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  1. K

    D&D 5E Looking for adventure for new DM

    Hey folks, I'm posting on behalf of a friend and member of my D&D group, who has offered to run a couple of games for a few of the people who DM regularly and could use a break. (The world needs more players like her!) We're looking for a 5E adventure, or a short series of adventures, that: -...
  2. K

    D&D 5E Flying, Teleportation, Unwilling Mounts, and Falling - how would you rule?

    Recently in my high-level game (15th level) the subjects of flying and teleportation have come up quite often. This has led to a number of situations and rules calls that the books only give sketchy guidance for. I'm really curious to see how you all would handle these situations. Here are the...
  3. K

    D&D 5E What if applying ASIs to worse abilities gave greater bonuses?

    One thing that's pretty noticeable about D&D in general, and 5E in particular, is that it's often better to improve the things that you're already the best at than to shore up your weaknesses. Thus, when increasing their ability scores you'll often see your players boosting their 18 Strength to...
  4. K

    D&D 5E Rules you ignore

    While reading a thread that mentioned the Athlete feat today, I realized that my group doesn't use the rules for jumping distances at all. That led me to wonder - what are some rules your group ignores completely? Here are some of mine: Jump distances - Usually I will either allow a...
  5. K

    D&D 5E Curse of Strahd in 24 hours?

    Hi all, My college group has a tradition of, on breaks, getting together and playing through one of the published D&D games in 24 hours straight. We were actually able to make it through Hoard of the Dragon Queen and Rise of Tiamat each in 24 hours (if you're curious, here's an account of our...
  6. K

    D&D 5E What skills are used most in your game?

    I have been running a game set in the Nentir Vale for the past 2.5 years, and I've noticed that there is a definite imbalance of skills in terms of their regular use. Here are some of the "best" skills in our game: Athletics. This one comes up a lot. The PCs will inevitably have to do a lot of...
  7. K

    Unearthed Arcana New Year Unearthed Arcana Brings Back Those Old 2E Kits

    Yeah, the climbing part in particular is insane. Pretty close to the Monk ability to run up walls, but at level 3!
  8. K

    D&D 5E Class Design in 5E

    Hi everyone! I just posted an article on class design in Fifth Edition on my blog. It's pretty long and analytical, but folks around here seem to enjoy that stuff. I'd be curious to see what you all think of my analysis. Critique is welcome! Thanks! Koga305
  9. K

    The Scroll Thief

    5 out of 5 rating for The Scroll Thief I ran this adventure for a group of three. As the characters solve a mystery, the adventure features several different opportunities for different sorts of characters to interact, then breaks up the investigation with some action. Then it's on to more...
  10. K

    Dues for the Dead

    4 out of 5 rating for Dues for the Dead I ran this for a group of six, and overall we had a great time! This adventure features a pretty neat setting to explore and interesting fights that ran pretty quickly. The "tag-along" NPC was fun for our group, and although her likeability depends...
  11. K

    The Courting of Fire

    2 out of 5 rating for The Courting of Fire I did not DM this adventure, but I got a chance to discuss it with the DM and skim the adventure after we played it.Our experience with the adventure was particularly bad. We were mired down in seemingly pointless fights near the beginning and had to...
  12. K

    Secrets of Sokol Keep

    4 out of 5 rating for Secrets of Sokol Keep I enjoyed running this as an investigative adventure. It gives the players opportunities to be creative as they solve the mysteries surrounding Sokol Keep, and the handout with clues was a big hit with my players. The climax is also pretty neat...
  13. K

    D&D 5E I played Rise of Tiamat in 24 hours straight...

    ... and I wrote a blog post about it! Curious to see what you all think. (RoT Spoilers, obviously) For those uninterested in navigating to another site, a few tidbits to discuss: By the end of the adventure, fighting dragons was downright boring. Their abilities were similar enough that we...
  14. K

    The Angry GM on D&D Encounters

    The Angry GM, a sort of RPG pundit, just published an article where he talks about D&D Encounters. Some fair warning before you read it: Angry's style is unique (his "Angry Rants" are especially, well, rant-y, with a lot of @$&%ing) and it's not for everyone. That said, he makes some great...
  15. K

    D&D 5E The Art of War: A Fighter Guide

    I'll grab a few extra posts to split this one up into bite-sized chunks. Originally posted by Koga305: The Art of War: A Fighter Guide "Know your enemy and know yourself and you can fight a hundred battles without disaster." -Sun Tzu, The Art of War Table of Contents Introduction...
  16. K

    D&D 5E What if WotC published D&D Expeditions adventures as a standalone product?

    The latest D&D survey got me thinking - what kind of short adventure products might WotC be able to offer in order to fill the void caused by their focus on level 1-15 adventure paths? Then the answer came to me - how about D&D Expeditions? For those not familiar, Expeditions is the "Living...
  17. K

    New Feat: Tactical Leader

    We're talking about Warlords over on the 5E board, and I brought up the point that there's no feat granting an "at-will" Warlord-style ability. So I wrote one! Tactical Leader You are an expert at leading your allies to victory, directing their strikes against the most powerful enemies you...
  18. K

    D&D 5E Fighters are amazing!

    Over on the Warlord thread, the subject of the viability of the Fighter class in 5E came up. I feel this deserves a thread all to its own, so I'll say it here, loud and clear: Fifth Edition Fighters are amazing! Sometimes I feel that they are really underrated. Let's break down some key points...
  19. K

    D&D 5E Evaluating the warlord-y Fighter

    As a fan of 4E, I particularly loved the Warlord class - the idea of a purely martial "buffer" sounded very cool to play (although I never got the chance, as I DMed the one 4E game I played in). Clearly others enjoyed the class as well - in particular, I get the impression that some 4E fans felt...
  20. K

    D&D 5E What would you like to see in a "revised edition" of 5E?

    It's early yet, but now that we have all three core rulebooks and we've had the chance to play with them, we can start to make judgements about things in the rules that could use some revision. Note that I'm not talking about changing major aspects of the edition like bounded accuracy or...