- Low lethality, but death is not off the table. Since chipping away slowly at hundreds of hit points doesn't really scream "adventure" to me, I'd go with low health/hit points/etc., but make actually hitting very hard, whether that's due to armor or defensive styles, etc.
That leads to loads of "wasted" rounds in which they all stand around whiffing at each other, though.
This sounds a lot like Outgunned, honestly, although not identical to it.
The underlying system is called, "Director's Cut," which makes the cinematic intentions more clear.
But Outgunned doesn't show you how to introduce the fantasy tropes very well, what with its attention on modern gun bunny action.
Household would be a better starting place for fantasy on that engine.
A very basic Cortex variant (say, with Leverage as a basis) might also work quickly.






