

    Seriously? Too bad I can't ignore mods as well after a comment like that.
  2. 6ENow!

    D&D General Never-before-seen video of Gary Gygax (must see!)

    Because, like me, you probably thought this was legitimate and not a parody. 🤷‍♂️
  3. 6ENow!

    D&D General Never-before-seen video of Gary Gygax (must see!)

    No, I don't think so. This is insanely offensive and disrespectful to an icon of the industry.
  4. 6ENow!

    D&D 5E A different take on Alignment

    This is from 1E PHB: So, the OP's idea of being "chaotic" and "good" without being "chaotic good" is reasonable enough I suppose. IME, alignment is more about general action/thought instead of a rigid morality for us mere mortals. "chaotic good" would be the area of overlap--where the creature...
  5. 6ENow!

    D&D General Never-before-seen video of Gary Gygax (must see!)

    I agree. The amount of disrespect this shows is not describable... :( This earned the OP an immediate ignore for all future posts. I hope the moderators delete this thread as soon as possible.
  6. 6ENow!

    D&D 5E The mathematics of D&D–Damage and HP

    FWIW considering average damage and hp: As DM, I've always used average HP for monsters/NPCs except BBEG who get max HP. Damage is also average, except if average damage would automatically down a PC, in which case I will roll to give the PC a chance to remain in the fight. For the players...
  7. 6ENow!

    D&D 5E Ability check DC based on level

    Yeah, I love the idea of it, but with my group adding another die to the rolls and making them add even more will just slow things down. :(
  8. 6ENow!

    D&D 5E Ability check DC based on level

    The OP. Maybe they already specified the intent and I missed it (the price of being on the forums while distracted LOL)? 🤷‍♂️ Because, the information they found (IMO) basically just shifts what 5E presents as the levels (roughly) since "easy" is always 8, "moderate" is about 12ish, and hard...
  9. 6ENow!

    D&D 5E Ability check DC based on level

    Well, that is what I am hoping for, but I have known DMs who design their game with the idea of varying the DCs so a "hard" challenge is always hard--which personally I never agreed with as a style, but to each their own.
  10. 6ENow!

    D&D 5E Ability check DC based on level

    So, by this design idea though are you going to lower the DC for the same challenge if a lower level party encounters it? It seems like what would be a 65% success rate for 13th level would be only 45% for 8th level maybe and 25% or something for 1st level. If you adjust the DC to meet the PCs...
  11. 6ENow!

    D&D 5E Ability check DC based on level

    On the topic of passive checks, IMO 10 is too high. If you're making a check, the idea that 10 is the default means half the time you are better off "not trying" (in the passive sense). I like passive of 5+, personally.
  12. 6ENow!

    D&D 5E Ability check DC based on level

    Well, I am glad you found it, but IMO it makes little sense to use such a system... A task is a task regardless of who attempts it. If someone is more skilled, the task (itself) becomes easier. A difficult task for someone who is highly skilled is impossible for someone without skill (due to...
  13. 6ENow!

    D&D 5E Ability check DC based on level

    Personally, I liked the take 10/20 options when time isn't a factor (especially taking 10 more so than 20...). Why would a 10th level thief fail to pick the lock? Lots of reasons. In-world: the lock is insanely complex, the party is under attack, he'll die if he fails due to some trap, etc...
  14. 6ENow!

    D&D 5E Do You Prefer Sandbox or Party Level Areas In Your Game World?

    Because (most) sandbox world really just have multiple paths that makes it seem like a sandbox IME.
  15. 6ENow!

    D&D 5E Ability check DC based on level

    Level is irrelevant--only ability (i.e. total modifier) and luck matter. ;) FWIW, I think the linear d20 is too swingy for ability checks (luck becomes more important than skill...) which is why a lot of groups use 2d10 or 3d6 for ability checks. 🤷‍♂️
  16. 6ENow!

    D&D 5E Do You Prefer Sandbox or Party Level Areas In Your Game World?

    Respectfully, I must disagree. "Realistic" in terms of story arcs, motivation, plausibility of encounters in areas, etc. is certainly possible and IME very desired for the type of game I enjoy playing. I will agree that if you are looking for realism in the mechanics, you will likely need to...
  17. 6ENow!

    D&D General What makes D&D feel like D&D?

    While I applaud the concept of the thread, personally I would have limited the choices to maybe 5-7 top picks because I ended up choosing a lot of different things. :)
  18. 6ENow!

    D&D 5E Mounted Combat rules for players

    At a quick glance it looks pretty decent. I'll have time later in the week to look it over in more detail. But yes, I agree, like much of 5E, mounted combat rules are very sparse and feel incomplete.
  19. 6ENow!

    D&D 5E Ritual expansion

    Well, let's see... I've browsed through it weeks ago (one of the players had a copy), saw how horrible most of it was (when that player wanted to bring stuff into the game), was aware of a lot of the UA material that made it into it (which I don't use either), and see the direction it's taking...
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