(5.24 PBP) Vault of the Dracolich (IC) Redux


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OOC: Just a reminder that Terrin has been maintaining concentration on resistance which he cast on Shade-9 against necrotic damage before he went through the portal. I'm not sure if this was factored into the damage taken.

Eta: Or maybe it's been longer than a minute? 😄
 
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OOC: Just a reminder that Terrin has been maintaining concentration on resistance which he cast on Shade-9 against necrotic damage before he went through the portal. I'm not sure if this was factored into the damage taken.

Eta: Or maybe it's been longer than a minute? 😄
OOC: I factored it in. That thing does 8d8 to normal living folks. I decided that he had a sort of "double resistance", one for your spell, one for only being partly alive, and CON Save for half, which he critted on the way in and failed on the way out. Still, not as bad as it could have gone, in particular when factored in "If the damage reduces the creature to zero HP, their body crumbles to a pile of dust."
 

Urgan had fled; that much was true, and if he survived, that is part of the shame he would always have to live with. Orcs don't usually feel shame, he knew. The emotion sat uncomfortably in his gullet. There, in time, it could turn to hate. He understood hate... hate made sense.

Urgan hated the fact that Torhak and Shamal had not appeared. They should have followed; they should be in sight. But they were not. He hated them for their pride, or sense of heroism. His people would never behave so. Merrick had followed him, and without a word, staring as if he were constipated, he had lowered himself in the pond. That was no help at all. For a moment he contemplated joining him, drowning it all and hating himself, but that would not, could not do. He contemplated continuing to run, perhaps slowing himself down to cast an illusion that would still the pond, so that it remained stagnant and undisturbed, but in the half light he doubted this would matter.

Instead, he had an idea, and he hated it.

With a quick spell his appearance transformed. He was shorter, thinner, surprisingly fiercer, fave bloodied and apparently more deeply wounded than he had been seconds before. Had anyone been there to see, Urgan had assumed the form of Siobhan Shieldmaiden, as she had appeared when he had seen her less than a minute earlier, as she fell. Urgan had been in her mind; he had heard her voice, and now he wore her form: muscular, lithe, determined, bloodied. Would it be enough to fool those she commanded? He did not know, but he would try. In the distance Scamp howled, but drew new closer.

A gesture is all that is needed for the spell, and he starts walking back, to see where his other companions are. Another spell can replicate Siobhan's voice: "Faster, fools! They are heading for the teleporter in the glowing grotto. Catch them!" Against his better judgment, Urgan gives up the lead he had secured, and makes his way back.

OOC: Action: Disguise self, as Siobhan. Yes, her corpse is 80' away, but I'm hoping that her command over these guys is sufficient to inspire enough awe that they will believe, whatever they saw, that she is in front and had in fact survived; and also that they fear her. He can cast this Somatic only.

Move, foolishly, back to BD12

Bonus action: Minor illusion. He can make it both visual and audio, but the audio is what's needed most, since it means he's not decieving with his voice but it sounds actually like her.

His hope is that others will pass him, that "siobhan" can check the dead adventurers, and will administer the potions (if death saves have not overtaken them) and/or rescue the sculpture or whatever it is, so that it is not lost.

Scamp is howling in the distance.
 

Team Caves

Merrick slipped into the once-stagnant pool, disappearing under its waters while Scamp and Ironbark fled further into the dark shadows around the trunks of the petrified Treants. Urgan assumed the look and sound of the Shieldmaiden, and barked orders at the pursuing cultists. Though some seemed puzzled that she was here, they moved as a group, passing him by with torches in hand and the foul, drooling, twisted look on their faces of their dragon's breath magic.

Peering back into the trophy room, Urgan watched in horror as two fanatical cultists stabbed at Shamal's unconscious body with their daggers before lifting the Bhaalite Idol from his now-still form.

A mercenary behind them idly kicked at Torhak to see if he was still alive, which was hard to tell, but he made no move to make murderously certain. But then Bardaby the Beast appeared in the archway and grimly rebuked him, saying, "What did I tell you? Finish the job!"

The mercenary nodded and began to reload his crossbow with grim determination, as his Captain turned to speak to three more mercenaries, who had just arrived from the south.

OOC: Hasn't shot him yet, but he'll have to make a Death Save. Poor Shamal is dead for sure. The fanatics have the idol. Things look grim. It won't be long at all before the cultists spot the ruse. Bardaby will not be fooled.
 

GM: TEAM CAVES
Encounter: Scrying Vault, moved back to Trophy Vault
Time: ~18:15 on 4 Tarsakh 1483DR
1778692277138.png

(General Features)
Difficult Terrain None
Cover Walls.
Hazards None
Visibility Dim (Torches)
(PCs)
Merrick AC:15/17* HP:9/53 HD:0/4 PP:12 Rg 1/3 InH:0/4 Jump 0/1 C: Jump
Shamal AC:18 HP:0/40 EXH:1 HD:1/4 PP:14 SSdc13 0/3 Bhaal 1/3 CD:0/2 DS:0/1 HI:0/1 LoH:0/20 Dead
Torhak AC:15 HP:0/40 HD:4/4 PP:16.DV180 SSdc12 3/3 DA:1/2 HM:2/3
Urgan AC:15(12) HP:18/26 THP:0/2 HD:4/4 PP11.DV60 SSdc14 2/4 0/3 ArcRec 0/1 AR:1/2 MgArm:to 22:10
(NPCs)
Scamp AC:11 HP:5/5 PP:13.DV60 Spd.50'
Ironthorn AC:13 HP:13/13 Res.P/Lning Regen:3/R HD:3/3 PP:15.DV60 MoO:2/2
(BGs)
Bardaby AC:16 HP:48/72 PP:12
Cult Priest AC:14 HP:30/55 PP:13*
Cult Fanatic AC:13 HP:33ea PP:12
-CF1 33/33 CF2 33/33
Merc Guard AC:15 HP:12 PP:11
Siobhan AC:17* HP:0/57 PP:11 Dead
GM: Begin Round Eight
 

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