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Emmy Allen has you covered here:



Stygian Library starts off with a fun Discworld premise and then gets very dark and weird very fast, ending in a place a lot more like Wraith: The Oblivion. I ran Stygian Library as a Strixhaven adventure and it worked great.
I just passed the links to my DM. I hope he uses them. 😛
 

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And the new Star Wars movie is down to #3 in box office, in its second week in theaters.

A lot of folks in Hollywood working with franchises are likely a little nervous right now.
I didnt even realize there is a new SW-movie. I am so oversaturated with this franchise. Hopefully Hollywood gets nervous. I like arthouse cinema, but I miss blockbuster AAA-movies that do some fresh stuff and not just old franchise reheats. Nolan and Villeneuve seem to be the only directors right now who are allowed to something unique with a big budget.
 

I have dreams like this all the time. Endless staircases, endless spiral ramps up or down, endless offices. Sometimes I'm alone, sometimes I'm being attacked continuously. One time it was endless ninja turtles. On occasion, it's kittens. They swarm me and dig their claws in as they climb. And I feel it. It feels exactly how you think it might feel. I'm not sure I need to see a movie like this.
 

Just saw this with my kids.

I thought it was very effective and definitely channels the same vibe as Emmy Allen's procedural dungeons linked above. It also felt very much like an OSR mega-dungeon where the adventurers should really turn back sooner than they thought to.

The first thing I solo published was a very weak attempt at a procedural dungeon. This movie makes me want to go back into it and make it weirder and darker.
 


The more I think about this movie -- and I suspect most people who see this film will think about it for a while, given its ending -- it seems like a great adventure to import wholesale into Call of Cthulhu, Mothership or many other RPGs. (Obviously, Emmy Allen has carved out her own space here.)

But you probably don't need anything special to create this sort of an adventure. The old AD&D DMG random dungeon generator would work, or one of the many sets of dies that create dungeon corridors or complexes, or the cool Rubik's Cube dungeon creator that was on Backerkit a year or so ago.

"What's down this corridor?"

Rolls

"Oh, another branching hallway. Weirdly, it seems to clip through the tunnels you saw earlier."

DM shrugs, smiles serenly.
 

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