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  1. p_johnston

    D&D General Weird space adventure ideas

    So ive started a new campaign with my group using the Star Wars 5e system but in a custom setting. The tone is goofy fun with serious moments (Starstruck Odyssey, Gaurdians of the Galaxy, etc. Just a bit short of Futurama). I was wondering if the community had any ideas for slighly goofy/silly...
  2. p_johnston

    D&D General Should you clarify information to the detriment of the players?

    So a situation came up last session (and similar ones have come up before) where I as the DM clarified information to a player in order to help them execute a plan that had a very high chance of getting them killed. The situation last session, for example, was players trying to break into a...
  3. p_johnston

    D&D General How to work with players who wont accept any setbacks/defeat?

    So I've noticed a feature of my group, with some players being worse then others, that as a whole they would rather get their characters killed (up to and including a campaign ending TPK) rather than accept any sort of defeat or setback. This came to a head last session when the party was more...
  4. p_johnston

    D&D 5E Share your favorite D&D story.

    So after years of playing my group has started to amass quite a few interesting, funny, and often silly stories. I assume the same can be said of most groups who end up playing long enough. My question to the community are which are your favorite stories from your years of playing tabletop...
  5. p_johnston

    D&D General Charisma and Roleplay, or who can talk to the NPC.

    I'll get to the meat of the post at top so anyone who wants to skip my semi rambling thoughts can. In order to encourage people to roleplay more I implemented a rule that says that whenever a player rolls a charisma based skill check they may roll with the highest modifier of whoever is present...
  6. p_johnston

    D&D 5E How often do characters die in your campaigns?

    I don't like killing individual characters. Whenever I'm running a campaign I try to give each character a lot of ties to the story and the overall plot. I work with the players in session 0 to tie each of the characters together with their backgrounds. In short I try my best to make everything...
  7. p_johnston

    Level Up (A5E) Injury and Death

    So the DMG has a really interesting rule on page 272, Injuries. In short whenever a PC gets knocked to 0 hp, takes a critical hit, or fails a death save by 5 or more they get an injury. The problem is that the chart they give in the book basically reads 1,2,3 become crippled 4-20 ignore the...
  8. p_johnston

    Level Up (A5E) Mini Feats.

    So one of the things I implemented in my game to make things more fun was a feat system more like 3.5/pathfinder. The basic idea is that instead of choosing between an ability score increase or a feat a player can get both. 1) Whenever a character gains a feat they gain a +1 to any one ability...
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