AoO's and Occult Slayer, Concentration Checks

SadisticFishing

First Post
Well, I have an Occult Slayer BBEG-type thing planned (Fighter 8/Monk 2/Occult Slayer 5 Warforged), and I have a question or two.

If I ready an action to disrupt, and also AoO the caster (Mage Slayer, the feat), they have to roll two concentration checks to keep the spell, right?

Also, do I ready an action to "disrupt any spellcaster"? Or just one in particular? Readying actions is slightly confusing to me.
 

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Well, to be honest, you should never ever get a change to AoO a spell caster unless they really play poorly. With a five foot step, they will be safe from you. Now if you are a knight, or have a reach weapon it could happen

But then again, having a high level opponent standing ready to AoO the caster is a godsend for the party, as he is stuck in one place, and getting a single attack instead of a full attack or some other option. The res of the party will just slaughter him.
 

EyeontheMountain said:
Now if you are a knight, or have a reach weapon it could happen

If you've only got a 5 foot reach and there are no obstacles, being a knight won't stop them 5-foot-stepping away from you. The squares you threaten are considered difficult terrain, but the square they're moving into isn't, so the 5-foot step isn't prevented.

-Hyp.
 

Haha, it's a chain fighting Occult Slayer who's fighting them in a small room with an Enlarge Person potion..

Also, have you actually read Occult Slayer? It won't take more than 1 readied hit and an AoO to drop someone..
 
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SadisticFishing said:
Haha, it's a chain fighting Occult Slayer who's fighting them in a small room with an Enlarge Person potion..

Also, have you actually read Occult Slayer? It won't take more than 1 readied hit and an AoO to drop someone..

Have you actually read enlarge person? Warforged aren't people.
 

SadisticFishing said:
Haha, it's a chain fighting Occult Slayer who's fighting them in a small room with an Enlarge Person potion..

Also, have you actually read Occult Slayer? It won't take more than 1 readied hit and an AoO to drop someone..

Ok, so he readies to hit the wizard, and the wizard does not cast. Teh toerh 3 party members, kick him to the curb. Tough fight ;)

Nice xp though
 

EyeontheMountain said:
Ok, so he readies to hit the wizard, and the wizard does not cast. Teh toerh 3 party members, kick him to the curb. Tough fight ;)

Nice xp though

Yes, because the group will know that he won initiative and took his action to ready a hit...

To the Enlarge Person naysayer - thanks :P is there any way to enlarge a Warforged?
 


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