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Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5015208" data-attributes="member: 79440"><p>Without saying a word, the bandit runs across the hall, just out of reach of Rujah’s acidic breath. He opens the double-door at the far end and slides through, making a little more noise than he would have hoped.</p><p> </p><p> A handsome hand reaches out and closes the door soundly behind him. From behind the door, Riardon, though around the corner, makes out some shuffling about that seems to be retreating from the door. No one emerges to engage the party.</p><p> </p><p> Suddenly, all hell breaks loose, from beyond the door, you hear shouting, running feet, cries of battle, clanging metal, and a familiar howl of pain.[sblock=Mechanics]</p><p></p><p>Halfling Slinger:</p><p>Recharge Stone Rain: <a href="http://rpgp.org/dice/?p=group" target="_blank">1d6=6</a> Stone Rain Recharges </p><p></p><p> Move: More than 2 squares </p><p> loud the others are being.</p><p> Stealth: <a href="http://rpgp.org/dice/?p=group#" target="_blank">1d20+9-5=14</a> [sblock=Open this only after you post your actions for the next round]Standard: Readied action: Stone Rain on first creature to enter either A32 or B32.[/sblock]Bandit 3</p><p> Move: A31</p><p> Minor: Open Door</p><p> Move: Through door</p><p> Stealth: <a href="http://rpgp.org/dice/?p=group" target="_blank">1d20+9-5=16</a> </p><p> </p><p> Human Noble:</p><p> Minor: Close door</p><p> Move: A33, A34, A35, B36, C37, C38</p><p> Stealth: <a href="http://rpgp.org/dice/?p=group" target="_blank">1d20+9-5=10 </a></p><p> Standard: Charge</p><p> Target: Talon</p><p> Attack: <a href="http://rpgp.org/dice/?p=group" target="_blank">1d20+10+1=17</a> Hit</p><p> Damage: <a href="http://rpgp.org/dice/?p=group" target="_blank">1d8+3=10</a> </p><p> </p><p> Spiretop Drake 2</p><p> Move: More than 2 squares</p><p> Stealth: <a href="http://rpgp.org/dice/?p=group" target="_blank">1d20+4-5=6</a> </p><p> Standard: Flyby Attack</p><p> Target: Talon</p><p> Attack: B36, C37, C38, C39, B40, A40, <a href="http://rpgp.org/dice/?p=group" target="_blank">1d20+6=17</a> Hit,B41, B42</p><p> Damage: <a href="http://rpgp.org/dice/?p=group" target="_blank">1d6+4=6 </a></p><p></p><p> Move: B43, B44, C45[/sblock][sblock=status]Rujah (9): H30 <span style="color: red">15/34 Bloodied </span>HS 11/12 AP 2</p><p></p><p> Jin (9): G27 <span style="color: lime">18/27</span> HS 6/6 AP 2</p><p>Riardon (6): G25 <span style="color: lime">18/34</span> HS 8/8 AP 2</p><p>Fenwick (13): F24 <span style="color: lime">20/31</span>HS 9/11 AP 1</p><p>Dayna (10): E23 <span style="color: #7f7f7f">-2/22 Dying (no saves required) </span>HS 1/2 AP Uses Talon's</p><p></p><p>Spiretop Drake 2 (15): LKL A32 <span style="color: lime">20/29</span></p><p><span style="color: #7f7f7f"><s>Human Bandit 1 (15): H23 -1/37 Dead</s> </span></p><p><span style="color: #7f7f7f"><s>Human Bandit 2 (15): G24 -4/37 Dead </s></span></p><p>Human Bandit 3 (15): B30 <span style="color: red">13/37 Bloodied</span></p><p>Human Noble (15): LKL A32 <span style="color: lime">60/60</span></p><p>Halfling Slinger (15): LKL A32 <span style="color: lime">18/22</span> </p><p><span style="color: #7f7f7f"><s>Human Knife Fighter (15): F25 -9/30 Dead</s></span>[/sblock][sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/TheHideoutRound6.jpg?t=1259719472" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=P8,Only]Talon enters a small chamber, obviously carved out with tools, in which is piled a large sum of valuable odds and ends, obviously come across by less than honest means. He also hears footsteps and conversation approaching…</p><p> <span style="color: Yellow"></span></p><p><span style="color: Yellow"> “OK, pile the rest of the things in the boat, and we’ll cut loose. Hopefully, we’ll be long gone before they know we’ve left.”</span></p><p> A hoarse voice whispers harshly, <span style="color: LightBlue">“Shhhh. Not so loud, they’re just on the other side of that-“</span></p><p> <span style="color: Yellow">“Hold beast! You died once. You’ll do it again!” </span>The thief-lord charges forward slashing talon across the chest, cutting through the hide and drawing blood.</p><p> </p><p> Before Talon can respond, the spretop drake rounds the corner, and bites into the back of Talon’s neck dropping him, unconscious to the ground. Satisfied that the job has been finished, Talon is left for dead as the drake lights on the boat, waiting for the others.</p><p></p><p><span style="color: Yellow">"Smoc! Watch the door! They'll be coming a little sooner than we wanted!"</span></p><p><span style="color: Yellow"></span> </p><p> [sblock=status] Talon (11): Unknown <span style="color: #7f7f7f">-1/26 Dying</span> HS 6/8 AP 1 [/sblock][sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/Theloot.png?t=1259719545" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][/sblock][sblock=Enemies]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/HumanNoble.png?t=1259719757" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/SpiretopDrake.png?t=1259719792" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/HalflingSlinger-1.png?t=1259719813" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://i571.photobucket.com/albums/ss151/HMGimlord/HumanBandit.png?t=1259719832" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=OOC]WD and P8 had questions, but the answers can be easily updated later. I'm moving along. WD you can finish your actions from last turn if you want in addition to posting your next turn. P8 when I have an answer, I'll update the status accordingly.</p><p></p><p>OK Theroc. Time to tell me what I forgot. This round might prove to be another blow to Rujah's self esteme. Tell him it happens to everyone their first time out, and not to let it get to him <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.[/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5015208, member: 79440"] Without saying a word, the bandit runs across the hall, just out of reach of Rujah’s acidic breath. He opens the double-door at the far end and slides through, making a little more noise than he would have hoped. A handsome hand reaches out and closes the door soundly behind him. From behind the door, Riardon, though around the corner, makes out some shuffling about that seems to be retreating from the door. No one emerges to engage the party. Suddenly, all hell breaks loose, from beyond the door, you hear shouting, running feet, cries of battle, clanging metal, and a familiar howl of pain.[sblock=Mechanics] Halfling Slinger: Recharge Stone Rain: [URL="http://rpgp.org/dice/?p=group"]1d6=6[/URL] Stone Rain Recharges Move: More than 2 squares loud the others are being. Stealth: [URL="http://rpgp.org/dice/?p=group#"]1d20+9-5=14[/URL] [sblock=Open this only after you post your actions for the next round]Standard: Readied action: Stone Rain on first creature to enter either A32 or B32.[/sblock]Bandit 3 Move: A31 Minor: Open Door Move: Through door Stealth: [URL="http://rpgp.org/dice/?p=group"]1d20+9-5=16[/URL] Human Noble: Minor: Close door Move: A33, A34, A35, B36, C37, C38 Stealth: [URL="http://rpgp.org/dice/?p=group"]1d20+9-5=10 [/URL] Standard: Charge Target: Talon Attack: [URL="http://rpgp.org/dice/?p=group"]1d20+10+1=17[/URL] Hit Damage: [URL="http://rpgp.org/dice/?p=group"]1d8+3=10[/URL] Spiretop Drake 2 Move: More than 2 squares Stealth: [URL="http://rpgp.org/dice/?p=group"]1d20+4-5=6[/URL] Standard: Flyby Attack Target: Talon Attack: B36, C37, C38, C39, B40, A40, [URL="http://rpgp.org/dice/?p=group"]1d20+6=17[/URL] Hit,B41, B42 Damage: [URL="http://rpgp.org/dice/?p=group"]1d6+4=6 [/URL] Move: B43, B44, C45[/sblock][sblock=status]Rujah (9): H30 [COLOR=red]15/34 Bloodied [/COLOR]HS 11/12 AP 2 Jin (9): G27 [COLOR=lime]18/27[/COLOR] HS 6/6 AP 2 Riardon (6): G25 [COLOR=lime]18/34[/COLOR] HS 8/8 AP 2 Fenwick (13): F24 [COLOR=lime]20/31[/COLOR]HS 9/11 AP 1 Dayna (10): E23 [COLOR=#7f7f7f]-2/22 Dying (no saves required) [/COLOR]HS 1/2 AP Uses Talon's Spiretop Drake 2 (15): LKL A32 [COLOR=lime]20/29[/COLOR] [COLOR=#7f7f7f][s]Human Bandit 1 (15): H23 -1/37 Dead[/s] [s]Human Bandit 2 (15): G24 -4/37 Dead [/s][/COLOR] Human Bandit 3 (15): B30 [COLOR=red]13/37 Bloodied[/COLOR] Human Noble (15): LKL A32 [COLOR=lime]60/60[/COLOR] Halfling Slinger (15): LKL A32 [COLOR=lime]18/22[/COLOR] [COLOR=#7f7f7f][s]Human Knife Fighter (15): F25 -9/30 Dead[/s][/COLOR][/sblock][sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/TheHideoutRound6.jpg?t=1259719472[/IMG][/sblock][sblock=P8,Only]Talon enters a small chamber, obviously carved out with tools, in which is piled a large sum of valuable odds and ends, obviously come across by less than honest means. He also hears footsteps and conversation approaching… [COLOR=Yellow] “OK, pile the rest of the things in the boat, and we’ll cut loose. Hopefully, we’ll be long gone before they know we’ve left.”[/COLOR] A hoarse voice whispers harshly, [COLOR=LightBlue]“Shhhh. Not so loud, they’re just on the other side of that-“[/COLOR] [COLOR=Yellow]“Hold beast! You died once. You’ll do it again!” [/COLOR]The thief-lord charges forward slashing talon across the chest, cutting through the hide and drawing blood. Before Talon can respond, the spretop drake rounds the corner, and bites into the back of Talon’s neck dropping him, unconscious to the ground. Satisfied that the job has been finished, Talon is left for dead as the drake lights on the boat, waiting for the others. [COLOR=Yellow]"Smoc! Watch the door! They'll be coming a little sooner than we wanted!" [/COLOR] [sblock=status] Talon (11): Unknown [COLOR=#7f7f7f]-1/26 Dying[/COLOR] HS 6/8 AP 1 [/sblock][sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/Theloot.png?t=1259719545[/IMG][/sblock][/sblock][sblock=Enemies][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/HumanNoble.png?t=1259719757[/IMG] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/SpiretopDrake.png?t=1259719792[/IMG] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/HalflingSlinger-1.png?t=1259719813[/IMG] [IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/HumanBandit.png?t=1259719832[/IMG][/sblock][sblock=OOC]WD and P8 had questions, but the answers can be easily updated later. I'm moving along. WD you can finish your actions from last turn if you want in addition to posting your next turn. P8 when I have an answer, I'll update the status accordingly. OK Theroc. Time to tell me what I forgot. This round might prove to be another blow to Rujah's self esteme. Tell him it happens to everyone their first time out, and not to let it get to him ;).[/sblock] [/QUOTE]
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Adventure: Hey! That's Not Wayne's Basement! (DM: H.M.Gimlord, Judge: Ozymandias79)
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