D&D General 5.5E--new edition or not?

Morrus

Well, that was fun
Staff member
This is just an anecdote. And yes, I know this conversation has happened here a hundred times and I know all the arguments for and against verbatim. So I'm not really asking if it's a new edition; instead I thought I'd talk about a recent experience and why it doesn't matter whether I think it is or not.

Background--D&D 2024 was announced a few years ago, and WotC went to great efforts to portray is as NOT being a new edition. They said it over and over and over again. And I get that--the moment the word 'edition' is invoked, sales evaporate. Nobody is going to buy stuff for the current edition when a new edition is on the horizon, and these days you can't keep tha new edition secret. So D&D 2024, Pathfinder Remaster, etc... none of these invoke the death word 'edition'. I get it.

So let's just agree that the world 'edition' has now been rendered meaningless. Let's just look at customer behaviour, which is all this terminology really matters to.

So, the background aside, here's the anecdote.

We had a stand at UK Games Expo this year. On our stand we had a variety of products. We had our own Level Up stuff, we had 5E stuff, we had 5.5E stuff, we had stuff from our own games like ACE, WOIN, etc.

We did fine. We sold a ton of stuff. It was our best UKGE ever. So this isn't a 'woe is me' story; we did great. But you know what we couldn't sell? Not a single copy?

Our 5E stuff. Without fail, people would ask "is this for 5.5E?" We'd answer "it was originally written for 5E, but 5.5E is fully compatible" and they'd pull a face and walk off. Over and over again.

Of course, we could have lied and just said yes, and because it is compatible, they'd be just fine with their purchase. But we're cursed with that honesty bug. So we sold exactly ZERO products for 5E. We sold lots of other stuff. We sold 5.5E stuff. We sold WOIN and ACE and A5E stuff. But '5E' was dead in the water. In three days, over hundreds of sales, not a single 5E item could we sell.

So... whatever we think. Whatever WotC says. Whatever you think. Whatever I think. In the real world, in this one anecdotal experience, 5E was dead in the water. 5.5E is perceived as a new edition, and that's what people want to buy. Whether we think it's a new edition or not, whether WotC says it's a new edition or not, our customers treat it like a new edition. And really, that's all that matters. The rest is just guff.

I know we have a bunch of retailers who post on this forum. I'd be really interested to hear if their experiences match or differ from ours. Because, frankly, we still have quite a lot of 5E stock, and if it is still selling elsewhere, it would be good to hear! Maybe we're just marketing it wrong!
 

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It’s the same edition. Technically, on some level, all editions are just heavily houseruled OD&D…but I digress. Monster damage is increased, other monster things removed (so null to me, I’d rather have increased damage and keep resistances etc.). Player abilities changed a modicum, when you gain subclasses standardized, but besides that, it’s the same. Not enough of a change to be a new edition - it’s just a remaster. PF2e Remaster isn’t a new edition either.
 


Well 5E is now known to be quite broken and 5.5 is (partially) fixed 5E.

  • Most extreme example is encounter building. Where 5.5 has in an average (around 4 enemies) in low level encounters 2 times the XP budge. A factor 2. And this is before new monsters which are also stronger. And in high level it becomes worse. So yes this crucial part in original 5E is just non functioning in my oppinion and the 5.5 designers kind of agree with this huge change
  • Some classes in 5e where just (at least initially) pretty much unplayable. Ranger was even during 5E hugely overhauled (and got really strong buffs), while monk got huge buffs in 5.5

I do not think that 5.5 is a new edition, but I would also not buy 5E based stuff, because I expect it to just not be good because 5.5 is just way better and this in several ways:

  • In addition to the broken 5e things 5.5 has in general power creep over 5E, so things are stronger, so why buy the weaker material?
  • 5.5 Has in average just in my oppinion better gamedesign.
    • It removes mostly the "only do damage" attacks by giving basic attacks riders over the weapon mastery. A system 5E did not have so you have there many just do damage classes.
    • It adds for many classes more options (weapon mastery, but also better feats and new options like tactical mind, non damage addons to sneak attack etc.)
    • It improved upon the weakness of some classes/options. (Fighters more non combat power with tactical mind, warlock some option to refresh spells without short rest etc.)
  • A smaller difference between non optimized characters and optimized ones. Making "normal" characters stronger, especially martials, where before you kind of needed specific feats to make them good.
  • General better design philosophy, by having more standardization (subclasses at 3) and having recommended starting level 3
5.5 is not perfect (ranger capstone... and some subclasses), and 5e is also not in every aspect flawed (still some really cool subclasses to use with 5.5), but 5.5 is an improvement, and I expect material to be made for 5.5 to be better than old material made for 5e because of the points above, especially since the material will be newer, and I expect newer material to be better in general (designer understand a game better + gamedesign advanced in the last 12 years even in RPGs)
 


< volume:shout > < language:elven >
ELVES******
< /volume:shout > < /language:elven >

Can't speak to the sales question, though.
 



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