Throughout my years of playing D&D, I've seen various scales used for maps. I was looking at real world mountain ranges and placing comparable ranges to my map, I find the cscale seemed to not fit quite right. I find that I do like the 6 mile hex for regional maps works quite well for overland travel but when it comes to mountains, things seem off. For further out 24 mile hexes seems logical. For example.
Hexes in 6 mile/hex and 24 m/hex
The Andes
Length 4,300 miles 716 hexes 179 hexes
Width 70-300 miles 11.6-50 hexes 2.9-12.5 hexes
Rocky's
Length 3,000 miles 500 hexes 125 hexes
Width 70-300 miles 11.6-50 hexes 2.9-12.5 hexes
Himalayas
Length 1,500 miles 250 hexes 62.5 hexes
Width 125-250 miles 333.3 hexes-341.6 hexes 5.2-10.4 hexes
Appalachian
Length 2000-2,050 miles 333.3-341.6 hexes 83.3-85.4 hexes
Width 100-300 miles 16.66-50 hexes 4.1-12.5 hexes
Now, I've using this scale. I am just not sure what scale to use for continet scale that fits this formula. I've seen where some people suggest using 24 m/h for continets but that seems rather small.
Local 1 mile/hex
Regional 6 miles/hex
Kingdom 24 miles/hex
Continet ?? miles/hex
Hexes in 6 mile/hex and 24 m/hex
The Andes
Length 4,300 miles 716 hexes 179 hexes
Width 70-300 miles 11.6-50 hexes 2.9-12.5 hexes
Rocky's
Length 3,000 miles 500 hexes 125 hexes
Width 70-300 miles 11.6-50 hexes 2.9-12.5 hexes
Himalayas
Length 1,500 miles 250 hexes 62.5 hexes
Width 125-250 miles 333.3 hexes-341.6 hexes 5.2-10.4 hexes
Appalachian
Length 2000-2,050 miles 333.3-341.6 hexes 83.3-85.4 hexes
Width 100-300 miles 16.66-50 hexes 4.1-12.5 hexes
Now, I've using this scale. I am just not sure what scale to use for continet scale that fits this formula. I've seen where some people suggest using 24 m/h for continets but that seems rather small.
Local 1 mile/hex
Regional 6 miles/hex
Kingdom 24 miles/hex
Continet ?? miles/hex







