therealselah
Explorer
Note: The following uses Upper_Krust's God Rules. The entity is based on a powerful angel from the Dicefreaks Godspell cosmology. As God Rules isn't yet finalised, and also because I haven't customised all parts of the build yet, the build is illustrative rather than final.
The build deliberately includes more than would go into a normal "monster" stat block. I have detailed options as if this were a PC.
Ariel, Lion of the Righteous Gods
Demi-deity of War and Justice, CR24 Soldier
Large Immortal Celestial (Kerub), LG
AC 29 (natural, +3 shield); Damage Threshold 36
HP 690 (60d10+360), Bloodied 345 Regeneration 0
Speed 50 ft, fly 150 ft. Initiative +13
Saves
Skills: Athletics +17, Intimidation +22, Perception +13, Religion +12
Vulnerable (+50%): Chaos/Randomness/Wild magic, necrotic, poison
Immune: Radiant, thunder, psychic, frightened Resistant: Force, slashing, healing, saves (advantage)
Senses: Truesight 120 ft, passive perception 23
Languages: All, telepathy 120 ft Proficiency +7
TRAITS [E] = Epic boon, [D] = Divine boon, [M] = Mythic boon, [P] Purview trait, Power multiplier x3 (included)
Aura of Protection Ariel and allies within 30 ft have +5 bonus on all saves
Channel Divinity 3/LR
Channel Divinity - Vow of Enmity When making Attack action, spend 1 Channel Divinity to gain advantage on all attack rolls vs target within 30 ft for 1 min
Deific Halo [D] Increased Damage Threshold. Attackers that fail to penetrate Damage Threshold are Frightened (Wis save 21 neg)
Divine awareness Always knows if he hears a lie
Double Impact [P] (Bloodied) The first weapon attack you make each turn deals double damage.
Exalted Aura [D] 30 ft, Prone, Str save 25 neg. This is a bonus boon due to Ariel's kerub status.
Hellraker [D, rebadged Widowmaker] 1/attack when dropping enemy to 0 hp, take an immediate additional attack. When bloodied, physical attacks deal maximum damage.
Iron Edict [P] The first time each turn an attack or effect it is partially nullified: attacker WIS save 21 or effect is halved (fails if non-damaging)
Lion of the Righteous Gods [M] Ariel transforms into his form of righteous vengeance, his face clearly leonine, and his form brilliant with glory. Str and Con increase by +6, and all attacks are made with advantage
Radiant Strikes Melee attacks deal +3d8 radiant damage (includes multiplier)
Spell-like abilities Wish at will
Surgical Strike [E] Included in attack blocks
ACTIONS 3 Dawnfang or 3 Redress or Spell or Channel Divinity (Abjure)
Dawnfang, +4 holy wounding longspear +20, reach 15 ft, hit 15d8+10 piercing (77) and 3d8 radiant (13) and 6d10 radiant vs fiends/undead (33) (fiend/undead Con save DC 17 or additional radiant damage is wounding, repeating each round until magically healed); crit on 19-20 (17-20 against fiends); Sap weapon mastery
Redress, +4 adamantine warhammer +20, reach 10 ft, hit 15d10+10 bludgeoning (92) and 3d8 radiant (13), stuns on crit (Wis save DC 17 neg), crit 19-20 (17-20 vs fiends), max damage on objects (160 bludg. + 24 radiant = 184); Push weapon mastery
Paladin spells 5/4/4/4/3/1/1/1 (primarily used for smiting)
Wish (save DC 24)
Channel Divinity - Abjure 60 ft, 9 targets, Frightened, Wis save 21 neg
BONUS ACTIONS
Divine Smite Target takes +6d8 damage (+9d8 vs fiends and undead) from attack, cost: lvl 1 spell slot. Higher slots increase damage by 3d8 per level. An 8th level slot adds 27d8 (30d8 fiends and undead).
Judgment [P] Treat any attack, save or ability check as maximized
Lay on Hands Pool of 100 hp/LR
REACTIONS
Enforce Order [P] When an ally or enemy you can see makes an attack roll, save or ability check, grant Advantage or Disadvantage to the roll (Cha save 24 neg)
Legendary Resistance (7/day) pass failed save (but -1 Prof. Bonus)
Relentless Avenger Successful opportunity attack reduces speed to 0, then Ariel moves up to half speed without attracting attacks of opportunity
Soul of Vengeance Immediately after a creature under effect of Vow of Enmity hits or misses an attack roll, make a melee attack against that creature
The build deliberately includes more than would go into a normal "monster" stat block. I have detailed options as if this were a PC.
Ariel, Lion of the Righteous Gods
Demi-deity of War and Justice, CR24 Soldier
Large Immortal Celestial (Kerub), LG
AC 29 (natural, +3 shield); Damage Threshold 36
HP 690 (60d10+360), Bloodied 345 Regeneration 0
Speed 50 ft, fly 150 ft. Initiative +13
Str | Dex | Con | Int | Wis | Cha |
31 | 23 | 22 | 20 | 22 | 28 |
+10 | +6 | +6 | +5 | +6 | +9 |
+22 | +18 | +18 | +17 | +18 | +21 |
Skills: Athletics +17, Intimidation +22, Perception +13, Religion +12
Vulnerable (+50%): Chaos/Randomness/Wild magic, necrotic, poison
Immune: Radiant, thunder, psychic, frightened Resistant: Force, slashing, healing, saves (advantage)
Senses: Truesight 120 ft, passive perception 23
Languages: All, telepathy 120 ft Proficiency +7
TRAITS [E] = Epic boon, [D] = Divine boon, [M] = Mythic boon, [P] Purview trait, Power multiplier x3 (included)
Aura of Protection Ariel and allies within 30 ft have +5 bonus on all saves
Channel Divinity 3/LR
Channel Divinity - Vow of Enmity When making Attack action, spend 1 Channel Divinity to gain advantage on all attack rolls vs target within 30 ft for 1 min
Deific Halo [D] Increased Damage Threshold. Attackers that fail to penetrate Damage Threshold are Frightened (Wis save 21 neg)
Divine awareness Always knows if he hears a lie
Double Impact [P] (Bloodied) The first weapon attack you make each turn deals double damage.
Exalted Aura [D] 30 ft, Prone, Str save 25 neg. This is a bonus boon due to Ariel's kerub status.
Hellraker [D, rebadged Widowmaker] 1/attack when dropping enemy to 0 hp, take an immediate additional attack. When bloodied, physical attacks deal maximum damage.
Iron Edict [P] The first time each turn an attack or effect it is partially nullified: attacker WIS save 21 or effect is halved (fails if non-damaging)
Lion of the Righteous Gods [M] Ariel transforms into his form of righteous vengeance, his face clearly leonine, and his form brilliant with glory. Str and Con increase by +6, and all attacks are made with advantage
Radiant Strikes Melee attacks deal +3d8 radiant damage (includes multiplier)
Spell-like abilities Wish at will
Surgical Strike [E] Included in attack blocks
ACTIONS 3 Dawnfang or 3 Redress or Spell or Channel Divinity (Abjure)
Dawnfang, +4 holy wounding longspear +20, reach 15 ft, hit 15d8+10 piercing (77) and 3d8 radiant (13) and 6d10 radiant vs fiends/undead (33) (fiend/undead Con save DC 17 or additional radiant damage is wounding, repeating each round until magically healed); crit on 19-20 (17-20 against fiends); Sap weapon mastery
Redress, +4 adamantine warhammer +20, reach 10 ft, hit 15d10+10 bludgeoning (92) and 3d8 radiant (13), stuns on crit (Wis save DC 17 neg), crit 19-20 (17-20 vs fiends), max damage on objects (160 bludg. + 24 radiant = 184); Push weapon mastery
Paladin spells 5/4/4/4/3/1/1/1 (primarily used for smiting)
Wish (save DC 24)
Heal (8th) Restore 90 hp to target. Note: Ariel is resistant to healing (half effective, 45hp)
Holy Aura [c] 30ft emanation grants adv on saves, disadvantage on attacks. Fiend/undead successful melee attack = blinded (Con save neg)
Power Word Stun Stun target with <150hp, otherwise set speed to 0
Power Word Fortify Divide 120 temp hp between six creatures within range
Sunburst 60 ft radius sphere of brilliant sunlight, 12d6 damage and blinded, Con save half and no blinded
Exalted Aura [D] - Detonate Aura Aura extends to 300 ft burst, Prone, Str save 25 neg., aura then extinguished (refresh: LR)Channel Divinity - Abjure 60 ft, 9 targets, Frightened, Wis save 21 neg
BONUS ACTIONS
Divine Smite Target takes +6d8 damage (+9d8 vs fiends and undead) from attack, cost: lvl 1 spell slot. Higher slots increase damage by 3d8 per level. An 8th level slot adds 27d8 (30d8 fiends and undead).
Judgment [P] Treat any attack, save or ability check as maximized
Lay on Hands Pool of 100 hp/LR
REACTIONS
Enforce Order [P] When an ally or enemy you can see makes an attack roll, save or ability check, grant Advantage or Disadvantage to the roll (Cha save 24 neg)
Legendary Resistance (7/day) pass failed save (but -1 Prof. Bonus)
Relentless Avenger Successful opportunity attack reduces speed to 0, then Ariel moves up to half speed without attracting attacks of opportunity
Soul of Vengeance Immediately after a creature under effect of Vow of Enmity hits or misses an attack roll, make a melee attack against that creature








