Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
Arendel’s Serpent's Skull Journal. (Complete! 06/25/13, With Pictures!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Abciximab" data-source="post: 5671601" data-attributes="member: 46017"><p><strong><p style="text-align: center">Session 16.</p><p></strong></p><p>Rova the 9th.</p><p></p><p>We were busy this morning buying and selling equipment and materials. We bumped into Chumba today in the market. She has joined back with us for a time. At one point we were approached by a small girl named Edju selling dolls made from corn husks. Max bought a couple for a silver coin (five times more than she was asking).</p><p></p><p>That night we were attacked by assassins in Cheiton’s home! I awoke to find an intruder trying to stab me with a poisoned short sword. Luckily, I had heard him opening the window and was not completely caught off guard. I turned invisible and, when my opponent left the room, followed him out into the main hallway. There, I found each of my companions under attack as well. To balance the odds I cast Haste upon all of my allies. </p><p></p><p>As the tide started to turn, the few remaining assassins tried to flee. N’Ketchi pursued one down the stairs while Max followed another right out the second floor window. I could tell by the sound he didn’t land well, so I ran to Chumba and cast Fly upon her. Though they didn’t realize it yet, our opponents were doomed. With a Hasted Max and a Raging, Hasted and Flying Chumba after them, there was no chance of escape. Upon their bodies we found pendants marking them as agents of the Aspis Consortium. It seems our enemies are keeping at least one step ahead of us.</p><p></p><p style="text-align: center">----------</p><p></p><p>Rova the 10th.</p><p></p><p>We left early in the morning from Kalabuto. We thought it best to move on quickly after the attack in Cheiton’s home. Since we will pass the Lake of Vanishing Armies, we have decided to put the treasure map we got from the Shaman to good use. </p><p></p><p style="text-align: center">----------</p><p></p><p>Rova the 11th.</p><p></p><p>No encounters today. We arrived at the lake late in the afternoon. Small settlements of local fishermen are scattered around the lake. We spoke to a few of the locals and they warned us of a creature they called “Aomak”, the Monster of the Lake. We made arrangements for one of the fishermen to bring us to the site marked on our map early the next morning.</p><p></p><p style="text-align: center">----------</p><p></p><p>Rova the 12th.</p><p></p><p>As we rowed out to the area marked on the map, it occurred to me we should have paid some of the locals to chum the water somewhere far from here. When we arrived at the site, N’Ketchi cast Water Breathing upon all of us and reminded us we only had three hours to explore underwater. Luckily, the fisherman’s familiarity with the region was a great boon as he had brought us to a point almost on top of the wreck. We quickly discovered that Aomak had decided to make his home in this wreck. Faced with the challenges of fighting under water, Max and Chumba decided to use daggers instead of their signature weapons. They were still quite effective. I made good use of Magic Missile as it is quite difficult to use magical fire underwater. On the wreck we found an iron chest filled with gold.</p><p></p><p style="text-align: center">----------</p><p></p><p>Rova the 13th. </p><p></p><p>Back on the trail toward where we hope to find Tazion. Nothing of interest to report so far.</p><p></p><p style="text-align: center">----------</p><p></p><p>Rova the 14th.</p><p></p><p>We came across a river junction today where we were attacked by natives. I had hoped we would avoid conflict with the natives, but as they opened fire with their bows, we were forced to defend ourselves.</p><p></p><p style="text-align: center">----------</p><p></p><p>Rova the 15th.</p><p></p><p>We approach the screaming Jungle. The loud monkeys populating the tree tops screech incessantly. I hope they stop at night or we will never rest within the bounds of this place. </p><p></p><p style="text-align: center">----------</p><p></p><p>Rova the 16th.</p><p></p><p>The monkeys were getting on my nerves, but now I think I have reached a point where it is just background noise. I expect the rest of the world will seem quite silent once we leave this region.</p><p></p><p style="text-align: center">----------</p><p></p><p>Rova the 17th.</p><p></p><p>A group of Lizard-Folk attacked us today. They spooked a Hippopotamus and it charged toward us. The Lizard-Folk didn’t live long enough to see the results of their work, as they quickly perished in my retaliatory Fireball. Max and Chumba quickly defeated the poor Hippo.</p><p></p><p>We ran into a group of local Shaman in the early evening. They seemed to recognize N’Ketchi and also bore the mark of Gozreh. We visited for a short time and then moved on, as we always travel for a few hours after sundown to make up for the time we rest during the hottest part of the day.</p></blockquote><p></p>
[QUOTE="Abciximab, post: 5671601, member: 46017"] [B][CENTER]Session 16.[/CENTER][/B] Rova the 9th. We were busy this morning buying and selling equipment and materials. We bumped into Chumba today in the market. She has joined back with us for a time. At one point we were approached by a small girl named Edju selling dolls made from corn husks. Max bought a couple for a silver coin (five times more than she was asking). That night we were attacked by assassins in Cheiton’s home! I awoke to find an intruder trying to stab me with a poisoned short sword. Luckily, I had heard him opening the window and was not completely caught off guard. I turned invisible and, when my opponent left the room, followed him out into the main hallway. There, I found each of my companions under attack as well. To balance the odds I cast Haste upon all of my allies. As the tide started to turn, the few remaining assassins tried to flee. N’Ketchi pursued one down the stairs while Max followed another right out the second floor window. I could tell by the sound he didn’t land well, so I ran to Chumba and cast Fly upon her. Though they didn’t realize it yet, our opponents were doomed. With a Hasted Max and a Raging, Hasted and Flying Chumba after them, there was no chance of escape. Upon their bodies we found pendants marking them as agents of the Aspis Consortium. It seems our enemies are keeping at least one step ahead of us. [CENTER]----------[/CENTER] Rova the 10th. We left early in the morning from Kalabuto. We thought it best to move on quickly after the attack in Cheiton’s home. Since we will pass the Lake of Vanishing Armies, we have decided to put the treasure map we got from the Shaman to good use. [CENTER]----------[/CENTER] Rova the 11th. No encounters today. We arrived at the lake late in the afternoon. Small settlements of local fishermen are scattered around the lake. We spoke to a few of the locals and they warned us of a creature they called “Aomak”, the Monster of the Lake. We made arrangements for one of the fishermen to bring us to the site marked on our map early the next morning. [CENTER]----------[/CENTER] Rova the 12th. As we rowed out to the area marked on the map, it occurred to me we should have paid some of the locals to chum the water somewhere far from here. When we arrived at the site, N’Ketchi cast Water Breathing upon all of us and reminded us we only had three hours to explore underwater. Luckily, the fisherman’s familiarity with the region was a great boon as he had brought us to a point almost on top of the wreck. We quickly discovered that Aomak had decided to make his home in this wreck. Faced with the challenges of fighting under water, Max and Chumba decided to use daggers instead of their signature weapons. They were still quite effective. I made good use of Magic Missile as it is quite difficult to use magical fire underwater. On the wreck we found an iron chest filled with gold. [CENTER]----------[/CENTER] Rova the 13th. Back on the trail toward where we hope to find Tazion. Nothing of interest to report so far. [CENTER]----------[/CENTER] Rova the 14th. We came across a river junction today where we were attacked by natives. I had hoped we would avoid conflict with the natives, but as they opened fire with their bows, we were forced to defend ourselves. [CENTER]----------[/CENTER] Rova the 15th. We approach the screaming Jungle. The loud monkeys populating the tree tops screech incessantly. I hope they stop at night or we will never rest within the bounds of this place. [CENTER]----------[/CENTER] Rova the 16th. The monkeys were getting on my nerves, but now I think I have reached a point where it is just background noise. I expect the rest of the world will seem quite silent once we leave this region. [CENTER]----------[/CENTER] Rova the 17th. A group of Lizard-Folk attacked us today. They spooked a Hippopotamus and it charged toward us. The Lizard-Folk didn’t live long enough to see the results of their work, as they quickly perished in my retaliatory Fireball. Max and Chumba quickly defeated the poor Hippo. We ran into a group of local Shaman in the early evening. They seemed to recognize N’Ketchi and also bore the mark of Gozreh. We visited for a short time and then moved on, as we always travel for a few hours after sundown to make up for the time we rest during the hottest part of the day. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Arendel’s Serpent's Skull Journal. (Complete! 06/25/13, With Pictures!)
Top