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A supers-system for me? ... Grim Tales?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 1679821" data-attributes="member: 12332"><p>Well, it's now the next evening and I'm a little more coherent.</p><p></p><p>Anyway, I've been asked to run a low-powered supers game of some sort. Something in the vein of Hellboy, Watchmen, Punisher, etc. </p><p></p><p>I was trying to decide what to use to run it. I know there are quite a few d20 Supers products out there ... "Mutants and Masterminds", "Deeds not Words", "Blood and Vigilance", etc.</p><p></p><p>So far M&M is the "biggest" name in d20 Supers, that I can see. From what I read, though, it doesn't seem to do "low power" very well. IronMan, SpiderMan, Superman ... sure, but Hellboy, Rorchach?</p><p></p><p>I know little enough about "Deeds Not Words". I've gotten 3 RPGObjects products in the past ... Darwin's World 2nd, which rocks ... but Blood and Space and Blood and Relics were, while okay, perhaps less than what I was looking for when I picked them up. Unfinished-feeling. </p><p></p><p>The only complaint I've seen on B&V is that it's ... unfinished-feeling. </p><p></p><p>Anyway, I was contemplating Supers and about 2:30 am I thought about the exceedingly-detailed CR breakdown in Grim Tales ... allowing you to tack powers onto a PC and effectively track their CR. I was wondering if this would be an effective way to run a low-powered Supers game: </p><p></p><p>Let everybody create a character of CR 7. Let them REACH CR 7 however they want, with a minimum of 4 PC Levels. 3 CR of special powers, 4 PC Levels. 5 PC Levels and 2 CR of advanced gadgetry. Etc etc.</p><p></p><p>I'm noticing that the few people that originally responded on the Grim Tales line said they didn't think it would work very well, so I'm generalizing my question out to any suggestions people might have as to a product that might best do what I'm looking for it to do.</p><p></p><p>My current plan is to run something along the lines of Hellboy. Possibly even Hellboy (sans GURPS, though if people think the GURPS-powered RPG would super-simply solve the problem I'm sure the interested parties might not mind learning a different system. I've avoided GURPS for the last decade, though.). </p><p></p><p>Just a lower-powered Noir supers.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 1679821, member: 12332"] Well, it's now the next evening and I'm a little more coherent. Anyway, I've been asked to run a low-powered supers game of some sort. Something in the vein of Hellboy, Watchmen, Punisher, etc. I was trying to decide what to use to run it. I know there are quite a few d20 Supers products out there ... "Mutants and Masterminds", "Deeds not Words", "Blood and Vigilance", etc. So far M&M is the "biggest" name in d20 Supers, that I can see. From what I read, though, it doesn't seem to do "low power" very well. IronMan, SpiderMan, Superman ... sure, but Hellboy, Rorchach? I know little enough about "Deeds Not Words". I've gotten 3 RPGObjects products in the past ... Darwin's World 2nd, which rocks ... but Blood and Space and Blood and Relics were, while okay, perhaps less than what I was looking for when I picked them up. Unfinished-feeling. The only complaint I've seen on B&V is that it's ... unfinished-feeling. Anyway, I was contemplating Supers and about 2:30 am I thought about the exceedingly-detailed CR breakdown in Grim Tales ... allowing you to tack powers onto a PC and effectively track their CR. I was wondering if this would be an effective way to run a low-powered Supers game: Let everybody create a character of CR 7. Let them REACH CR 7 however they want, with a minimum of 4 PC Levels. 3 CR of special powers, 4 PC Levels. 5 PC Levels and 2 CR of advanced gadgetry. Etc etc. I'm noticing that the few people that originally responded on the Grim Tales line said they didn't think it would work very well, so I'm generalizing my question out to any suggestions people might have as to a product that might best do what I'm looking for it to do. My current plan is to run something along the lines of Hellboy. Possibly even Hellboy (sans GURPS, though if people think the GURPS-powered RPG would super-simply solve the problem I'm sure the interested parties might not mind learning a different system. I've avoided GURPS for the last decade, though.). Just a lower-powered Noir supers. --fje [/QUOTE]
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