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A Game of Thrones RPG
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<blockquote data-quote="Enforcer" data-source="post: 2492634" data-attributes="member: 396"><p>I got my PDF copy as well. And the priests don't get spells, though there is an Extra Special feat called Pious that one could take. I didn't read it very closely.</p><p></p><p>I've just skimmed my way to the Game Mechanics chapter, where I hope to learn what the Defense roll and Shock values are all about.</p><p></p><p>Some interesting changes: Str and Dex no longer provide bonuses to hit, though Str still provides a bonus to damage for the usual weapons. Intead, there a bunch of feats that allow one to apply their Str or Dex or Int or Wis or Cha on attack rolls with a specific weapon. The same feat can instead apply the ability score mod to damage with that weapon, and yes you can take it twice to get both bonuses--though these feats (Brute, Finesse, and I can't recall the other names off-hand)do NOT stack with each other.</p><p></p><p>Hit Dice are gone. One gets max hp for first level, but then a fixed amount for each additional level (1hp+Con mod for classes wussy in combat, 2hp for decently tough classes, 3hp for badasses like Knights and the Kingsguard).</p><p></p><p>Presumably because of the lower hit points for everyone, Power Attack uses the 3.0 rules, not the 3.5.</p><p></p><p>I'm taking the PDF with me to work and will post more if I can.</p></blockquote><p></p>
[QUOTE="Enforcer, post: 2492634, member: 396"] I got my PDF copy as well. And the priests don't get spells, though there is an Extra Special feat called Pious that one could take. I didn't read it very closely. I've just skimmed my way to the Game Mechanics chapter, where I hope to learn what the Defense roll and Shock values are all about. Some interesting changes: Str and Dex no longer provide bonuses to hit, though Str still provides a bonus to damage for the usual weapons. Intead, there a bunch of feats that allow one to apply their Str or Dex or Int or Wis or Cha on attack rolls with a specific weapon. The same feat can instead apply the ability score mod to damage with that weapon, and yes you can take it twice to get both bonuses--though these feats (Brute, Finesse, and I can't recall the other names off-hand)do NOT stack with each other. Hit Dice are gone. One gets max hp for first level, but then a fixed amount for each additional level (1hp+Con mod for classes wussy in combat, 2hp for decently tough classes, 3hp for badasses like Knights and the Kingsguard). Presumably because of the lower hit points for everyone, Power Attack uses the 3.0 rules, not the 3.5. I'm taking the PDF with me to work and will post more if I can. [/QUOTE]
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