thullgrim
Hero
I am working on a classless rules set...sorta...and I want to make the light armor/no armor character type viable, as well as the heavy armor tank type. I am thinking about a maneuvering in armor skill and a defense skill. Defense will add a defense bonus to armor class but not be stackable with an armor bonus. In addition I want to give armor a DR so that it remains viable. Do you think this approach will work? Will armor continue to be worn as for the DR value in spite of the fact that it inhibits movement, dex bonus, skill penalities, etc?
Any opinions welcome. By the way this whole thing is still in the brainstorming stage of things so any input is really welcome.
Thullgrim
Any opinions welcome. By the way this whole thing is still in the brainstorming stage of things so any input is really welcome.
Thullgrim