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Aphonion Tales: Ravenskrag and the Shadowline, a preteen D&D game (lightly edited notes, COMPLETED on 1/20/23)
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<blockquote data-quote="CPaladin" data-source="post: 8349915" data-attributes="member: 7030144"><p>Session 15 (October 17, 2020)</p><p></p><p>17 Zar</p><p>The group has reunited and shared information. They change their money (most for silver), but Aleep gets a letter of credit. The money-changer is a dwarven man, friendly, who takes a 2% cut.</p><p></p><p>They stay in the city, in an inn.</p><p></p><p>18 Zar</p><p>The day passes uneventfully.</p><p></p><p>19 Zar</p><p>In the morning, they hear about a botched attempted robbery on the money-changer where they changed their money. A group of burglars tried to break in, but there were good defenses—several guards and a stained-glass golem. One of the guards died, and several were injured, but the burglars were repulsed. Four of the burglars were killed, the rest fled. Runor decides to provide holy rites for the dead guard; on Aleep’s suggestion, he plans on telling the money-changer that he suspects this was caused by the tracing message. Runor also decides to cast speak with dead on the burglar.</p><p></p><p>There is a very minor temple functionary with the bodies, performing the equivalent of last rites. He is friendly to Runor, recognizing him as a priest. Runor takes over saying the words for the guard, before turning to the thugs.</p><p></p><p>Each of the thugs has an identical tattoo at the base of their neck that looks like a broken bone—looks like it could be a broken tibia. It’s the only tattoo any of them have.</p><p></p><p>Runor casts speak with dead:</p><p></p><p>"Did someone send you, and if so who?"</p><p>"We were sent by the Left-footed Man."</p><p></p><p>"What reason did he give you?"</p><p>"We were sent to retrieve gold from the money-changer that should not have been there. We would not have taken the job if we had known how good the defenses were."</p><p></p><p>"Have you worked for this man before?"</p><p>"Yes, the same man, in cowl and cover, has been their before, through the Left-footed Man. The guild will work for anyone who has enough money."</p><p></p><p>"Do you know of anything of Sir Clarence?"</p><p>"He is rich and powerful and would be able to pay the guild for things, but we know nothing of that."</p><p></p><p>"Have you ever hunted for illegal magical components?"</p><p>"We are the guild. We do not hunt animals—only occasionally the children of men. The Left-footed Man would not take any contracts to hunt for animals or monsters, but would hunt for gold. Apparently not so well."</p><p></p><p>The functionary says, “They’re talking about the Hidden Guild! The Guild of thieves, and possibly assassins. Why would the Left-footed Man want to attack a money-changer?”</p><p></p><p>Runor explains why they might have attacked the money-changer.</p><p></p><p>The functionary asks if they want to meet the Left-Footed Man. They say yes, and he says that one of his cousins could put them in touch with the Left-Footed Man.</p><p></p><p>Off they go to meet the functionary’s cousin. They end up in a tidy, well-kept, but not rich part of the city at a small house.</p><p></p><p>The matron of the house invites them in, and brings in her husband. He’s wiping off ink-stained fingers.</p><p></p><p>Runor says that we are looking for a guild that we have heard you have contact.</p><p></p><p>“You’re not from the city government, are you.”</p><p></p><p>“No. I swear by Glordiadel that I will not harm you unless you take action against us.”</p><p></p><p>“I’m an accountant! I don’t take action against anyone. But I do some accounting for some businesses that a certain guild has, and some windfalls they have from … special tasks for well-healed individuals. If you intend to hunt them, it will mean my life. But if you wish to speak with them I can set up a meeting with someone who speaks for them.”</p><p></p><p>(They confirm they’ll be meeting with the Left-Footed Man, and he cautions them to not make fun of the peg-leg he has in place of his right leg, though he has accepted the appellation “the Left-footed Man.” He lost it years ago in a misadventure with a land-shark.)</p><p></p><p>The accountant heads out, and returns a half-hour later with the Left-Footed Man—who looks more like some sort of warrior-type than a rogue, although he’s accompanied by two obvious rogues. The Left-Footed Man joins them for dinner (though his companions do not). Runor tests the food for poison.</p><p></p><p>“I do not go to temple often. But what can I do for the church?”</p><p></p><p>“I am looking into possible dealings between you and the people you represent and Sir Clarence.”</p><p></p><p>“Sir Clarence is a careful man. Mind you, I think it was ultimately he who hired us, that son of a bitch—we lost four men to that golem, and if it was Sir Clarence, he should have known that there was a golem. But the person who contacted me was a city guard lieutenant who shouldn’t have known how to find me, but did, and who has been seen in the presence of Sir Clarence.”</p><p></p><p>We mention Sir Clarence’s history of setting up groups to fail.</p><p></p><p>“I can’t question a lieutenant of the Watch. His name is Lieutenant Godwin. He’s usually on the east wall of the city with his men, but he’s been seen a lot with Sir Clarence. Sir Clarence’s rise in the city was meteoric, and many of us watched it closely.</p><p></p><p>“Anything I can tell you about Sir Clarence on the off-chance that he was the one who sent my men to die?”</p><p></p><p>“Anything you can tell us about the rumors that he hunts sentient creatures for magic parts?”</p><p></p><p>“You mean the werebears. That group has been allied with this city since before there was a city.” The Left-Footed Man clearly disapproves. “I would tell you this—the people of the poor quarter are terrified of him. Be careful of the wards of the grounds—they’re hidden and potent. He’s not a normal mage.”</p><p></p><p>“Not a normal mage?”</p><p></p><p>“He is a powerful mage, but he is not normal. You see in the middle of the night his tower glowing purple—he’s summoning something. A few of the local youths were crossing over into his yard. They were found, but they were never the same. We only saw it from a distance way, but it comes in purple light, it’s winged, and it left the tower.”</p><p></p><p>Ulgorio asks, “Did it look like a harpy?”</p><p></p><p>“Y’know, they did say it looked like a harpy, but more vicious. But it wasn’t the first time we’ve seen the purple glow.”</p><p></p><p>If he were a necromancer, he could be summoning the spirits of the creatures’ whose parts he used. But he would have to be a powerful mage, at least 12th or 13th circle, in addition to being a necromancer.</p><p></p><p>Aleep says, “if you want, you might watch the money-changer. There may be a second attempt, and you might be able to get some licks in at those who set you up.”</p><p></p><p>-----</p><p>The group goes to talk to the money-changer and warns him of what they think is happening. That gives him time to go to the Guild of Mercenaries and Slayers to hire more guards. He is pretty concerned about the idea of attackers capable of making it past his stained-glass golem.</p><p></p><p>They then go to talk to Lieutenant Godwin.</p><p></p><p>Runor takes the lead. “Do you have any acquaintances by the name of Sir Clarence?”</p><p></p><p>“I would consider him more than an acquaintance, but yes, I know Sir Clarence.”</p><p></p><p>“What would you consider him?”</p><p></p><p>“An associate in keeping the city ruled in a rational and lawful manner.”</p><p></p><p>“We heard that you contacted a certain guild.”</p><p></p><p>“You use the tools that you have to hand, even if you must destroy them.”</p><p></p><p>“We suspect that Sir Clarence sent you to reach out to them.”</p><p></p><p>“The money-changer had some ill-gotten gold that belonged to Sir Clarence, and he wanted it back. I was surprised that the guild was so messy in how it handled it." Lt. Godwin pauses before continuing. “Were you hear a few years ago? Then you know that the city was falling into disarray. Why was this happening? Because we did not have strong governance. Now the Lord Mayor is better than he was, at least marginally competent. But a lot of it is Sir Clarence. He organized the mages, brought the trade back—we’ve established law and order, but more than a little was him. I’m more than willing to sacrifice some of the riff-raff that tear at the city to finally end the internal strife within the city that is mostly between the magi will cease.”</p><p></p><p>“To put things bluntly, we believe that he is not to be trusted and has sacrificed many people to find magical components to pursue his goals and think that he hurts good workers—not necessarily people I agree with—but kills people who were following his orders.” Runor changes subject. “Are you a follower of the Lord of Light?”</p><p></p><p>“No. I am a follower of Lord Sytry. Order must be maintained.”</p><p></p><p>“What does Lord Sytry teach about necromancy?”</p><p></p><p>“The dead must be left at rest. Not even the resurrection of our dead is permitted.”</p><p></p><p>Runor tells him some stories about hunting down the necromancers and their cult to build Lt. Godwin's support for them. The group then tells him that Sir Clarence has been implicated in necromancy, and that he hired the party to hunt creatures for their body parts.</p><p></p><p>Lt. Godwin is very troubled by this, and admits that he was a go-between to the guild from Sir Clarence. “Sir Clarence never said anything about his own faith, just that he was of Law. But necromancy? None of the lawful faiths permit that, except some followers of Paranswarm. This is very disturbing. I will investigate as well.”</p><p></p><p>“Do you know of any associates of Sir Clarence you do not approve of, but that he must associate with?”</p><p></p><p>“Yes. Some of the mages, and Lady Lillian of course.”</p><p></p><p>“Lady Lillian?”</p><p></p><p>“Yes. You would think that by now she would have been driven out of the city, yet there she is.”</p><p></p><p>“Who is Lady Lillian?”</p><p></p><p>“Lady Lillian was the widow of the old Doge. The Doge used to rule, with the Lord Mayor only a sinecure. She was regent when the old Doge died, and his son was too young to inherit. As the young Doge approached his majority, he sickened and died, and I’m sure she killed him. But even I have to tolerate her, so I may become guard commander and stamp out the heresy of chaos despite not being of the majority religion. But I can’t prove her guilt, at least not yet.”</p><p></p><p>Aleep speculates that this is part of a plan—to undermine the stability of the city, by causing the death of the last of the line of anointed nobles who ruled the city and maintained a stable government, thus setting up Sir Clarence to take over.</p><p>[End session 15]</p></blockquote><p></p>
[QUOTE="CPaladin, post: 8349915, member: 7030144"] Session 15 (October 17, 2020) 17 Zar The group has reunited and shared information. They change their money (most for silver), but Aleep gets a letter of credit. The money-changer is a dwarven man, friendly, who takes a 2% cut. They stay in the city, in an inn. 18 Zar The day passes uneventfully. 19 Zar In the morning, they hear about a botched attempted robbery on the money-changer where they changed their money. A group of burglars tried to break in, but there were good defenses—several guards and a stained-glass golem. One of the guards died, and several were injured, but the burglars were repulsed. Four of the burglars were killed, the rest fled. Runor decides to provide holy rites for the dead guard; on Aleep’s suggestion, he plans on telling the money-changer that he suspects this was caused by the tracing message. Runor also decides to cast speak with dead on the burglar. There is a very minor temple functionary with the bodies, performing the equivalent of last rites. He is friendly to Runor, recognizing him as a priest. Runor takes over saying the words for the guard, before turning to the thugs. Each of the thugs has an identical tattoo at the base of their neck that looks like a broken bone—looks like it could be a broken tibia. It’s the only tattoo any of them have. Runor casts speak with dead: "Did someone send you, and if so who?" "We were sent by the Left-footed Man." "What reason did he give you?" "We were sent to retrieve gold from the money-changer that should not have been there. We would not have taken the job if we had known how good the defenses were." "Have you worked for this man before?" "Yes, the same man, in cowl and cover, has been their before, through the Left-footed Man. The guild will work for anyone who has enough money." "Do you know of anything of Sir Clarence?" "He is rich and powerful and would be able to pay the guild for things, but we know nothing of that." "Have you ever hunted for illegal magical components?" "We are the guild. We do not hunt animals—only occasionally the children of men. The Left-footed Man would not take any contracts to hunt for animals or monsters, but would hunt for gold. Apparently not so well." The functionary says, “They’re talking about the Hidden Guild! The Guild of thieves, and possibly assassins. Why would the Left-footed Man want to attack a money-changer?” Runor explains why they might have attacked the money-changer. The functionary asks if they want to meet the Left-Footed Man. They say yes, and he says that one of his cousins could put them in touch with the Left-Footed Man. Off they go to meet the functionary’s cousin. They end up in a tidy, well-kept, but not rich part of the city at a small house. The matron of the house invites them in, and brings in her husband. He’s wiping off ink-stained fingers. Runor says that we are looking for a guild that we have heard you have contact. “You’re not from the city government, are you.” “No. I swear by Glordiadel that I will not harm you unless you take action against us.” “I’m an accountant! I don’t take action against anyone. But I do some accounting for some businesses that a certain guild has, and some windfalls they have from … special tasks for well-healed individuals. If you intend to hunt them, it will mean my life. But if you wish to speak with them I can set up a meeting with someone who speaks for them.” (They confirm they’ll be meeting with the Left-Footed Man, and he cautions them to not make fun of the peg-leg he has in place of his right leg, though he has accepted the appellation “the Left-footed Man.” He lost it years ago in a misadventure with a land-shark.) The accountant heads out, and returns a half-hour later with the Left-Footed Man—who looks more like some sort of warrior-type than a rogue, although he’s accompanied by two obvious rogues. The Left-Footed Man joins them for dinner (though his companions do not). Runor tests the food for poison. “I do not go to temple often. But what can I do for the church?” “I am looking into possible dealings between you and the people you represent and Sir Clarence.” “Sir Clarence is a careful man. Mind you, I think it was ultimately he who hired us, that son of a bitch—we lost four men to that golem, and if it was Sir Clarence, he should have known that there was a golem. But the person who contacted me was a city guard lieutenant who shouldn’t have known how to find me, but did, and who has been seen in the presence of Sir Clarence.” We mention Sir Clarence’s history of setting up groups to fail. “I can’t question a lieutenant of the Watch. His name is Lieutenant Godwin. He’s usually on the east wall of the city with his men, but he’s been seen a lot with Sir Clarence. Sir Clarence’s rise in the city was meteoric, and many of us watched it closely. “Anything I can tell you about Sir Clarence on the off-chance that he was the one who sent my men to die?” “Anything you can tell us about the rumors that he hunts sentient creatures for magic parts?” “You mean the werebears. That group has been allied with this city since before there was a city.” The Left-Footed Man clearly disapproves. “I would tell you this—the people of the poor quarter are terrified of him. Be careful of the wards of the grounds—they’re hidden and potent. He’s not a normal mage.” “Not a normal mage?” “He is a powerful mage, but he is not normal. You see in the middle of the night his tower glowing purple—he’s summoning something. A few of the local youths were crossing over into his yard. They were found, but they were never the same. We only saw it from a distance way, but it comes in purple light, it’s winged, and it left the tower.” Ulgorio asks, “Did it look like a harpy?” “Y’know, they did say it looked like a harpy, but more vicious. But it wasn’t the first time we’ve seen the purple glow.” If he were a necromancer, he could be summoning the spirits of the creatures’ whose parts he used. But he would have to be a powerful mage, at least 12th or 13th circle, in addition to being a necromancer. Aleep says, “if you want, you might watch the money-changer. There may be a second attempt, and you might be able to get some licks in at those who set you up.” ----- The group goes to talk to the money-changer and warns him of what they think is happening. That gives him time to go to the Guild of Mercenaries and Slayers to hire more guards. He is pretty concerned about the idea of attackers capable of making it past his stained-glass golem. They then go to talk to Lieutenant Godwin. Runor takes the lead. “Do you have any acquaintances by the name of Sir Clarence?” “I would consider him more than an acquaintance, but yes, I know Sir Clarence.” “What would you consider him?” “An associate in keeping the city ruled in a rational and lawful manner.” “We heard that you contacted a certain guild.” “You use the tools that you have to hand, even if you must destroy them.” “We suspect that Sir Clarence sent you to reach out to them.” “The money-changer had some ill-gotten gold that belonged to Sir Clarence, and he wanted it back. I was surprised that the guild was so messy in how it handled it." Lt. Godwin pauses before continuing. “Were you hear a few years ago? Then you know that the city was falling into disarray. Why was this happening? Because we did not have strong governance. Now the Lord Mayor is better than he was, at least marginally competent. But a lot of it is Sir Clarence. He organized the mages, brought the trade back—we’ve established law and order, but more than a little was him. I’m more than willing to sacrifice some of the riff-raff that tear at the city to finally end the internal strife within the city that is mostly between the magi will cease.” “To put things bluntly, we believe that he is not to be trusted and has sacrificed many people to find magical components to pursue his goals and think that he hurts good workers—not necessarily people I agree with—but kills people who were following his orders.” Runor changes subject. “Are you a follower of the Lord of Light?” “No. I am a follower of Lord Sytry. Order must be maintained.” “What does Lord Sytry teach about necromancy?” “The dead must be left at rest. Not even the resurrection of our dead is permitted.” Runor tells him some stories about hunting down the necromancers and their cult to build Lt. Godwin's support for them. The group then tells him that Sir Clarence has been implicated in necromancy, and that he hired the party to hunt creatures for their body parts. Lt. Godwin is very troubled by this, and admits that he was a go-between to the guild from Sir Clarence. “Sir Clarence never said anything about his own faith, just that he was of Law. But necromancy? None of the lawful faiths permit that, except some followers of Paranswarm. This is very disturbing. I will investigate as well.” “Do you know of any associates of Sir Clarence you do not approve of, but that he must associate with?” “Yes. Some of the mages, and Lady Lillian of course.” “Lady Lillian?” “Yes. You would think that by now she would have been driven out of the city, yet there she is.” “Who is Lady Lillian?” “Lady Lillian was the widow of the old Doge. The Doge used to rule, with the Lord Mayor only a sinecure. She was regent when the old Doge died, and his son was too young to inherit. As the young Doge approached his majority, he sickened and died, and I’m sure she killed him. But even I have to tolerate her, so I may become guard commander and stamp out the heresy of chaos despite not being of the majority religion. But I can’t prove her guilt, at least not yet.” Aleep speculates that this is part of a plan—to undermine the stability of the city, by causing the death of the last of the line of anointed nobles who ruled the city and maintained a stable government, thus setting up Sir Clarence to take over. [End session 15] [/QUOTE]
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