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Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5011922" data-attributes="member: 79440"><p>Jin slides to gain his footing and suffers an unexpected blow to the gut from the bandit’s mace. Taking advantage of jin’s winded condition, the bandit slips away from the melee and runs down the hall to regroup with his companions.</p><p> </p><p> As if by some magic, the halfling slinger emerges from behind a double-door at the far end of the hall down which the bandit ran. Three stones fly at Rujah and one finds its mark, raising a bleeding welt on Rujah’s scaly head. </p><p> </p><p> From behind the halfling, the thief-lord’s words inspire one more shot from the halfling, but it flies wide, <span style="color: #b6dde8">“Told you so, you overgrown windbag!”</span></p><p> Cursing, the halfling disappears behind the double-door.</p><p> </p><p>Once more, the barrage of attacks is concluded by a feeble attempt from the drake who can seem to penetrate neither Rujah’s armor nor the reach of his hammer. When it finally flaps out of sight, the room is eerily quiet, exposing the low and weak breaths coming from Dayna, who lies on the verge of death.[sblock=Mechanics]Human Bandit</p><p> Standard: Mace Attack</p><p> Target: Jin</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2336463/" target="_blank">1d20+4=21</a> Hit</p><p> Damage: 1d8+1=4</p><p> Effect: Shift to F29</p><p> Move: E30, E31, D31, C31, B31, B30</p><p> Stealth: <a href="http://invisiblecastle.com/roller/view/2336469/" target="_blank">1d20+9=10</a> Bandit 3 is not hidden, but not visible.</p><p> </p><p> Halfing Slinger:</p><p> Stone Rain Recharge: <a href="http://invisiblecastle.com/roller/view/2335915/" target="_blank">1d6=6</a> Stone Rain recharges</p><p> Stealth: <a href="http://invisiblecastle.com/roller/view/2336442/" target="_blank">1d20+9=28</a> Halfling Slinger is hidden</p><p> Move: to A32</p><p> Standard: Stone Rain</p><p> Target: Rujah</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2336443/" target="_blank">3X1d20+4+2(CA)=8;11;25</a> One Hit</p><p> Damage: <a href="http://invisiblecastle.com/roller/view/2336451/" target="_blank">1d6+4+1d6(CA) = 11</a></p><p> </p><p> Human Noble:</p><p> Standard: Appoint Champion</p><p> Target: Halfling Slinger</p><p> Attack Target: Rujah</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2336459/" target="_blank">1d20+6=16</a> Miss</p><p> Effect: Shift out of doorway.</p><p> Stealth: <a href="http://invisiblecastle.com/roller/view/2336466/" target="_blank">1d20+9=25</a> Halfling Slinger is hidden</p><p> Move (Human Noble): A32</p><p> Minor (Human Noble): Close Door.</p><p> </p><p> Spiretop Drake:</p><p> Standard: Flyby Attack</p><p> Target: Rujah</p><p> Attack: B31, C31, D31, E31, F31, G31, <a href="http://invisiblecastle.com/roller/view/2336474/" target="_blank">1d20+4=17</a> Miss, F31, E31</p><p> Move: D31, C31, B31, A32, Out of sight.</p><p> Stealth: <a href="http://invisiblecastle.com/roller/view/2336478/" target="_blank">1d20+4=24</a> Spiretop Drake is hidden[/sblock][sblock=Status]Rujah (9): H30 <span style="color: red">15/34 Bloodied </span>HS 11/12 AP 2</p><p>Jin (9): G27 <span style="color: lime">18/27</span> HS 6/6 AP 2</p><p>Riardon (6): G25 <span style="color: lime">18/34</span> HS 8/8 AP 2</p><p>Fenwick (13): F24 <span style="color: lime">20/31</span>HS 9/11 AP 1</p><p>Dayna (10): E23 <span style="color: #7f7f7f">-2/22 Dying 2 saves failed</span> HS 1/2 AP Uses Talon's</p><p></p><p>Spiretop Drake 2 (15): LKL A32 <span style="color: lime">20/29</span></p><p><span style="color: #7f7f7f"><s>Human Bandit 1 (15): H23 -1/37 Dead</s> </span></p><p><span style="color: #7f7f7f"><s>Human Bandit 2 (15): G24 -4/37 Dead </s></span></p><p> Human Bandit 3 (15): B30 <span style="color: red">13/37 Bloodied</span></p><p> Human Noble (15): LKL A32 <span style="color: lime">60/60</span></p><p>Halfling Slinger (15): LKL A32 <span style="color: lime">18/22</span> </p><p><span style="color: #7f7f7f"><s>Human Knife Fighter (15): F25 -9/30 Dead</s></span>[/sblock][sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/TheHideoutRound5.jpg?t=1259451699" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Enemies][/sblock][sblock=P8,Only]Nature wears a thin veneer in this rancid, subterranean tributary. Along the walkway to the south is a large pipe, belching excrement and rain runoff into the river. A ladder extends over the pipe, and beyond is a stairway, scaffolded over crumbling sandstone and up into the ceiling of the tunnel wall. </p><p> </p><p>To the north, just beyond the boat, you notice something that eluded your eye before. The sandstone wall is slightly discolored for a ten-foot section. It appears that someone plastered over the wall with brown mortar, mixed with pyrite, made to look like the wall, but to your trained eye, it would only pass for sandstone in the dark. Your sunrod reflects garishly off the pyrite exposing the façade.</p><p></p><p>It takes no strength at all to push the false door open exposing a forking passage beyond, cut into the wall of the tunnel. The sparkle of metal catches your eye in the space beyond the passage entry to the right. The path to the left disappears around a corner not twenty feet in.</p><p></p><p>There is no secure place (besides, perhaps the sewer pipe) to re-moor the boat. It seems, however, that the boat was moored here as a means of escape in the event of discovery.</p><p></p><p>Inside the coin purse is one gold piece, two silver piece, and one coin marked with a sheaf of wheat standing in a field of cotton. It's made out of solid platinum.[sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/TheboatRound3.jpg?t=1259452841" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Status]Success! Skill Challenge Completed!</p><p> Talon (11): Unknown <span style="color: red">13(15)/26 Bloodied</span> HS 6/8 AP 1 [/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5011922, member: 79440"] Jin slides to gain his footing and suffers an unexpected blow to the gut from the bandit’s mace. Taking advantage of jin’s winded condition, the bandit slips away from the melee and runs down the hall to regroup with his companions. As if by some magic, the halfling slinger emerges from behind a double-door at the far end of the hall down which the bandit ran. Three stones fly at Rujah and one finds its mark, raising a bleeding welt on Rujah’s scaly head. From behind the halfling, the thief-lord’s words inspire one more shot from the halfling, but it flies wide, [COLOR=#b6dde8]“Told you so, you overgrown windbag!”[/COLOR] Cursing, the halfling disappears behind the double-door. Once more, the barrage of attacks is concluded by a feeble attempt from the drake who can seem to penetrate neither Rujah’s armor nor the reach of his hammer. When it finally flaps out of sight, the room is eerily quiet, exposing the low and weak breaths coming from Dayna, who lies on the verge of death.[sblock=Mechanics]Human Bandit Standard: Mace Attack Target: Jin Attack: [URL="http://invisiblecastle.com/roller/view/2336463/"]1d20+4=21[/URL] Hit Damage: 1d8+1=4 Effect: Shift to F29 Move: E30, E31, D31, C31, B31, B30 Stealth: [URL="http://invisiblecastle.com/roller/view/2336469/"]1d20+9=10[/URL] Bandit 3 is not hidden, but not visible. Halfing Slinger: Stone Rain Recharge: [URL="http://invisiblecastle.com/roller/view/2335915/"]1d6=6[/URL] Stone Rain recharges Stealth: [URL="http://invisiblecastle.com/roller/view/2336442/"]1d20+9=28[/URL] Halfling Slinger is hidden Move: to A32 Standard: Stone Rain Target: Rujah Attack: [URL="http://invisiblecastle.com/roller/view/2336443/"]3X1d20+4+2(CA)=8;11;25[/URL] One Hit Damage: [URL="http://invisiblecastle.com/roller/view/2336451/"]1d6+4+1d6(CA) = 11[/URL] Human Noble: Standard: Appoint Champion Target: Halfling Slinger Attack Target: Rujah Attack: [URL="http://invisiblecastle.com/roller/view/2336459/"]1d20+6=16[/URL] Miss Effect: Shift out of doorway. Stealth: [URL="http://invisiblecastle.com/roller/view/2336466/"]1d20+9=25[/URL] Halfling Slinger is hidden Move (Human Noble): A32 Minor (Human Noble): Close Door. Spiretop Drake: Standard: Flyby Attack Target: Rujah Attack: B31, C31, D31, E31, F31, G31, [URL="http://invisiblecastle.com/roller/view/2336474/"]1d20+4=17[/URL] Miss, F31, E31 Move: D31, C31, B31, A32, Out of sight. Stealth: [URL="http://invisiblecastle.com/roller/view/2336478/"]1d20+4=24[/URL] Spiretop Drake is hidden[/sblock][sblock=Status]Rujah (9): H30 [COLOR=red]15/34 Bloodied [/COLOR]HS 11/12 AP 2 Jin (9): G27 [COLOR=lime]18/27[/COLOR] HS 6/6 AP 2 Riardon (6): G25 [COLOR=lime]18/34[/COLOR] HS 8/8 AP 2 Fenwick (13): F24 [COLOR=lime]20/31[/COLOR]HS 9/11 AP 1 Dayna (10): E23 [COLOR=#7f7f7f]-2/22 Dying 2 saves failed[/COLOR] HS 1/2 AP Uses Talon's Spiretop Drake 2 (15): LKL A32 [COLOR=lime]20/29[/COLOR] [COLOR=#7f7f7f][s]Human Bandit 1 (15): H23 -1/37 Dead[/s] [s]Human Bandit 2 (15): G24 -4/37 Dead [/s][/COLOR] Human Bandit 3 (15): B30 [COLOR=red]13/37 Bloodied[/COLOR] Human Noble (15): LKL A32 [COLOR=lime]60/60[/COLOR] Halfling Slinger (15): LKL A32 [COLOR=lime]18/22[/COLOR] [COLOR=#7f7f7f][s]Human Knife Fighter (15): F25 -9/30 Dead[/s][/COLOR][/sblock][sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/TheHideoutRound5.jpg?t=1259451699[/IMG][/sblock][sblock=Enemies][/sblock][sblock=P8,Only]Nature wears a thin veneer in this rancid, subterranean tributary. Along the walkway to the south is a large pipe, belching excrement and rain runoff into the river. A ladder extends over the pipe, and beyond is a stairway, scaffolded over crumbling sandstone and up into the ceiling of the tunnel wall. To the north, just beyond the boat, you notice something that eluded your eye before. The sandstone wall is slightly discolored for a ten-foot section. It appears that someone plastered over the wall with brown mortar, mixed with pyrite, made to look like the wall, but to your trained eye, it would only pass for sandstone in the dark. Your sunrod reflects garishly off the pyrite exposing the façade. It takes no strength at all to push the false door open exposing a forking passage beyond, cut into the wall of the tunnel. The sparkle of metal catches your eye in the space beyond the passage entry to the right. The path to the left disappears around a corner not twenty feet in. There is no secure place (besides, perhaps the sewer pipe) to re-moor the boat. It seems, however, that the boat was moored here as a means of escape in the event of discovery. Inside the coin purse is one gold piece, two silver piece, and one coin marked with a sheaf of wheat standing in a field of cotton. It's made out of solid platinum.[sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/TheboatRound3.jpg?t=1259452841[/IMG][/sblock][sblock=Status]Success! Skill Challenge Completed! Talon (11): Unknown [COLOR=red]13(15)/26 Bloodied[/COLOR] HS 6/8 AP 1 [/sblock][/sblock] [/QUOTE]
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Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
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