SteveC
Doing the best imitation of myself
I've recently started playing in two new campaigns using pretty much only core WotC books. Now I've been playing for a looooong time (started back in the original three book days) so I've decided I want to do something new and play something that I haven't before.
As a result, I've been looking through WotC's books that have base classes and trying them out. So far I have made a spellthief and a spirit shaman. Both of them have been great to play! Not only that, but they both seem to be strong choices to just advance in straight and not do much (if any) multiclassing.
In my last game, I tried playing a swashbuckler, which was not so much fun. In looking at the class, there doesn't seem to be a lot to keep you advancing in it after about 3rd level.
This is a long-winded way of asking you to comment on base classes that are "new" from the various WotC books. Specifically, which ones do you like, and, to a lesser extent, which ones can you do without?
Just wonderin'
--Steve
As a result, I've been looking through WotC's books that have base classes and trying them out. So far I have made a spellthief and a spirit shaman. Both of them have been great to play! Not only that, but they both seem to be strong choices to just advance in straight and not do much (if any) multiclassing.
In my last game, I tried playing a swashbuckler, which was not so much fun. In looking at the class, there doesn't seem to be a lot to keep you advancing in it after about 3rd level.
This is a long-winded way of asking you to comment on base classes that are "new" from the various WotC books. Specifically, which ones do you like, and, to a lesser extent, which ones can you do without?
Just wonderin'
--Steve