Comments?
I used the DMG guidelines for base numbers, then tweaked them to what I felt were more appropriate values for the character I was trying to build. This is mostly a test to see if 4e supports what I consider to be 'interesting' NPCs. In 3e, this would probably have been an evil bard or something.
Mostly looking for feedback on if its balanced for level/role.
Rabble Rouser Level 5 Controller(Leader)
Medium humanoid XP 200
Initiative +3 Senses Perception +4
HP 60; Bloodied 30
AC 17; Fortitude 17, Reflex 17, Will 19
Speed 6
Melee (standard; at-will) * Weapon
Quarterstaff +10 vs. AC; 1d6 + 4 damage.
Stand and Fight! (immediate reaction; when a minion with line of sight is killed; recharge
)
The minion is not killed.
Stunning Proclamation (standard; encounter)
Close Burst 3; Attack +9 vs. Will; Target is stunned until attacked by an enemy (save ends). Target must understand Common.
Aura Of Leadership
Any allied Human Minion with line of sight to the Rabble Rouser gains +2 Will defense and +2 to attacks
Alignment Any Languages Common
Skills Diplomacy +11, Insight +9, Streetwise +11
Str 13 (+1) Dex 12 (+1) Wis 14 (+2)
Con 11 (+0) Int 10 (+0) Cha 15 (+2)
I used the DMG guidelines for base numbers, then tweaked them to what I felt were more appropriate values for the character I was trying to build. This is mostly a test to see if 4e supports what I consider to be 'interesting' NPCs. In 3e, this would probably have been an evil bard or something.
Mostly looking for feedback on if its balanced for level/role.
Rabble Rouser Level 5 Controller(Leader)
Medium humanoid XP 200
Initiative +3 Senses Perception +4
HP 60; Bloodied 30
AC 17; Fortitude 17, Reflex 17, Will 19
Speed 6

Quarterstaff +10 vs. AC; 1d6 + 4 damage.
Stand and Fight! (immediate reaction; when a minion with line of sight is killed; recharge

The minion is not killed.
Stunning Proclamation (standard; encounter)
Close Burst 3; Attack +9 vs. Will; Target is stunned until attacked by an enemy (save ends). Target must understand Common.
Aura Of Leadership
Any allied Human Minion with line of sight to the Rabble Rouser gains +2 Will defense and +2 to attacks
Alignment Any Languages Common
Skills Diplomacy +11, Insight +9, Streetwise +11
Str 13 (+1) Dex 12 (+1) Wis 14 (+2)
Con 11 (+0) Int 10 (+0) Cha 15 (+2)