Abe Sapien = Atlantean

HazardCatcher

First Post
Atlantean

Psionically gifted seers and artificers
from a lost civilization beneath the waves.

Racial Traits
Average Height: 5'8''-6'00''
Average Weight: 130-190 lb.

Ability Scores: +2 Intelligence, +2 Wisdom
Size: Medium
Speed: 5 squares, swim 5
Vision: Normal

Languages: Common, Deep Speech

Skill Bonuses: +2 Perception, +2 Insight

Deep Mind: You gain a +1 racial bonus to
your Will defense.

Aquatic: You can breathe normally in water
and ignore rough water while swimming. You
don't need to make Athletics checks to swim.

Slippery Fish: You can use slippery fish
as an encounter power.

Psychometry: You can use psychometry as
an encounter power.

Slippery Fish Atlantean Racial Power
Your overdeveloped frontal lobe sparks with
knowledge of oncoming danger.
Encounter
Minor Action Personal
Effect: Gain +5 to your AC and Reflex defenses
until the start of your next turn.

Psychometry Atlantean Racial Power
You gain a vision into how the world works.
Encounter
Immediate Interrupt Personal
Trigger: You make a perception or insight
check.
Effect: Roll again and take the higher
of the two rolls.

Green hairless skin, large black eyes,
webbed hands and feet, and a general
moistness make these gilled amphibians
one of the stranger looking of the
civilized races.

Play an Atlantean if you want...

* to breathe water and swim like a fish
* to appear alien and have psionically
enhanced awareness
* to belong to the mysterious and
advanced civilization of atlantis


Racial Feats

Heroic Tier Feats

Ancestral Memory
You have visions of how the world
once was.
Benefit: You can use Psychometry
when you make a history check.

Deep Diver
You have visions of a darker world
Benefit: You can use Psychometry
when you make a dungeoneering check.

Atlantean Guard
Prerequisite: Atlantean
Benefit: You gain proficiency and a +2 feat
bonus to damage rolls with all spear type
weapons . At 11th level, this bonus increases
to +3. At 21st level, it increases to +5.

Lost Arcana
You have visions of how the world
works wonders.
Benefit: You can use Psychometry
when you make an arcana check.

Paragon Tier Feats

Advanced Psychometry
Your visions clear.
Benifit: When you use psychometry
you roll twice more and take the higher
of the three rolls.

Sliding Scales
You see where your enemies will be
before they get there.
Benefit: When you use the Slippery Fish
power you can move through enemy squares
until the start of your next turn. You provoke
opportune attacks and can not end your move
in another creatures square as normal.

Slippery Mind
Excessive cerebral activity confuses
your mind's intruders.
Benefit: When you use the Slippery
Fish power you also gain a +5 bonus
to your will defense until the start
of your next turn.
 
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