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A new monster to scare Necromancers
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<blockquote data-quote="ElectricDragon" data-source="post: 1603010" data-attributes="member: 10778"><p>The monster delivers the disease only because the disease killed it. The monster itself does not produce the disease; rather it is the other way around. That is why the DC has no relation to the monster's HD or stats.</p><p>The disease does not weaken upon its carrier's death, it just stops affecting the now undead creature.</p><p></p><p></p><p></p><p>I thought about a template, and that may work better. But right now, this will have to do for me (my time is very limited). If anyone else wants to come up with a template for this disease; feel free.</p><p></p><p></p><p></p><p>Hordes of goblin necrophobes! Sheesh, I thought I was evil.</p><p></p><p></p><p></p><p>No there is no save vs. the Con drain. Mean isn't it?</p><p></p><p></p><p></p><p>The percentage chance was deliberate. Level and stats of the necromancer matter less than how many undead he has animated in a week. Once the necromancer has the disease; he can use his superior level and stats to lessen or even negate the effects of it. It is useful to note that carrying a Dispel Magic spell when animating large amounts of undead can prevent most problems. </p><p></p><p>Ciao</p><p>Dave</p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 1603010, member: 10778"] The monster delivers the disease only because the disease killed it. The monster itself does not produce the disease; rather it is the other way around. That is why the DC has no relation to the monster's HD or stats. The disease does not weaken upon its carrier's death, it just stops affecting the now undead creature. I thought about a template, and that may work better. But right now, this will have to do for me (my time is very limited). If anyone else wants to come up with a template for this disease; feel free. Hordes of goblin necrophobes! Sheesh, I thought I was evil. No there is no save vs. the Con drain. Mean isn't it? The percentage chance was deliberate. Level and stats of the necromancer matter less than how many undead he has animated in a week. Once the necromancer has the disease; he can use his superior level and stats to lessen or even negate the effects of it. It is useful to note that carrying a Dispel Magic spell when animating large amounts of undead can prevent most problems. Ciao Dave [/QUOTE]
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