A Star Wars Gaming General Thread

Sure, but I am talking about the seed for all that. That is what I would love to see.

RotJ was years in the rearview and while not "dead" Star Wars was not especially relevant. It certainly was nowhere near the cultural juggernaut it would become within a few years. The mere fact of the RPG's existence testifies to that.

So did Lucasfilm ship script drafts and concept art sketches and world building notes to WEG offices? How much was there? What di George write in the margins about Mon Mothma and Bail Organa? How much came from the novelizations?

That sort of thing.
pretty much only what had seen print already, per a post on their forums. Forums which dodo'd before the Internet Archive.
What was out to be considered:
  • Splinter of the Mind's Eye (AD Foster novel)
  • Star Wars Holiday Special (TV special)
  • Eps IV-V-VI
  • shot Scripts for Eps IV-V-VI
  • Han Solo Trilogy (Brian Daily novels)
  • Lando Calrissian Trilogy (novels)
  • Boba Fett Trilogy (novels)
  • Marvel adaptations of Eps IV-V-VI
  • Marvel Daily Strips for several years
  • Radio adaptations of Eps IV-V-VI
  • Ewoks and Droids (cartoon series)
  • Star Wars Sketchbook (behind the scenes art book)
  • Star Wars Storybook (kid-friendly adaptation of Ep IV, with one of the missing scenes intact)
  • several behind the scenes TV specials.
  • blurbs from the minifigure blisters and toy-boxes
We see elements of the HST, especially in the later corporate sector authority book.

We don't see much of the Marvel-isms from the daily strips, nor the special ships added in the Marvel adaptations.
 

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I’ve playing short WEG Star Wars games on and off for many years, but I hadn’t heard of the Darkstryder book, I may have to track that down, seems like a fun read even if we don’t play it.

I’ve never played any of the other Star Wars RPGs but watched an actual play of the FFG one, looked fun but “special” dice always trip me up. I’ve also been curious about the SAGA edition.

I think WEG’s d6 has a lot of strengths and still plays well today, but I never loved their Force System. Too many unique rules and choosing individual powers always seemed too much like selecting D&D spells. I want the Force to be a little more nebulous and mysterious. Of course, the authors of the books didn’t have a lot to go on at the time, having been written even before the prequels.
They have online dice for the game, plus they tell you how to convert normal dice for the game.
 

Are you sure? I remember one of my buddies showing me a comic one time where C3P0 and some other droids (maybe R2 as well) go on an adventure that deals with the fact that they are in fact fully self-aware AI.

I seem to recall some ancient trivia that Lucas originally intended most droids to be sophisticated but unaware AI’s. C-3PO was an exception, in that he was a royal, advanced protocol model that was self-aware so that he could better engage with organic diplomats. R2-D2 was another exception, but he evolved by being an especially cranky, old droid who kept avoiding memory wipes.

I thought when Phantom Menace came out they should have had 3PO be Padme’s droid, and if Anakin absolutely had to have built one of the droids, R2 would have been the better fit. R2 could have been helping Anakin make his racers, and the fact that future-Vader created R2 might explain why the droid was so quirky and full of attitude.
 


II hadn’t heard of the Darkstryder book, I may have to track that down, seems like a fun read even if we don’t play it.
Darkstryder Campaign is a boxed two booklet plus a bunch of cardstock handounts/cards, and a modified Corellian Corvette fully deckplanned map, set. Make certain you get the whole set. Plus 3 adventures released separately.
 


Yeah, that all sounds like slavery to me. 🤷

Star Wars has probably the most realistic droids in all of fiction.

Why would anyone engineer and building a piece of property that was unhappy being property? If someone was going to come along and say, "Well, it shouldn't be property because it's too intelligent", you wouldn't build it in the first place. The whole point of building something is to own it. And it's just bad engineering to make self-aware property that isn't content and happy to be property. Indeed, it's probably immoral on several levels to engineer a piece of property that isn't content to be property, both because it would represent cruelty to the thing created, and a danger to the yourself and others. There are laws in the Star Wars universe that hold you culpable if you engineer a droid that decides it doesn't want to be property. What kind of idiot would do that?

See and the cyberware thing kind of hints that there is a ton of technology that exists that doesn't really feature regularly in a "normal" Star Wars story.

It certainly does exist in normal Star Wars. It features heavily in "Empire Strikes Back", for example.

If cyberware does exist and is in any way useful, and possible even able to enhance capabilities or quality of life then why ain't the whole galaxy jacked up Cyberpunk 2077 style? Just because it isn't a normal thing in featured in regular Star Wars stories doesn't mean it doesn't exist.

Because like Cyberpunk 2077, it generally doesn't enhance quality of life. It's effected by ECM and ion weapons in way normal organic tech isn't. People that overuse cyber-ware particularly for non-medical reasons have all the sorts of problems with cyberwar you'd expect, immune system rejection, inflammation, pain, sensory hallucinations, poor sleep, etc. Additionally, it's more hackable than normal organic tech and you are lucky if you get it put in and it doesn't have a backdoor. For non-medical uses, you also need to obtain a proper occupational waiver to install it, as the Empire generally frowns on installing cyber-ware that has potential dual military or espionage usage. It's also the sort of thing that gets frowned upon socially and carries stigmas because of its association with droids. And so forth.

The thing about Star Wars is the galaxy is big enough to hold pretty much all of the rest of Science Fiction in it. Want to do Star Wars "Star Trek" - have an Exploration Corp campaign with a five-year mission to map uncharted stars systems and hyperspace lanes. Want to do Warhammer 40K Necromunda in Star Wars? Go down enough levels on Coruscant and that's what you have. You want to do Cyberpunk? Go up a few hundred levels on Coruscant or to a Corporate Sector industrial world. Pretty much any Science Fiction or Science Fantasy can be done in Star Wars.
 
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I thought when Phantom Menace came out they should have had 3PO be Padme’s droid, and if Anakin absolutely had to have built one of the droids, R2 would have been the better fit. R2 could have been helping Anakin make his racers, and the fact that future-Vader created R2 might explain why the droid was so quirky and full of attitude.
Yeah, I felt that odd, too, especially given R2 is crewing Padme's Cruiser...
But it also makes Obi-wan's comment about never owning a droid into a bit of sophistry...
... as Ep II shows him with a droid in his starfighter.
 



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