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    Goblin Trouble

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    Last Christmas

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    Last Christmas - new holiday themed adventure available on DMsGuild

    This Christmas, Santa Claus must die! Adopt the role of one of history’s iconic Christmas villains and raid Santa’s North Pole base in order to destroy Santa’s corrupted form. Due to Grinch’s machinations, Santa’s jovial form has been corrupted and he’s called off his annual gift-giving...
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    [7th Sea Explorer's Society] Madman's Blade adventure

    https://www.drivethrurpg.com/product/257705/Madmans-Blade “Madman’s Blade” is a 7th Sea 2ed adventure that takes place in the magical land of Avalon. While visiting Carleon, the Heroes come across a crazy old man and soon they are fighting the Sidhe, travel to the Fey Realm, and more! The module...
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    Options for Trollskull Manor

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    Gold and Shadows

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    A Fistful of Coppers

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    FAITH the Sci-Fi RPG 2.0

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    The Sarmatian Bestiary

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    D&D 5E This is the end, my beautiful friend (?) - or endgame in 5e

    Question 1: Have you ever actually started a level 1 PC and got, through gaming (no-level skipping) to level 20? Question 2: Have played more than one or two adventures as level 20th PC? Question 3: I don't like playing high-level PCs because... I've recently published on Dungeon Masters Guild...
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    Finders Keepers

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    A Breath of Fresh Air - new Cypher System adventure out now

    I’m happy –and proud- to present my newest adventure book! “A Breath of Fresh Air” is a Cypher System adventure for Tier 2 characters and it can be played in all the official Cypher System settings. Take your players to a mysterious and deadly bottom of the Rift, where strange creatures dwell...
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    A Breath of Fresh Air

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    The Bridges we Burn - a Numenera Adventure

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    The Bridges we Burn - a Numenera Adventure

    A new adventure scenario for Monte Cook’s Numenera is now available! Designed for 3rd Tier characters, it starts in Uxphon and may be used to continue “The Devil’s Spine.” Five adventures within provide approximately 30h of fun and include participating in a grand ball, investigation, exploring...
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    DMs Guild [DMs Guild] Homeward Bound - simple rules for player-owned base

    There comes a time in the lives of Player Characters when they start wondering about the point of adventuring and accumulating wealth and experience. Of course, some mercenary types do so for the sake of doing so, entering the vicious circle of killing monsters only so they can kill more...
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    Homeward Bound - simple rules for player-owned base

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    D&D 5E Homeward Bound - simple rules for player-owned base

    Hello everyone, I'd like to point you towards a new publication in DMG http://www.dmsguild.com/product/201016/Homeward-Bound--simple-rules-for-playerowned-base Something I've always wanted in missed in my games, so there, I wrote it for everyone to use:) I hope you'll try it and like it!
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