comrade raoul
Explorer
I'm trying to design a feat for characters who specialize in item creation. Here's what it looks like, though I've got a question.
Artificer [General]
You're very good at creating magical items quickly and efficiently.
Prerequisite: Any three item creation feats, two Craft skills with 12 ranks in each.
Benefit: You create magical items in half the normal time, and your gold and experience costs for creating the item are reduced by n%.
So the question is -- what should n be? 10%? 15%? 20% 25%? If n is 10% or 15%, would it be balanced to include an "Improved Artificer" feat that reduced costs by 25%?
Artificer [General]
You're very good at creating magical items quickly and efficiently.
Prerequisite: Any three item creation feats, two Craft skills with 12 ranks in each.
Benefit: You create magical items in half the normal time, and your gold and experience costs for creating the item are reduced by n%.
So the question is -- what should n be? 10%? 15%? 20% 25%? If n is 10% or 15%, would it be balanced to include an "Improved Artificer" feat that reduced costs by 25%?