Thierry-Advent
Hero
Ok. I wasn’t taking a stance on 3e. Just force of habit typing.I absolutely would not do them out of order. And for all its flaws, I love 3E far more than 3.5 or Pathfinder.
Ok. I wasn’t taking a stance on 3e. Just force of habit typing.I absolutely would not do them out of order. And for all its flaws, I love 3E far more than 3.5 or Pathfinder.
I like its rawness. They were trying to do this new thing but also holding on to some isms.Wow the mythical 3.0 loyalist (ducks).
I like aspects of 3.0. Rereading them 3.0 and 3.5 may have got some things right.
It's been 30+ years since I read the Narnia series.So assuming I stick with the portal fantasy where every 10 real world years or so the Earth PCs are dragged back to FantasyLand, should it be a regularly returning villain or a new threat every time/edition?
I'm mythic?Wow the mythical 3.0 loyalist (ducks).
I like aspects of 3.0. Rereading them 3.0 and 3.5 may have got some things right.
When you said "one adventure per edition" in your OP, my mind went straight to published adventures, probably because the concept had been discussed that way when it came up before and because "grand tour" is so similar to "grand campaign" which often gets used to mean a game that strings together published modules, but I prefer homebrew adventures myself so can fully relate to this sentiment. Thanks for the clarification.For me personally, this is more about a tour through the rules systems rather than iconic worlds or adventures -- mainly because I have always been a homebrewer.
To be clear, I'm just talking about me. Folks should feel free to discuss the idea from that (or any other) perspective.When you said "one adventure per edition" in your OP, my mind went straight to published adventures, probably because the concept had been discussed that way when it came up before and because "grand tour" is so similar to "grand campaign" which often gets used to mean a game that strings together published modules, but I prefer homebrew adventures myself so can fully relate to this sentiment. Thanks for the clarification.
If your "con campaign" means pre-gen characters: a brief reminder that the 3.0 iconic characters are statted out at levels 5, 10, and 15 in Enemies and Allies (Appendix 2).I am getting very close to doing this for my fall "con campaign" -- but that means a single 4 hour session per edition, and only 4 such editions. That latter bit sadly means I will cut 1E and 4E: B/X, 2E, 3E and 5E, at (i think) 3rd, 5th, 7th and 9th level respectively.
Yes, while I’m excited to hear how the convention game goes, the concept seems ripe for a multi-session campaign where everyone can spend more time with each edition and really compare and contrast the features of each.I have also thought about doing a multi-edition campaign! Maybe it's an idea that inevitably occurs to people with a complete enough library?
I would definitely frame it as a generational story.
A recurring villain, possibly operating behind various front groups like a proper pulp/supers villain.So assuming I stick with the portal fantasy where every 10 real world years or so the Earth PCs are dragged back to FantasyLand, should it be a regularly returning villain or a new threat every time/edition?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.