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Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 4997842" data-attributes="member: 79440"><p>[sblock=Map once inside]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/OpenCaskRound8Thehideout-2.jpg?t=1258256349" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Enemies]<span style="font-family: 'Verdana'"><span style="font-size: 10px"><a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=430" target="_blank">Spiretop Drake (Lvl 1) </a></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Size: </strong>Small</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Perception:</strong> +3</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>HP:</strong> 29; <strong>Bloodied: </strong>14</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>AC:</strong> 16; <strong>Fort:</strong> 11; <strong>Ref:</strong> 14; <strong>Will: </strong>13</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Speed:</strong> 4; <strong>fly:</strong> 8 (hover)</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Bite (Standard, at-will):</strong> +6 vs Armor Class; 1d6+4 damage.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Snatch (Standard, at-will):</strong> +4 vs Reflex; 1 damage, and the spiretop drake steals a small object from the target, such as a vial, scroll, or coin.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Flyby Attack (Standard, at-will): </strong> The spiretop drake flies up to 8 squares and makes one melee basic attack at any point during that movement. The drake doesn’t provoke opportunity attacks when moving away from the target of the attack.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=283" target="_blank">Human Bandit (Lvl 2)</a></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Size: </strong>Medium</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Perception: </strong>+1</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>HP: </strong>37; <strong>Bloodied:</strong> 18</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>AC:</strong> 16; <strong>Fort: </strong>12; <strong>Ref:</strong> 14; <strong>Will: </strong>12</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Speed:</strong> 6</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Mace (Standard, at-will) Weapon:</strong>+4 vs Armor Class; 1d8+1 damage, and the human bandit shifts 1 square.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong> <img src="http://www.enworld.org/forum/images/smilies/br.gif" class="smilie" loading="lazy" alt=":branged:" title="Basic Ranged :branged:" data-shortname=":branged:" /> </strong></span></span><span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Dagger (Standard, at-will) Weapon: </strong>Ranged 5/10; +6 vs Armor Class; 1d4+3 damage.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Dazing Strike (Standard, encounter) Weapon: </strong>Requires mace; +4 vs Armor Class; 1d8+1 damage, the target is dazed until the end of the human bandit’s next turn, and the human bandit shifts 1 square.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <span style="font-family: 'Verdana'"><span style="font-size: 10px"><strong>Combat Advantage: </strong>The human bandit deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.</span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Verdana'"><span style="font-size: 10px"></span></span> <a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=3012" target="_blank">Human Noble (Lvl 5)</a><strong></strong></p><p><strong>Perception:</strong> +3</p><p> <strong>HP:</strong> 60; <strong>Bloodied:</strong> 30</p><p> <strong>AC:</strong> 19; <strong>Fort:</strong> 17, <strong>Ref:</strong> 17, <strong>Will:</strong> 18</p><p> <strong>Speed:</strong> 5</p><p></p><p> <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Longsword (Standard, at-will) Weapon:</strong> +10 vs Armor Class; 1d8+3 damage.</p><p> </p><p> <strong>Appoint Champion (Standard, at-will):</strong> Close burst 10; targets one ally; the target makes a basic attack as a free action and shifts 1 square before or after the attack.</p><p> </p><p> <strong>Inspirational Authority (Standard, encounter):</strong> Close burst 10; targets one ally; the target uses an at-will, encounter, or recharge attack power as a free action.</p><p> </p><p> <strong>Urge hesitation (Standard, encounter) Charm:</strong> Close burst 5; targets enemies; +9 vs Will; the target cannot use a standard action during its next turn.<span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span> <span style="font-family: 'Verdana'"><strong>Protected: </strong>A human noble gains a +2 bonus to all defenses while an ally is adjacent to it.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span> <a href="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=3010" target="_blank"><span style="color: wheat">Human Knife Fighter (custom leveled down;</span> link to original)</a>[sblock=Token]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/Jin.png?t=1258256671" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]<strong>Perception:</strong> +9</p><p><strong>HP: </strong>30; <strong>Bloodied:</strong> 15</p><p><strong>AC:</strong> 15; <strong>Fort: </strong>13; <strong>Ref:</strong> 13; <strong>Will: </strong>12</p><p><strong>Speed:</strong> 6</p><p><strong></strong></p><p><strong><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Wounding Dagger (at-will; standard) Weapon: </strong>+6 vs. AC; 1d6+4 damage (crit 1d6) and ongoing 5 damage (save ends)</p><p><strong></strong></p><p><strong><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Dance of the Knife (at-will; standard) Weapon: </strong>+6 vs. AC; 1d6+4 damage (crit 1d6). <strong>Effect:</strong> The human knife fighter shifts 2 squares after the attack and makes one more attack against the same target or a different one. The knife fighter then shifts 2 squares.</p><p><strong></strong></p><p><strong>Peerless Tumbler (recharge </strong><strong><img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />; move):</strong> The human knife fighter shifts 4 squares, ignoring difficult terrain.</p><p></p><p><strong>Combat Advantage: </strong>A human knife fighter deals 1d6 extra damage against any target granting combat advantage to it.</p><p></p><p>Stealth +7</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 4997842, member: 79440"] [sblock=Map once inside][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/OpenCaskRound8Thehideout-2.jpg?t=1258256349[/IMG][/sblock][sblock=Enemies][FONT=Verdana][SIZE=2][URL="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=430"]Spiretop Drake (Lvl 1) [/URL] [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Size: [/B]Small [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Perception:[/B] +3 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]HP:[/B] 29; [B]Bloodied: [/B]14 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]AC:[/B] 16; [B]Fort:[/B] 11; [B]Ref:[/B] 14; [B]Will: [/B]13 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Speed:[/B] 4; [B]fly:[/B] 8 (hover) [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]:bmelee: Bite (Standard, at-will):[/B] +6 vs Armor Class; 1d6+4 damage. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]:bmelee: Snatch (Standard, at-will):[/B] +4 vs Reflex; 1 damage, and the spiretop drake steals a small object from the target, such as a vial, scroll, or coin. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Flyby Attack (Standard, at-will): [/B] The spiretop drake flies up to 8 squares and makes one melee basic attack at any point during that movement. The drake doesn’t provoke opportunity attacks when moving away from the target of the attack. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][URL="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=283"]Human Bandit (Lvl 2)[/URL] [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Size: [/B]Medium [/SIZE][/FONT][FONT=Verdana][SIZE=2][B]Perception: [/B]+1 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]HP: [/B]37; [B]Bloodied:[/B] 18 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]AC:[/B] 16; [B]Fort: [/B]12; [B]Ref:[/B] 14; [B]Will: [/B]12 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Speed:[/B] 6 [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]:bmelee: Mace (Standard, at-will) Weapon:[/B]+4 vs Armor Class; 1d8+1 damage, and the human bandit shifts 1 square. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B] :branged: [/B][/SIZE][/FONT][FONT=Verdana][SIZE=2][B]Dagger (Standard, at-will) Weapon: [/B]Ranged 5/10; +6 vs Armor Class; 1d4+3 damage. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Dazing Strike (Standard, encounter) Weapon: [/B]Requires mace; +4 vs Armor Class; 1d8+1 damage, the target is dazed until the end of the human bandit’s next turn, and the human bandit shifts 1 square. [/SIZE][/FONT] [FONT=Verdana][SIZE=2][B]Combat Advantage: [/B]The human bandit deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against. [/SIZE][/FONT] [URL="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=3012"]Human Noble (Lvl 5)[/URL][B] Perception:[/B] +3 [B]HP:[/B] 60; [B]Bloodied:[/B] 30 [B]AC:[/B] 19; [B]Fort:[/B] 17, [B]Ref:[/B] 17, [B]Will:[/B] 18 [B]Speed:[/B] 5 :bmelee: [B]Longsword (Standard, at-will) Weapon:[/B] +10 vs Armor Class; 1d8+3 damage. [B]Appoint Champion (Standard, at-will):[/B] Close burst 10; targets one ally; the target makes a basic attack as a free action and shifts 1 square before or after the attack. [B]Inspirational Authority (Standard, encounter):[/B] Close burst 10; targets one ally; the target uses an at-will, encounter, or recharge attack power as a free action. [B]Urge hesitation (Standard, encounter) Charm:[/B] Close burst 5; targets enemies; +9 vs Will; the target cannot use a standard action during its next turn.[FONT=Verdana] [/FONT] [FONT=Verdana][B]Protected: [/B]A human noble gains a +2 bonus to all defenses while an ally is adjacent to it. [/FONT] [URL="http://www.wizards.com/dndinsider/compendium/monster.aspx?id=3010"][COLOR=wheat]Human Knife Fighter (custom leveled down;[/COLOR] link to original)[/URL][sblock=Token][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/Jin.png?t=1258256671[/IMG][/sblock][B]Perception:[/B] +9 [B]HP: [/B]30; [B]Bloodied:[/B] 15 [B]AC:[/B] 15; [B]Fort: [/B]13; [B]Ref:[/B] 13; [B]Will: [/B]12 [B]Speed:[/B] 6 [B] :bmelee: Wounding Dagger (at-will; standard) Weapon: [/B]+6 vs. AC; 1d6+4 damage (crit 1d6) and ongoing 5 damage (save ends) [B] :melee: Dance of the Knife (at-will; standard) Weapon: [/B]+6 vs. AC; 1d6+4 damage (crit 1d6). [B]Effect:[/B] The human knife fighter shifts 2 squares after the attack and makes one more attack against the same target or a different one. The knife fighter then shifts 2 squares. [B] Peerless Tumbler (recharge [/B][B]:5: :6:; move):[/B] The human knife fighter shifts 4 squares, ignoring difficult terrain. [B]Combat Advantage: [/B]A human knife fighter deals 1d6 extra damage against any target granting combat advantage to it. Stealth +7 [/sblock] [/QUOTE]
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Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
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