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Aphonion Tales: Ravenskrag and the Shadowline, a preteen D&D game (lightly edited notes, COMPLETED on 1/20/23)
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<blockquote data-quote="CPaladin" data-source="post: 8241983" data-attributes="member: 7030144"><p>Session 3 (4/25/20)</p><p></p><p>4 Tar-Skard</p><p></p><p>They have entered the lands of House Vilra. Two additional adventurers join their patrol-Ashaltir, a wood elf paladin of the First Daughter (one of the major elven deities), and Merreep, an elven ranger. [I think Merreep is also a wood elf, but I'm not sure off-hand.]</p><p></p><p>The present Sultan is Barash Abin, of House Jard.</p><p></p><p>Day passes uneventfully. During the middle of the night, Ulgorio is on watch and there’s a howling. It sounds kinda like people howling, in a varied pitch going up and down the scale. They’re getting closer.</p><p></p><p>Ulgorio wakes the rest. The horses and camels are also uncomfortable. There are 4 distinct tones, so probably 4 people.</p><p></p><p>Runor casts light, and cresting a dune about 25 feet away, they see 4 thin, emaciated looking people, dirty, howling, and spinning.</p><p></p><p>Runor zaps one lightly with a sacred flame, while Ulgorio and Bartix both run.</p><p></p><p>Ashaltir stabs one with a longsword, while Merreep shoots one in the back with a bow.</p><p></p><p>The one in the back hurls a handful of ichorous, green-looking substance at Marreep, missing entirely, and it sizzles as it hits the ground.</p><p></p><p>Ashaltir attacks again, taking down one.</p><p></p><p>Ulgorio hides, while the owlbear keeps attacking and bites down another one.</p><p></p><p>Bartix shoots one with a long bow.</p><p></p><p>Merreep drops the second to last one, and then Runor strikes the last one with a sacred flame, and it collapses, burning slightly.</p><p></p><p>Runor examines the bodies. It is very obvious that they have not been eating properly for at least weeks. The one who threw the handful of green stuff has a pouch at his side with at least 3 more handfuls. All of them look like commons, but all have something twisted about them, and the one who threw the handful has a strange symbol. Runor recognizes it as a hand-made symbol of Orlodu, the Worm that Bores Beneath, one of the minion deities of Borsh’tro. They get a grand total of 12 sp from the 4 bodies, and 4 shoddy longswords.</p><p></p><p>The rest of the night passes uneventfully.</p><p></p><p>They travel on southwards towards Circle Perilous, in their second full day out. They reach the Circle uneventfully. There’s a 60’ tower, made out of some form of glittering crystal, and its top glows. A thin line of energy extends out in either direction from the Circle. And on the far side is the Shadowlands, where there is no sunlight, and it’s a depressing gray everywhere.</p><p></p><p>A handful of soldiers in glittering silver and crystal armor supervise regular humans, and there is a full legion of troops there.</p><p></p><p>Runor walks up and hails the soldiers.</p><p></p><p>“There have been more small border crossings. We can certainly use aid in taking care of the detritus that crosses. We have reports of goblyns, and also of some undead being raised this side of the line, towards House Nin. The viceroy made the standard offer, 10 silver per day for 10 days, plus a bonus for any appropriate skulls you bring back. Take care if you see any eums—we’ve heard no reports of eums on this side of the border, but you’re a little green to take on eums.”</p><p></p><p>They offer them rations and clean water to supply for the patrol.</p><p></p><p>He updates their papers to indicate that two more have joined the group.</p><p></p><p>They overnighted at the Circle.</p><p>[cont'd]</p></blockquote><p></p>
[QUOTE="CPaladin, post: 8241983, member: 7030144"] Session 3 (4/25/20) 4 Tar-Skard They have entered the lands of House Vilra. Two additional adventurers join their patrol-Ashaltir, a wood elf paladin of the First Daughter (one of the major elven deities), and Merreep, an elven ranger. [I think Merreep is also a wood elf, but I'm not sure off-hand.] The present Sultan is Barash Abin, of House Jard. Day passes uneventfully. During the middle of the night, Ulgorio is on watch and there’s a howling. It sounds kinda like people howling, in a varied pitch going up and down the scale. They’re getting closer. Ulgorio wakes the rest. The horses and camels are also uncomfortable. There are 4 distinct tones, so probably 4 people. Runor casts light, and cresting a dune about 25 feet away, they see 4 thin, emaciated looking people, dirty, howling, and spinning. Runor zaps one lightly with a sacred flame, while Ulgorio and Bartix both run. Ashaltir stabs one with a longsword, while Merreep shoots one in the back with a bow. The one in the back hurls a handful of ichorous, green-looking substance at Marreep, missing entirely, and it sizzles as it hits the ground. Ashaltir attacks again, taking down one. Ulgorio hides, while the owlbear keeps attacking and bites down another one. Bartix shoots one with a long bow. Merreep drops the second to last one, and then Runor strikes the last one with a sacred flame, and it collapses, burning slightly. Runor examines the bodies. It is very obvious that they have not been eating properly for at least weeks. The one who threw the handful of green stuff has a pouch at his side with at least 3 more handfuls. All of them look like commons, but all have something twisted about them, and the one who threw the handful has a strange symbol. Runor recognizes it as a hand-made symbol of Orlodu, the Worm that Bores Beneath, one of the minion deities of Borsh’tro. They get a grand total of 12 sp from the 4 bodies, and 4 shoddy longswords. The rest of the night passes uneventfully. They travel on southwards towards Circle Perilous, in their second full day out. They reach the Circle uneventfully. There’s a 60’ tower, made out of some form of glittering crystal, and its top glows. A thin line of energy extends out in either direction from the Circle. And on the far side is the Shadowlands, where there is no sunlight, and it’s a depressing gray everywhere. A handful of soldiers in glittering silver and crystal armor supervise regular humans, and there is a full legion of troops there. Runor walks up and hails the soldiers. “There have been more small border crossings. We can certainly use aid in taking care of the detritus that crosses. We have reports of goblyns, and also of some undead being raised this side of the line, towards House Nin. The viceroy made the standard offer, 10 silver per day for 10 days, plus a bonus for any appropriate skulls you bring back. Take care if you see any eums—we’ve heard no reports of eums on this side of the border, but you’re a little green to take on eums.” They offer them rations and clean water to supply for the patrol. He updates their papers to indicate that two more have joined the group. They overnighted at the Circle. [cont'd] [/QUOTE]
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Aphonion Tales: Ravenskrag and the Shadowline, a preteen D&D game (lightly edited notes, COMPLETED on 1/20/23)
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