Thomas Shey
Legend
I agree. I tried to ruin the game in college back in the early 90's, but it was a nightmare. The entire attribute system is purely self referential. My strength score of 3rd (27) does nothing to tell me what I can and can't do. The problem is that 3rd (27) doesn't tell me how strong I am - it just tells me that I'm stronger than everyone in my group except Bob and Leslie (and they don't know how strong they are either). I know that baseline Amber strength is greater than normal human and that 3rd (27) is better than that, but is it good enough to pick up a couch and use it as a weapon (like Corwin does very early in the first story)? Well, who knows? What about if your strength is 1st (123)? Well, who knows? Every contest in this game is an arm wrestling contest between you and another party member; and that's when the "system" works best. Once a contest involves something not in your party, the whole thing breaks down. The "system" wants you to narrate your rank/number, but without providing any context for what that number means.
Yeah, we know Amberites (and Chaosians far as that goes) are superhuman, to some extent in all four attributes (though what exactly that means with Warfare in particular is, shall we say, muddy) but there's obviously a difference between Fiona and Gerard and what that difference is is pretty much in the wind in the game, and even in the books you only have a couple scenes to base that on and that's with two characters who are probably at the far ends of the Amberite scale from each other.
Like I said, I was on a diceless MUX years ago, with traits that started out vaguely similar to Over the Edge (but decided over time they needed things a little more specific than that if they were going to be useful), and they at least were working in a superhero setting so they could at least use various published characters as benchmarks. It was still pretty vague but it gave you something to work with.







