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*Pathfinder & Starfinder
Bladesinger Impressions?
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<blockquote data-quote="Kinneus" data-source="post: 5650036" data-attributes="member: 48215"><p>@<u><a href="http://www.enworld.org/forum/member.php?u=87792" target="_blank">Neonchameleon</a></u> : I think you might be selling the Paragon Path short.</p><p> </p><p> </p><p></p><p>Obviously, you're not going to use an AP for this purpose unless you're catching at least 3 with it. And you say this as if getting 3 melee basic attacks on a class that is, in all likelihood, optimized for melee basic attacks, plus 3 bladespells, is somehow unimpressive. It'd knock a lot of close burst 1 powers out of the water.</p><p> </p><p>Depends on the Encounter power in question, I'd say. Paragon Paths that have awesome level 11 Encounter powers are frequently underwhelming in the features department, or vice versa, so it's a question of opportunity cost (as virtually everything in this game is). You might be right, depending on which Encounter power we're talking about, but I wouldn't say the level 11 Encounter you get is better than this PP's features 100% of the time, or even most of the time.</p><p> </p><p></p><p>Yeah, but it doesn't let you cherry-pick a Wizard Daily power. Wizards have some amazing, game-changing Dailies, and you can pick any one of them below 19th level. Provided you don't pick something idiotic, it's almost guaranteed to be as good or better than anything you'd get from PP. As I said before, PPs that have awesome features tend to have less impressive powers, and vice-versa.</p><p> </p><p>I'm not saying it's the best PP ever, not by a long shot. But for the majority of people playing Bladesingers, it'll look pretty darn good.</p></blockquote><p></p>
[QUOTE="Kinneus, post: 5650036, member: 48215"] @[U][URL="http://www.enworld.org/forum/member.php?u=87792"]Neonchameleon[/URL][/U] : I think you might be selling the Paragon Path short. Obviously, you're not going to use an AP for this purpose unless you're catching at least 3 with it. And you say this as if getting 3 melee basic attacks on a class that is, in all likelihood, optimized for melee basic attacks, plus 3 bladespells, is somehow unimpressive. It'd knock a lot of close burst 1 powers out of the water. Depends on the Encounter power in question, I'd say. Paragon Paths that have awesome level 11 Encounter powers are frequently underwhelming in the features department, or vice versa, so it's a question of opportunity cost (as virtually everything in this game is). You might be right, depending on which Encounter power we're talking about, but I wouldn't say the level 11 Encounter you get is better than this PP's features 100% of the time, or even most of the time. Yeah, but it doesn't let you cherry-pick a Wizard Daily power. Wizards have some amazing, game-changing Dailies, and you can pick any one of them below 19th level. Provided you don't pick something idiotic, it's almost guaranteed to be as good or better than anything you'd get from PP. As I said before, PPs that have awesome features tend to have less impressive powers, and vice-versa. I'm not saying it's the best PP ever, not by a long shot. But for the majority of people playing Bladesingers, it'll look pretty darn good. [/QUOTE]
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