D&D 3E/3.5 [3.5] Potion Identification

Wippit Guud

First Post
Craft (Alchemy) no longer allows potion identification.

In addition, 3.5 makes it offical that all potions of the same type taste the same way, so anyone can identify a potion they've previously consumed:

Identifying Potions: In addition to the standard methods of identification, PCs can sample from each container they find to attempt to determine the nature of the liquid inside. An experienced character learns to identify potions by memory —for example, the last time she tasted a liquid that reminded her of almonds, it turned out to be a potion of cure moderate wounds.
 
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ID Potion = Spellcraft

Spellcraft now allows potion identification. DC 25; takes 1 minute; no retry allowed.

This opens up that ability to a much wider variety of person.
 

Wippit Guud said:


In addition, 3.5 makes it offical that all potions of the same type taste the same way, so anyone can identify a potion they've previously consumed:
Identifying Potions: In addition to the standard methods of identification, PCs can sample from each container they find to attempt to determine the nature of the liquid inside. An experienced character learns to identify potions by memory —for example, the last time she tasted a liquid that reminded her of almonds, it turned out to be a potion of cure moderate wounds.


That part was in 3.0.
 

Isn't that "tastes like almonds" paragraph taken directly from 3.0? It was optional then; is it the default now?

In 3.5, Spellcraft will identify a potion:
"DC 25 Identify a potion. Requires 1 minute. No retry."
 



Saeviomagy said:
I just have a question:

If you found an unusual flask, containing an unknown compound, and it smelled of almonds, would you taste it?

Depends. What have you done for the cleric, lately? ;)
 


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