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ARGH! Sense Motive is NOT frigging mind reading!
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<blockquote data-quote="Lonely Tylenol" data-source="post: 1834822" data-attributes="member: 18549"><p>Judging by the way it's written...and this is the way I play it...Sense Motive is a yes/no answer to the question "Is something fishy here?"</p><p></p><p>It doesn't tell you what is fishy. It doesn't detect lies or liars. It only tells you that the person you're dealing with has something else in mind. Whether that something else is the fact that there's a guy holding his daughter hostage in the next room and he's trying to act normal to protect her or that he's waiting for you to step on the trapdoor so he can pull the lever, or that he's trying to rip you off for a few coin...it's irrelevent. You get a hunch. Your hunch tells you that something's up, or that everything is kosher...barring enchantments, which if present might provide some more info.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 1834822, member: 18549"] Judging by the way it's written...and this is the way I play it...Sense Motive is a yes/no answer to the question "Is something fishy here?" It doesn't tell you what is fishy. It doesn't detect lies or liars. It only tells you that the person you're dealing with has something else in mind. Whether that something else is the fact that there's a guy holding his daughter hostage in the next room and he's trying to act normal to protect her or that he's waiting for you to step on the trapdoor so he can pull the lever, or that he's trying to rip you off for a few coin...it's irrelevent. You get a hunch. Your hunch tells you that something's up, or that everything is kosher...barring enchantments, which if present might provide some more info. [/QUOTE]
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ARGH! Sense Motive is NOT frigging mind reading!
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