Kaptain_Kantrip
First Post
Just bought this today. I'm pretty happy with it, and recommend it as giving good value for the $14.95 price tag. 
Most of the demons, demon lords and demon princes are great additions to the game. Each seems very distinct in personality and interests, and enough details are given as to their mortal cults to inspire any DM into fiendish action. This book is even better than Legions of Hell in this regard. The demonic rulers motives now seem more understandable--and thus more useful--to the DM.
I was very appreciative that the book included adult subject matter and didn't shy away from it. This helped bring out the corruption, seductiveness and perversity of these fiends and their followers. I was actually a bit surprised at just how far the book went to describe some of these details.
The new (demonic) domains for priests are great and can be used for a variety of different gods beyond those in the Abyss.
Most of the art was good. The book's cover and binding were much nicer than Legions of Hell. I think the book is longer than Legions, though I loaned out my copy and can't compare the two at the moment.
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One thing I wished, and I realize why it wasn't included (WoTC PI/IP), was more details on Demogorgon, Juiblex, Orcus, etc. However, the book does include mentions of them by other, easily recognizable names (Vaz'ht for Graz'zt, Lord of Many Forms for Juiblex, etc.), and even gives info on their domains and interests in a helpful full page sidebar.
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A couple things I didn't like:
Qlippoths: The nearly extinct demonic race that created the Tanar'ri... they look goofy (bad art), sound goofy (silly name) and while they read much better than they sound, still don't quite do it for me. They seemed totally unnecessary... why not just give us more demons instead? That's why we're buying the book!
Thaumaturge core class: This is the same as a cleric, except you lose all armor proficiencies, get a d6 HD, and a familiar, and your spells are based off Charisma... You also lose your soul when you die. In exchange, you get a required daily obesience (such as dissolving human noses in vials of acid for Juiblex), and eventual mutations like body odor, bad breath, ice cold bodily fluids, a vestigal tail and glowing red eyes (to name a few of the possible corruptions you must randomly roll for at certain levels). This seems like a lot to lose for minimal gain... You would always be better off being a cleric or multi-classed cleric/sorcerer of a demon prince than a thaumaturge, so what's the point? Great concept, but poor execution. The corruptions themselves, however, could easily be used for the Black Wizard penalties in a d20 Lankhmar campaign.
The thaumaturge feats seem cool but they inflict yet more corruptions on the poor thaumaturge for taking them! This is too much pain for too little gain, IMO. Haven't they been punished enough already?
Most of the demons, demon lords and demon princes are great additions to the game. Each seems very distinct in personality and interests, and enough details are given as to their mortal cults to inspire any DM into fiendish action. This book is even better than Legions of Hell in this regard. The demonic rulers motives now seem more understandable--and thus more useful--to the DM.
I was very appreciative that the book included adult subject matter and didn't shy away from it. This helped bring out the corruption, seductiveness and perversity of these fiends and their followers. I was actually a bit surprised at just how far the book went to describe some of these details.
The new (demonic) domains for priests are great and can be used for a variety of different gods beyond those in the Abyss.
Most of the art was good. The book's cover and binding were much nicer than Legions of Hell. I think the book is longer than Legions, though I loaned out my copy and can't compare the two at the moment.
___________
One thing I wished, and I realize why it wasn't included (WoTC PI/IP), was more details on Demogorgon, Juiblex, Orcus, etc. However, the book does include mentions of them by other, easily recognizable names (Vaz'ht for Graz'zt, Lord of Many Forms for Juiblex, etc.), and even gives info on their domains and interests in a helpful full page sidebar.
____________
A couple things I didn't like:
Qlippoths: The nearly extinct demonic race that created the Tanar'ri... they look goofy (bad art), sound goofy (silly name) and while they read much better than they sound, still don't quite do it for me. They seemed totally unnecessary... why not just give us more demons instead? That's why we're buying the book!
Thaumaturge core class: This is the same as a cleric, except you lose all armor proficiencies, get a d6 HD, and a familiar, and your spells are based off Charisma... You also lose your soul when you die. In exchange, you get a required daily obesience (such as dissolving human noses in vials of acid for Juiblex), and eventual mutations like body odor, bad breath, ice cold bodily fluids, a vestigal tail and glowing red eyes (to name a few of the possible corruptions you must randomly roll for at certain levels). This seems like a lot to lose for minimal gain... You would always be better off being a cleric or multi-classed cleric/sorcerer of a demon prince than a thaumaturge, so what's the point? Great concept, but poor execution. The corruptions themselves, however, could easily be used for the Black Wizard penalties in a d20 Lankhmar campaign.
The thaumaturge feats seem cool but they inflict yet more corruptions on the poor thaumaturge for taking them! This is too much pain for too little gain, IMO. Haven't they been punished enough already?
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