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Aphonion Tales: The Archducal Council -- Unedited notes; later posts are edited transcripts (posts MWF, update 3/1/23)
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<blockquote data-quote="CPaladin" data-source="post: 8411293" data-attributes="member: 7030144"><p>Session 66 (June 26, 2014)</p><p></p><p>5 Tar-Skard</p><p>Kit gets a morning report about a drow mercenary offering information for pay; currently in a safe house. [Attached]</p><p></p><p>Kit asks her scribe, Alonzo, who Lord Dillion was. He was evacuated from the near Underdark by Enclaves to this palace. He was the leader of a trade expedition to a Drowan city, and he discovered a flesheating cult of death worshippers. He became a little paranoiac, so he was evacuated. His entire band was killed, he was from Mandrath, I’m quite sure.</p><p></p><p>Also asks her scribe whether he could use a good forger; he says, yes, definitely, he has several, but could always use more.</p><p></p><p>Alistair asks Bishop Waters to curse Jerrit the Ferret with a curse that makes him become violently ill after drinking alcohol. He’s then sent over to Alonzo.</p><p></p><p>The Council has the Minister of Magic summon Ak’dravon, the drow mercenary captain. They verify his identity via young Lord Brightspan. He’s one of the grungier and more flea bitten dark elves Lord Brightspan has ever seen.</p><p></p><p>He’s flea bitten, but actually muscular, wearing a mix of drowan and dwarven armor, with a high glass shield off to one side.</p><p></p><p>"I’m captain of a small band of drowan mercenaries. I’ve been through hell, and you were the only people who I thought I could sell the information to. I was traveling through the Underdark with a medium sized caravan when we met a mixed group of humans, who were doing surprisingly well for the Underdark, and a group of demons. Not the demons from my home city, but demons nonetheless. They weren’t after us, we were just in the way, but they killed us anyway. They turned aside into the old south tunnel. We went into one of the way houses after escorting the merchants out, and creatures came after us. Not demons, not humans, not were, I’ve spent 80 years in the Underdark, but I don’t know what type of creatures they were. Two of my men and I escaped. Moriquendarim destroyed the creatures.</p><p></p><p>"Legend says that there was a shrine up the Southern tunnel. The energies that come out of that place, those alone can slay you. I went up that tunnel a little way, far enough to see the energies—the light, the darkness, the colors—you could smell it. And they went straight up that tunnel like a burst.</p><p></p><p>"I did bring this with me. He pulls out a small pouch that seemed very heavy and lays it on the table. The Moriquendarim captain didn’t mind that I took it."</p><p></p><p>The Southern tunnel runs to underneath the Fallen Enclave in the north of Enclaves.</p><p></p><p>"The demons were goat demons, bull demons, but mostly goat demons. And one great thing—I think it’s called a thrall-carrier, a great big thing. Each carries a casket, with either its summoner or a more intelligent demon on its back. But the enormous strength or power they can bring to bear if you need to break something down, enormous. But if your concentration lapses for a second, just a second, my brother used to say, they’ll have killed five innocents or collapsed a building. That’s why they’re banned.</p><p></p><p>"You start to change if you get too close to the magical energy. They have no Noldar among them, and without that they would be changed.</p><p></p><p>"Didn’t perceive a creature there, but it was shaking—almost an earthquake, but not quite. A terrible thing in the Underdark.</p><p></p><p>"I will offer my maps, and my guiding skills to the group that you be sending. If we survive, then I dinnae ever want to return to the Underdark." (The Council promises that if they succeed he’ll be granted knightly rank and an appropriate position.)</p><p></p><p>He pulls out a head, clearly dead, with a silvery sheen over the flesh. Very gradually as we watch, it continually changes shape, just a little.</p><p></p><p>“You notice how it could almost be our cousin, but not quite? It almost looks like an elf, but not quite. Unseelie fae do you think?”</p><p></p><p>"Did you keep any treasure or trophies when you fought your way through?"</p><p></p><p>"Only a few things." He drops one in front of the Council (that he says he doesn’t want to sell), "and this that I probably will sell". The other thing is a huge plate, cut out of mother of pearl, with runic markings. The first one is a strange, shapechanging metal map, hanging from a chain of adamantium.</p><p></p><p>Alistair studies the “map” and gets a vision of small colored nodes, almost like a map, and then he basically gets a mind filled with a blast of colors. The small colored nodes rearrange themselves, and Alistair believes that that is the actual physical configuration of the area around the target changing.</p><p></p><p>Dame Brionna’s page reports that the front gate is under assault.</p><p></p><p>We tell Ak’dravon to put the map back in an extraplanar space, tell the guards to move him to a different secure location, and then Alistair and Caitlyn get sent to separate secure areas.</p><p>[cont'd]</p></blockquote><p></p>
[QUOTE="CPaladin, post: 8411293, member: 7030144"] Session 66 (June 26, 2014) 5 Tar-Skard Kit gets a morning report about a drow mercenary offering information for pay; currently in a safe house. [Attached] Kit asks her scribe, Alonzo, who Lord Dillion was. He was evacuated from the near Underdark by Enclaves to this palace. He was the leader of a trade expedition to a Drowan city, and he discovered a flesheating cult of death worshippers. He became a little paranoiac, so he was evacuated. His entire band was killed, he was from Mandrath, I’m quite sure. Also asks her scribe whether he could use a good forger; he says, yes, definitely, he has several, but could always use more. Alistair asks Bishop Waters to curse Jerrit the Ferret with a curse that makes him become violently ill after drinking alcohol. He’s then sent over to Alonzo. The Council has the Minister of Magic summon Ak’dravon, the drow mercenary captain. They verify his identity via young Lord Brightspan. He’s one of the grungier and more flea bitten dark elves Lord Brightspan has ever seen. He’s flea bitten, but actually muscular, wearing a mix of drowan and dwarven armor, with a high glass shield off to one side. "I’m captain of a small band of drowan mercenaries. I’ve been through hell, and you were the only people who I thought I could sell the information to. I was traveling through the Underdark with a medium sized caravan when we met a mixed group of humans, who were doing surprisingly well for the Underdark, and a group of demons. Not the demons from my home city, but demons nonetheless. They weren’t after us, we were just in the way, but they killed us anyway. They turned aside into the old south tunnel. We went into one of the way houses after escorting the merchants out, and creatures came after us. Not demons, not humans, not were, I’ve spent 80 years in the Underdark, but I don’t know what type of creatures they were. Two of my men and I escaped. Moriquendarim destroyed the creatures. "Legend says that there was a shrine up the Southern tunnel. The energies that come out of that place, those alone can slay you. I went up that tunnel a little way, far enough to see the energies—the light, the darkness, the colors—you could smell it. And they went straight up that tunnel like a burst. "I did bring this with me. He pulls out a small pouch that seemed very heavy and lays it on the table. The Moriquendarim captain didn’t mind that I took it." The Southern tunnel runs to underneath the Fallen Enclave in the north of Enclaves. "The demons were goat demons, bull demons, but mostly goat demons. And one great thing—I think it’s called a thrall-carrier, a great big thing. Each carries a casket, with either its summoner or a more intelligent demon on its back. But the enormous strength or power they can bring to bear if you need to break something down, enormous. But if your concentration lapses for a second, just a second, my brother used to say, they’ll have killed five innocents or collapsed a building. That’s why they’re banned. "You start to change if you get too close to the magical energy. They have no Noldar among them, and without that they would be changed. "Didn’t perceive a creature there, but it was shaking—almost an earthquake, but not quite. A terrible thing in the Underdark. "I will offer my maps, and my guiding skills to the group that you be sending. If we survive, then I dinnae ever want to return to the Underdark." (The Council promises that if they succeed he’ll be granted knightly rank and an appropriate position.) He pulls out a head, clearly dead, with a silvery sheen over the flesh. Very gradually as we watch, it continually changes shape, just a little. “You notice how it could almost be our cousin, but not quite? It almost looks like an elf, but not quite. Unseelie fae do you think?” "Did you keep any treasure or trophies when you fought your way through?" "Only a few things." He drops one in front of the Council (that he says he doesn’t want to sell), "and this that I probably will sell". The other thing is a huge plate, cut out of mother of pearl, with runic markings. The first one is a strange, shapechanging metal map, hanging from a chain of adamantium. Alistair studies the “map” and gets a vision of small colored nodes, almost like a map, and then he basically gets a mind filled with a blast of colors. The small colored nodes rearrange themselves, and Alistair believes that that is the actual physical configuration of the area around the target changing. Dame Brionna’s page reports that the front gate is under assault. We tell Ak’dravon to put the map back in an extraplanar space, tell the guards to move him to a different secure location, and then Alistair and Caitlyn get sent to separate secure areas. [cont'd] [/QUOTE]
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Aphonion Tales: The Archducal Council -- Unedited notes; later posts are edited transcripts (posts MWF, update 3/1/23)
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