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A PC died in my campaign on Saturday
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<blockquote data-quote="Mark" data-source="post: 4044950" data-attributes="member: 5"><p>The death of a PC does not make the DM an opponent. DMs are facilitators, the senses of the characters that allow the players to explore a game-world. The players make choices and the DM explains the consequences. Some DMs prefer to have a tacit agreement with the players that there will be no character deaths, but that requires the players to limit their exploration lest they force a DM into a position where he has no choice but to break that unspoken agreement. Unfortunately, that then becomes a situation where the player has virtually dared the DM to break the agreement, thus causing the adversarial relationship that the original agreement was meant to avoid. Better, IMO, for the DM to simply remain neutral from the start and for all consequence-options to always be on the table.</p></blockquote><p></p>
[QUOTE="Mark, post: 4044950, member: 5"] The death of a PC does not make the DM an opponent. DMs are facilitators, the senses of the characters that allow the players to explore a game-world. The players make choices and the DM explains the consequences. Some DMs prefer to have a tacit agreement with the players that there will be no character deaths, but that requires the players to limit their exploration lest they force a DM into a position where he has no choice but to break that unspoken agreement. Unfortunately, that then becomes a situation where the player has virtually dared the DM to break the agreement, thus causing the adversarial relationship that the original agreement was meant to avoid. Better, IMO, for the DM to simply remain neutral from the start and for all consequence-options to always be on the table. [/QUOTE]
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A PC died in my campaign on Saturday
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