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Air Pirates: Episode 1: The Revenge of The Air Pirates:FULL!
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<blockquote data-quote="Shayuri" data-source="post: 3700104" data-attributes="member: 4936"><p>Oh MAN</p><p></p><p>Guys, I need help!</p><p></p><p>So I'm nearly done, when I stumble across a neat idea. If don't take Air domain, and instead take Storm or Windstorm domains, I can qualify for Elemental Savant PrC which would be really cool! I could even take both Elemental Savant AND Thaumaturge...which would be a long path, but ultimately be really nifty.</p><p></p><p>The problem is that I then lose the ability to rebuke and command air elementals...which would kick butt, because I can use that to try to take control of enemy airships (that use air elementals). I could also replace the Travel Domain, I guess...but I hate to lose that granted power. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>There's no feat that grants a bonus domain choice either. I looked up and down for one (though if you know of one, do tell <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />). </p><p></p><p>So basically I'm torn. If I go storm cleric, I'd probably go less summoning at first, and more direct stuff like Call Lightning. I'd become a summoner later on...probably around 9th level. This has the advantage of playing to the strengths of summoning...which aren't terribly impressive at these levels, but get much better later.</p><p></p><p>If I stay air cleric, I'd probably focus on summoning right away...which would mean different feat choices and so on. </p><p></p><p>So. Upshot is this. Storm cleric has better spells and PrC access, but the granted power is kind of lame. Air cleric has mediocre spells and PrC access, but the granted power rocks.</p><p></p><p>Heeeeelp!</p><p></p><p>Oh, also...are items from the Magic Item Compendium ok? I saw Spell Comp was in.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3700104, member: 4936"] Oh MAN Guys, I need help! So I'm nearly done, when I stumble across a neat idea. If don't take Air domain, and instead take Storm or Windstorm domains, I can qualify for Elemental Savant PrC which would be really cool! I could even take both Elemental Savant AND Thaumaturge...which would be a long path, but ultimately be really nifty. The problem is that I then lose the ability to rebuke and command air elementals...which would kick butt, because I can use that to try to take control of enemy airships (that use air elementals). I could also replace the Travel Domain, I guess...but I hate to lose that granted power. :) There's no feat that grants a bonus domain choice either. I looked up and down for one (though if you know of one, do tell :)). So basically I'm torn. If I go storm cleric, I'd probably go less summoning at first, and more direct stuff like Call Lightning. I'd become a summoner later on...probably around 9th level. This has the advantage of playing to the strengths of summoning...which aren't terribly impressive at these levels, but get much better later. If I stay air cleric, I'd probably focus on summoning right away...which would mean different feat choices and so on. So. Upshot is this. Storm cleric has better spells and PrC access, but the granted power is kind of lame. Air cleric has mediocre spells and PrC access, but the granted power rocks. Heeeeelp! Oh, also...are items from the Magic Item Compendium ok? I saw Spell Comp was in. [/QUOTE]
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